Return To The Ruins (Warlords Palace)

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Re: Return To The Ruins (Warlords Palace)

#2141 Post by The_Wanderer »

Cyril watches remorselessly as the party dispatch the snakemen. "Hopefully they speak a civilized tongue. I'd like to know more about this place."
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Re: Return To The Ruins (Warlords Palace)

#2142 Post by OGRE MAGE »

Under The Zakath Desert
Back To Xambaala?
Still No Idea On Time Or Day


Kain slits the throat of the nearest Snake-man as Magda calls out for him to spare at least one of them. Cyril tends to agree, keeping his hands clean for the moment. Akhilleus swings his sword at one of the reptilians, even though none are still standing. (yes, attacks would reset after moving)

Sik smirks as he moves to help Drest and Xenos sling stones at the captive threat that remains in the hallway. Between the three of them, they hit it once, causing it to turn its head before yelling and screeching loudly back towards the massive circular room behind it.

Actions?

Taibhse (Sh3) FA:0(20) AC5 -1/15 Unconscious
Xenos (DS3) FA:3 AC5 17/17 CT:? FOB:7
Akhilleus (F4) FA:4 AC4 35/35
Kainaxarthos (C3) FA:2 AC6 19/19 CMW, Sanct
Magda (W2) FA:0 AC9 8/8 Sleep Hooded Lantern
Sik (Ba2) FA:2 AC5 17/25
Cyril (Pr3) FA:1 AC8 12/12 HP CMW
Drest (Sc4) FA:3 AC7 16/22 Magic Sword
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Rex
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Re: Return To The Ruins (Warlords Palace)

#2143 Post by Rex »

Drest

Drest continues to try to bombard the trapped snake man.

Sling Bullets [1d20+1]=1+1=2 to hit [1d4+1]=4+1=5 damage
Natural 1.

Critical Failure [1d12]=8
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Re: Return To The Ruins (Warlords Palace)

#2144 Post by shaidar »

Xenos

Xenos lets fly with another stone:

Sling: to-hit [1d20]=9;dmg [1d4+1]=1+1=2
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Re: Return To The Ruins (Warlords Palace)

#2145 Post by Karaunios »

Akhilleus staunches Tabhse's wounds.
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Re: Return To The Ruins (Warlords Palace)

#2146 Post by Monsieur Rose »

Kainaxarthos

Right. Still in combat. One at a time. :D

Kain acknowledges Magda with a nod and continues his bloody work. He'll finish another sleeping snake, leaving two. For now.
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Re: Return To The Ruins (Warlords Palace)

#2147 Post by The_Wanderer »

Cyril calmly makes his way over to Taihbse and kneels down.

Cyril is chanting as he moves to the body. He grabs Taihbse's hand and sends a wave of energy through the poor man's body.
Casting Cure Light Wounds on Xenos...
Taihbse, you feel something wiggling around inside of your mouth as the healing washes over you
"Open your eyes now dear friend. The fight is nearly over."
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Re: Return To The Ruins (Warlords Palace)

#2148 Post by silifi »

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Re: Return To The Ruins (Warlords Palace)

#2149 Post by OGRE MAGE »

Under The Zakath Desert
Back To Xambaala?
Still No Idea On Time Or Day


While Kian slits the throat of a second sleeping Snakeman, Akhilleus pulls the unconscious Taibhse to the side to let Cyril heal him back to the world of the living once again. The pale face and blank stare of the Shaman tells the others that he has completely lost interest in this endeavor and is clearly ready to return to civilization.

The fighters continue their attempt to kill the final threat still trapped inside the magical bones of Xenos, and it goes even worse this time. After two misses, Drest actually launches his sling, stone and all, towards the bound monster, who continues screeching loudly enough to wake the dead.

Actions?

Taibhse (Sh3) FA:0(20) AC5 4/15
Xenos (DS3) FA:3 AC5 17/17 CT:? FOB:6
Akhilleus (F4) FA:4 AC4 35/35
Kainaxarthos (C3) FA:2 AC6 19/19 CMW, Sanct
Magda (W2) FA:0 AC9 8/8 Sleep Hooded Lantern
Sik (Ba2) FA:2 AC5 17/25
Cyril (Pr3) FA:1 AC8 12/12 HP CMW CLW
Drest (Sc4) FA:3 AC7 16/22 Magic Sword
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Re: Return To The Ruins (Warlords Palace)

#2150 Post by Monsieur Rose »

Kainaxarthos

Kain continues dispatching helpless snakemen, distracted by the wails of the one in the hall. "Stop playing with your prey!" He jests "It appears your sense of honor thwarts your aim!" :D
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Re: Return To The Ruins (Warlords Palace)

#2151 Post by silifi »

Sik tires of pelting the thing with rocks, and waves everyone to stop firing as he takes out his axe to kill it once and for all.

