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Re: Character Sheets
Posted: Wed Mar 11, 2020 5:57 am
by Lance
You definitely messed up that spear attack

Re: Character Sheets
Posted: Wed Mar 11, 2020 2:36 pm
by Rex
OOps, not paying very good attention and playing in lots of games.

Re: Character Sheets
Posted: Wed Mar 11, 2020 4:09 pm
by Gremlin
Just so you know, I've finished the concept and stats for my character (Julia Sandoval) but I won't have time to finish writing up the details until late tonight or tomorrow.
Re: Character Sheets
Posted: Wed Mar 11, 2020 5:32 pm
by SeaSaltSong
So, since I'm new to pbp this is my first roll as a test, did I do it right?
Firearms (Dexterity 3|Celerity 0|Firearms 3) [6d10s6] = 1
I realized the roller isn't super dynamic, so you can't get complex with 3d10s6+3d10s6 or anything unless I missed something. I was trying to keep the stats separate but failed so i resorted to just putting what they were in the text before the roll lol
EDIT: Actually, how do we do failures? Since 1s take away, and can potentially give us negative
Re: Character Sheets
Posted: Wed Mar 11, 2020 5:54 pm
by Lance
SeaSaltSong wrote:I realized the roller isn't super dynamic, so you can't get complex with 3d10s6+3d10s6 or anything unless I missed something.
I bumped into this as well.
SeaSaltSong wrote:EDIT: Actually, how do we do failures? Since 1s take away, and can potentially give us negative
That is a very good question, because [6d10] will get summed...
Re: Character Sheets
Posted: Wed Mar 11, 2020 6:04 pm
by ybn1197
SeaSaltSong wrote:So, since I'm new to pbp this is my first roll as a test, did I do it right?
Firearms (Dexterity 3|Celerity 0|Firearms 3) [6d10s6] = 1
I realized the roller isn't super dynamic, so you can't get complex with 3d10s6+3d10s6 or anything unless I missed something. I was trying to keep the stats separate but failed so i resorted to just putting what they were in the text before the roll lol
EDIT: Actually, how do we do failures? