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Re: Adventure 2.0

Posted: Mon Aug 24, 2020 2:59 am
by mghaught
Daz supports splitting up into two groups to follow the trail in the ducts.

Re: Adventure 2.0

Posted: Tue Aug 25, 2020 12:03 am
by MajorTom
Rick will go with Daz to the next level of the complex.

Re: Adventure 2.0

Posted: Tue Aug 25, 2020 1:12 am
by Harpoonrgm84a
Okay, that leaves Lloyd and T'prin for the rec deck...

Re: Adventure 2.0

Posted: Tue Aug 25, 2020 1:16 am
by Harpoonrgm84a
Okay, Daz and Rick, you exit on the living quarters level. The elevator you took is on the 'North' side of the complex. As you get out of the elevator, you see a few people walking around, but mostly the level is empty.

Re: Adventure 2.0

Posted: Tue Aug 25, 2020 1:40 am
by mghaught
We'll proceed to the room where the vent should pass through. Is it open or empty?

Re: Adventure 2.0

Posted: Tue Aug 25, 2020 1:43 am
by MajorTom
Have we reported the death yet? If not, let's make sure to do that first.

Re: Adventure 2.0

Posted: Tue Aug 25, 2020 2:47 pm
by mghaught
MajorTom wrote: Tue Aug 25, 2020 1:43 am Have we reported the death yet? If not, let's make sure to do that first.
Yeah, I assumed that already had happened by the time Daz arrived. If not, we would have made sure to contact the staff immediately. There's also the other scientist that was in the refresher during the attack that may need some attention (shock, panic).

Re: Adventure 2.0

Posted: Tue Aug 25, 2020 4:49 pm
by Jaakari
That other guy needs to toughen up. Life is hard in the cold black of space.

Up to the recreation level we go... hoping to follow Igor to its lair.

Re: Adventure 2.0

Posted: Wed Aug 26, 2020 1:04 am
by Harpoonrgm84a
The vent exits on the wall to your left, not into any room. Both of you make perception rolls for me. <Daz and Rick>

T'prin gets on the comm and gets with security, "Guys, check to see if your security systems have been hacked."
Security says that will take 5 minutes

Re: Adventure 2.0

Posted: Wed Aug 26, 2020 1:11 am
by MajorTom
Rick has an INT of 40 - Output: [1d100] = 44

Re: Adventure 2.0

Posted: Wed Aug 26, 2020 1:23 am
by mghaught

Re: Adventure 2.0

Posted: Thu Aug 27, 2020 12:34 am
by Harpoonrgm84a
Daz, that was supposed to be against Intuition. Sorry. Your number passed, though. Rick, you meander about but find nothing. Daz, your keen eyesight catches where the trail comes out of the vent. You get Rick over with you and follow the trail for about 20 meters, then it disappears near the last two rows of quarters on the top left side of the map.

Security Computer roll [1d100] = 33

T'prin and Lloyd hear from the security center that there has been no illegal activity in the computer or camera systems.

Re: Adventure 2.0

Posted: Thu Aug 27, 2020 1:51 am
by Teflon
Ok, that shoots down my theory that one of the other scientists or administrators were controlling some sort of murder not and picking their targets through the camera system

Re: Adventure 2.0

Posted: Thu Aug 27, 2020 1:53 am
by Teflon
Ok, that shoots down my theory that one of the other scientists or administrators were controlling some sort of murder not and picking their targets through the camera system

Ooc I'm back able to post, on my phone which has proven to be a pain in the lower region

Re: Adventure 2.0

Posted: Thu Aug 27, 2020 2:01 am
by Teflon
Sorry for the multiple posts, got an internal error but obviously it still posted

Re: Adventure 2.0

Posted: Thu Aug 27, 2020 2:08 am
by MajorTom
Good to have you back!

Re: Adventure 2.0

Posted: Thu Aug 27, 2020 4:49 pm
by mghaught
So where the trail disappears, is it near a door or other potential openings? What's the typical distance between drips? Also, to be clear, these ducts are covered by a grate, or are they wide open?

Re: Adventure 2.0

Posted: Thu Aug 27, 2020 11:26 pm
by Harpoonrgm84a
The drips average 4 meters in distance on this level. It terminates in the vicinity of 9 living quarters.

Re: Adventure 2.0

Posted: Fri Aug 28, 2020 2:14 am
by mghaught
What's the distance of each square on that map? Also, on that map, where did it exit the vent?

Re: Adventure 2.0

Posted: Fri Aug 28, 2020 3:02 am
by Jaakari
It’s either moving faster or it’s not dripping the excess.

Lloyd has a theory: is it possible for the ‘bot to be using a holoscreen or other concealing screen?

Is that even possible to rig? Lloyd the Roboticist wants to know.