Chapter 1: "Night of Blood"
Re: Chapter 1: "Night of Blood"
Brynmor
As enjoyable as a fight with these creatures would be, there is no point in a wasted fight. Brynmor sneaks off with the others.
[Int+Cl-30 = 33+49-30 = 52]
Sneak: [1d100] = 64
As enjoyable as a fight with these creatures would be, there is no point in a wasted fight. Brynmor sneaks off with the others.
[Int+Cl-30 = 33+49-30 = 52]
Sneak: [1d100] = 64
- gialloneri
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Re: Chapter 1: "Night of Blood"
Eva huddles into her blanket, alarmed by the sight of the bestial men that she'd only ever heard old wives tales about on the streets of Wuppertal. She tries to quietly follow her travelling companions up the road away from the monsters' notice.
[I 37 + Cl 31 - 30 = 38]
Sneak(38): [1d100] = 89
[I 37 + Cl 31 - 30 = 38]
Sneak(38): [1d100] = 89
- Darklin2
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Re: Chapter 1: "Night of Blood"
Hargrim
Hargrim knowing he is a capable fighter will keep himself between the Beastmen and the others. Moving as quietly as possible but keeping himself in the middle. He knows with his armor and training he is far better suited to battle these foes than the other travelers.
Whispering:
Keep as quiet as you can but move out. Head down the road, if they attack us throw everything you can at the mutants.
I will handle the Bovine.
Hargrim knowing he is a capable fighter will keep himself between the Beastmen and the others. Moving as quietly as possible but keeping himself in the middle. He knows with his armor and training he is far better suited to battle these foes than the other travelers.
Whispering:
Keep as quiet as you can but move out. Head down the road, if they attack us throw everything you can at the mutants.
I will handle the Bovine.
All things are possible through Magic.
Re: Chapter 1: "Night of Blood"
A roar erupts over the booming thunder as you try to escape unnoticed and as you turn to look you see the group of mutants and beastmen charge toward your direction down the muddy road, the dog headed man is galloping toward you ahead of the others unarmed and on all fours snarling with foam at it's mouth, the three mutants followup in a distant second armed with clubs and daggers, and finally the bovine brings up their rear brandishing a wicked looking sword.
The dog headed beastman is within reach of a melee attack if you choose to run out and meet it in a charge (remember charging offers a +10% bonus!) The other mutants/beastman will be out of range until next turn, naturally those of you with ranged weapons will be able to attack any enemy right now.
Those of you who passed their stealth tests are still considered hidden and may take a surprise round right now and then also describe your next turn which will be handled in initiative order.
Remember initiative is 1d6+initiative modifier.
Mutant Initiative [1d6+3] = 1+3 = 4
Beastmen Initiative [1d6+3] = 1+3 = 4
The dog headed beastman is within reach of a melee attack if you choose to run out and meet it in a charge (remember charging offers a +10% bonus!) The other mutants/beastman will be out of range until next turn, naturally those of you with ranged weapons will be able to attack any enemy right now.
Those of you who passed their stealth tests are still considered hidden and may take a surprise round right now and then also describe your next turn which will be handled in initiative order.
Remember initiative is 1d6+initiative modifier.
Mutant Initiative [1d6+3] = 1+3 = 4
Beastmen Initiative [1d6+3] = 1+3 = 4
Former GM:Adventures in the Old World (WFRP, 1e)
Re: Chapter 1: "Night of Blood"
Seeing that escape for the whole party will be impossible, Sei's inherent elven altruism wins out over her own pragmatic nature and she springs from an unseen shadow to strike at the dogheaded beast...
Last edited by Faanku on Mon May 25, 2020 1:13 am, edited 1 time in total.
Re: Chapter 1: "Night of Blood"
Nicolas
Unable to move away quietly, Nicolas steadies himself. He readied bow comes up, pauses as he aims, then lets loose the arrow at the foul dog head charging towards the group.
