Earthday, 4th of Goodmonth
Night, Hot, Humid, Not as Buggy
Though they know almost nothing about it yet, the group decides to camp in the entryway of this strange structure for the night. It is easy enough to chop down and gather some nearby giant sized fronds and leaves from the jungle to lay out on the floor and walls of the place to prevent sleeping in the black goo.
Any nearby deadfalls are gathered and a small fire is started in the center of the first passage. The 10 party members and their animals all try to make themselves as comfortable as possible for the night. The ever important water supply that is so vital to ones survival out here is magically replenished by Saracen, any that isn't contained is drank throughout the night so it isn't wasted.
Storm finds no luck when searching for more roots to make the natural bug repellent, the groups supply now running very low. Fortunately, the bugs don't seem to be swarming much at all inside the smelly structure. He uses his magic to seek out any spiders within a 20 foot path directly in front of him. He detects none.
Jaxsen stands at the closed copper gate, looking up. He sees that the twisted walls of thick vines and branches do accumulate heavily at the top, creating a living frame just above the gate. He thinks they could be cleared away with a great deal of work and a sharp enough implement, but that may be difficult to accomplish 15 feet from the ground.
Magg knows he won't be able to sleep with an unexplored passage right around the corner. He moves to the edge of the wall and has a look around it. The light from the torch flickers off the black walls to the north, disrupting his infravision, but casting flickering rays of light down the unexplored passage. He sees nothing but more darkness beyond, though the floor there seems a bit different to him somehow. Either more light, or no light will have to be used to see anything further down that passage.
Rations are shared and night watches set as the large group readies to turn in for the night. Nothing threatens them from any of the three directions as they make their preparations.
Actions?
map:
Campfire
Brother Gilbert 8/8 3/3 first
Jax 10/10
Gramble 10/10
Fieghtus 14/14
Jeevus 3/3
Storm 8/8 3/4 first
Saracen 25/25 3/4 first 1/1 second
Avalaa 12/12 CL DM RM 2/2 first 1/1 second
Rollo 17/17
Eawad 6/6 Torch
Judson 14/14
Maag 9/9
Lighting will obviously be necessary in here. I will keep track of that by indicating what light source is being carried, and by whom. Please let me know if you ever want to add to or lessen the torchlight.