Attack with Battle Axe (FA Included) [1d20+4]=14+4=18 damage: [1d10+2]=2+2=4
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Re: Return To The Ruins (Warlords Palace)

#2152 Post by Karaunios »

Akhilleus goes where everyone is busy with the remaining reptilian. Seeing Sik take matters into his own hands, he looks at Xenos and asks, "If I get close to it, will I get trapped too?"
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Re: Return To The Ruins (Warlords Palace)

#2153 Post by shaidar »

Xenos

Xenos nods "The hands will grab at anything entering the area."
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Re: Return To The Ruins (Warlords Palace)

#2154 Post by silifi »

shaidar wrote: Thu Feb 13, 2025 8:25 pm Xenos

Xenos nods "The hands will grab at anything entering the area."
Sik charges into the forest of bones, and is immediately met with their grasp, but is able to nimbly avoid them and slowly advance towards the Snakeman, muttering Esquimaux curses about his friend's sorcery.

Saving Throw Avoidance (16): [1d20+3]=15+3=18
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Re: Return To The Ruins (Warlords Palace)

#2155 Post by Rex »

Drest

Drest will recover his sling as long as it didn't end up in the bones. Then draw his sword.
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Re: Return To The Ruins (Warlords Palace)

#2156 Post by subaltari »

Magda

"Give us a hand, dear Taibhse. Have you a rope in your pack to bind one of the snake-men?"

(He has a LOT of stuff, but not that.)
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Re: Return To The Ruins (Warlords Palace)

#2157 Post by OGRE MAGE »

Under The Zakath Desert
Back To Xambaala?
Still No Idea On Time Or Day


Taibhse looks back at Magda with a blank expression before he starts looking through his pack for some twine. Kain dispatches another snake-man, shouting at the others over the held monsters already deafening screams.

Drest sees his sling firmly in the grasp of a particularly gnarly looking boney hand towards the center of the mass of bones. Sik grows tired of listening to the keening of the one trapped, so he wades into the spell himself, only hindered slightly by the grasping magic. He slashes at the Snakeman with his ax, but is unable to cut him down permanently, despite his growing wounds. The desert Barbarian isn't all that surprised to discover that their loud battle has brought even more attention upon them, when he spots more of these creatures coming up the hallway to join in the fight.

Actions?

Underborea 1 - Copy (4).jpeg
Underborea 1 - Copy (4).jpeg (82.01 KiB) Viewed 252 times
Taibhse (Sh3) FA:0(20) AC5 4/15
Xenos (DS3) FA:3 AC5 17/17 CT:? FOB:5
Akhilleus (F4) FA:4 AC4 35/35
Kainaxarthos (C3) FA:2 AC6 19/19 CMW, Sanct
Magda (W2) FA:0 AC9 8/8 Sleep Hooded Lantern
Sik (Ba2) FA:2 AC5 17/25
Cyril (Pr3) FA:1 AC8 12/12 HP CMW CLW
Drest (Sc4) FA:3 AC7 16/22 Magic Sword
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Re: Return To The Ruins (Warlords Palace)

#2158 Post by silifi »

Sik takes another swing at the captured Snakeman, but is distracted by the incoming reinforcements, somehow managing to miss the stationary target completely.

Attack with Battle Axe (FA Included) [1d20+4]=1+4=5 damage: [1d10+2]=2+2=4

Xathoqqua's Woe [1d12]=2bad miss

Regaining his composure, he takes another swing at the creature for what he hopes is a killing blow.

Attack with Battle Axe (FA Included) [1d20+4]=13+4=17 damage: [1d10+2]=10+2=12

"They're sending reinforcements!"
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Re: Return To The Ruins (Warlords Palace)

#2159 Post by Karaunios »

Akhilleus

"By Helios' shining visage! Sik, come back here as fast as you can. We have to regroup and hold this position!

And, back there, can you barricade the other entrance with the tables or something?"


What's going on? It looks like we've lost more than one player recently?
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Re: Return To The Ruins (Warlords Palace)

#2160 Post by Rex »

Drest

Drest draws his short sword.

"Form up here everyone."


If any snake men come in range he will attack.
Short Sword +4 vs reptilians [1d20+4]=7+4=11 to hit [1d6+5]=6+5=11 damage
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