Init: [1d6+3] = 2+3 = 5
BS: 44 - Bow Attack - [1d100] = 97
Unable to move away quietly, Nicolas steadies himself. He readied bow comes up, pauses as he aims, then lets loose the arrow at the foul dog head charging towards the group.
Init: [1d6+3] = 2+3 = 5
BS: 44 - Bow Attack - [1d100] = 97
It's hard to explain puns to kleptomaniacs because they always take things literally.
- Darklin2
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Re: Chapter 1: "Night of Blood"
Hargrim
Being concealed and hidden he jumps out and surprise attacks the Dogman with his sword as it runs past.
[1d100] = 35 Sword attack Hits
[1d6+4] = 1+4 = 5 Damage (+3 str and +1 Strike mighty blow)
Starting round.
[1d6+3] = 2+3 = 5 Init
[1d100] = 80 Sword attack
Using a Fortune point to reroll attack roll.
[1d100] = 80 Sword attack
Miss again with the same number!?
Misses round 1
Being concealed and hidden he jumps out and surprise attacks the Dogman with his sword as it runs past.
[1d100] = 35 Sword attack Hits
[1d6+4] = 1+4 = 5 Damage (+3 str and +1 Strike mighty blow)
Starting round.
[1d6+3] = 2+3 = 5 Init
[1d100] = 80 Sword attack
Using a Fortune point to reroll attack roll.
[1d100] = 80 Sword attack
Miss again with the same number!?
Misses round 1
Last edited by Darklin2 on Tue May 26, 2020 1:17 am, edited 1 time in total.
All things are possible through Magic.
- spanningtree
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Re: Chapter 1: "Night of Blood"
Bianca stays hidden for now and waits until the mutants close distance.
Anall nathrack uthos bethos doss yell yenva. -Merlin
- gialloneri
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Re: Chapter 1: "Night of Blood"
Eva mutters a prayer to Sigmar and charges the dog-headed monster, figuring offense is the best form of defense.
Initiative: [1d6+37] = 6+37 = 43
Charge Attack (WS+10=47): [1d100] = 88 Whiff
Spend 1 of 2 fortune points: Charge Attack (WS+10=47): [1d100] = 53 (EDIT: Extra +10 to WS for outnumbered!)
Damage: Damage (SB3+1): [1d6+4] = 2+4 = 6
Initiative: [1d6+37] = 6+37 = 43
Charge Attack (WS+10=47): [1d100] = 88 Whiff
Spend 1 of 2 fortune points: Charge Attack (WS+10=47): [1d100] = 53 (EDIT: Extra +10 to WS for outnumbered!)
Damage: Damage (SB3+1): [1d6+4] = 2+4 = 6
- spanningtree
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Re: Chapter 1: "Night of Blood"
Anall nathrack uthos bethos doss yell yenva. -Merlin
Re: Chapter 1: "Night of Blood"
Init: [1d6+3] = 3+3 = 6
Brynmor mutters to himself something about fighting for free and how this will ruins his odds somewhere down the line before charging along with Eva. His swings his sword with a mighty blow at the dog-faced attacker.
Charge Attack: WS+10=53
Charge Attack: [1d100] = 15
Damage: [1d6+41] = 2+41 = 43 I get +1 for Strike Mighty Blow per the rules but I don't know how you want to handle that with your Strength house rule.
Brynmor mutters to himself something about fighting for free and how this will ruins his odds somewhere down the line before charging along with Eva. His swings his sword with a mighty blow at the dog-faced attacker.
Charge Attack: WS+10=53
Charge Attack: [1d100] = 15
Damage: [1d6+41] = 2+41 = 43 I get +1 for Strike Mighty Blow per the rules but I don't know how you want to handle that with your Strength house rule.
Re: Chapter 1: "Night of Blood"
Enemy Round 1
Initiative Order
[*]Bianca (9) (Still hidden and may take a surprise turn before her standard turn.)
[*]Sei (8)
[*]Eva (7)
[*]Brynmor (6)
[*]Nicolas (5)
[*]Hagrim (5)
[*]Beastmen/Mutants (4)
The chaos of battle erupts in the middle of the rainstorm with the dog headed beastman recklessly charging into the fray in front of his comrades he is met with a mighty crash of bodies swinging and stabbing at the creatures hide. While he manages to avoid some of the blows Eva and Hagrim manage to strike their foe effectively on both of it's arms and Brynmor's sword finds it's home deep into the dog's left arm as it yelps in pain and badly wounded before trying to strike back at the Protagonist with it's vicious jaws. Meanwhile the rest of the band of chaos charge at the group.
The Bovine bellows a challenge to Hagrim as it thunders forward swinging wildly with it's sword while the tentacled mutant tries to restrain Eva from attacking with it's it's suckered arms while the black furred mutant tries to club the Bawd at the same time. Finally the remaining mutant with the eyestalks attacks Sei, slicing at the elf with surprising speed!
Attacks
The Dog WS 41 -10 for losing = 31: [1d100] = 58 Miss!
The Bovine WS 41+10 for charging = 51: [1d100] = 80 Damage: 1d6+4 Miss!
Tentacles Grapple Check vs 43: [1d100] = 13 Sucess! Eva must make a successful Dexterity test or be immobilised in a hold. Once the opponent is held, both characters count as prone targets, and neither may undertake any action except maintaining or resisting the hold. The holder has the option to loose the hold at any time, but while the hold is maintained each combatant must make a Strength test every round.
Harry vs 43 for charge attack: [1d100] = 49 Damage: [1d6+3] = 6+3 = 9 Fail!*
Eyestalks vs 43 for charge attack: [1d100] = 66 Damage: [1d6+3] = 5+3 = 8 Fail!
Frenzy Test
The Bovine Frenzy Test vs 29: [1d100] = 38 Failed! Character is Frenzied
*Mostly misses, Eva must pass her Dexterity Check to not be grappled and avoid being hit by Harry the Mutant if she can't then the bonus for her being held will cause her to take 9 wounds minus her toughness and armor and possibly more from Ulrics fury!
Anyone who attacks the Dog will get a +10% bonus from it losing the previous round. Good luck!
End Round 1, Round 2 Start!
Initiative Order
[*]Bianca (9) (Still hidden and may take a surprise turn before her standard turn.)
[*]Sei (8)
[*]Eva (7)
[*]Brynmor (6)
[*]Nicolas (5)
[*]Hagrim (5)
[*]Beastmen/Mutants (4)
The chaos of battle erupts in the middle of the rainstorm with the dog headed beastman recklessly charging into the fray in front of his comrades he is met with a mighty crash of bodies swinging and stabbing at the creatures hide. While he manages to avoid some of the blows Eva and Hagrim manage to strike their foe effectively on both of it's arms and Brynmor's sword finds it's home deep into the dog's left arm as it yelps in pain and badly wounded before trying to strike back at the Protagonist with it's vicious jaws. Meanwhile the rest of the band of chaos charge at the group.
The Bovine bellows a challenge to Hagrim as it thunders forward swinging wildly with it's sword while the tentacled mutant tries to restrain Eva from attacking with it's it's suckered arms while the black furred mutant tries to club the Bawd at the same time. Finally the remaining mutant with the eyestalks attacks Sei, slicing at the elf with surprising speed!
Attacks
The Dog WS 41 -10 for losing = 31: [1d100] = 58 Miss!
The Bovine WS 41+10 for charging = 51: [1d100] = 80 Damage: 1d6+4 Miss!
Tentacles Grapple Check vs 43: [1d100] = 13 Sucess! Eva must make a successful Dexterity test or be immobilised in a hold. Once the opponent is held, both characters count as prone targets, and neither may undertake any action except maintaining or resisting the hold. The holder has the option to loose the hold at any time, but while the hold is maintained each combatant must make a Strength test every round.
Harry vs 43 for charge attack: [1d100] = 49 Damage: [1d6+3] = 6+3 = 9 Fail!*
Eyestalks vs 43 for charge attack: [1d100] = 66 Damage: [1d6+3] = 5+3 = 8 Fail!
Frenzy Test
The Bovine Frenzy Test vs 29: [1d100] = 38 Failed! Character is Frenzied
*Mostly misses, Eva must pass her Dexterity Check to not be grappled and avoid being hit by Harry the Mutant if she can't then the bonus for her being held will cause her to take 9 wounds minus her toughness and armor and possibly more from Ulrics fury!
Anyone who attacks the Dog will get a +10% bonus from it losing the previous round. Good luck!
End Round 1, Round 2 Start!
Former GM:Adventures in the Old World (WFRP, 1e)
- spanningtree
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Re: Chapter 1: "Night of Blood"
Bianca:
Comes out of hiding and attempts to put Mr. Tentacle to sleep.
To hit: [1d100] = 70
OCC: Failing that she spends a fortune point and blows it.
To hit: [1d100] = 68
OCC: Fortune point and 2 mp deducted.
Comes out of hiding and attempts to put Mr. Tentacle to sleep.
To hit: [1d100] = 70
OCC: Failing that she spends a fortune point and blows it.
To hit: [1d100] = 68
OCC: Fortune point and 2 mp deducted.
Anall nathrack uthos bethos doss yell yenva. -Merlin
Re: Chapter 1: "Night of Blood"
If Eva manages to become grappled she and Mr. Tentacle will count as being prone and are automatically hit by all attacks, so we'll keep these rolls until we resolve her test.
Former GM:Adventures in the Old World (WFRP, 1e)
- gialloneri
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Re: Chapter 1: "Night of Blood"
Eva yells in disgust at the tentacular grapple. However, her instincts kick in and she is able to wriggle free, this not being the first time she has had to escape from an unwanted embrace.
Dex (31+10 target): [1d100] = 20
Dex (31+10 target): [1d100] = 20
- Darklin2
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Re: Chapter 1: "Night of Blood"
Hargrim
Steps forward to meet the Bulls Challenge swinging his sword again for Beast flesh.
[1d100] = 22 Sword Attack Hits (51+10=61WS)
[1d6+4] = 4+4 = 8 Wounds
He let's out a Dwarven War Bellow.
Steps forward to meet the Bulls Challenge swinging his sword again for Beast flesh.
[1d100] = 22 Sword Attack Hits (51+10=61WS)
[1d6+4] = 4+4 = 8 Wounds
He let's out a Dwarven War Bellow.
Last edited by Darklin2 on Fri May 29, 2020 8:28 pm, edited 2 times in total.
All things are possible through Magic.
Re: Chapter 1: "Night of Blood"
Sei deftly avoids the mutant's clumsy strikes before switching to attack, her blade scoring a deep wound across the dogheaded beast's face.
Re: Chapter 1: "Night of Blood"
As Sei's blade crushes the Dog-headed beastman's skull in, it let's out one final pathetic yelp as it crumples into a heap upon the floor, it's blood mixing into the mud almost immediately.
Former GM:Adventures in the Old World (WFRP, 1e)
Re: Chapter 1: "Night of Blood"
Nicolas
"Feathers must've got too wet and messed up for me to miss like that. Let's try that again."
He nocks another arrow and lets it fly at the tentacled creature attacking Eva.
BS: 44 - Bow Attack - [1d100] = 48 Miss.
"Feathers must've got too wet and messed up for me to miss like that. Let's try that again."
He nocks another arrow and lets it fly at the tentacled creature attacking Eva.
BS: 44 - Bow Attack - [1d100] = 48 Miss.
It's hard to explain puns to kleptomaniacs because they always take things literally.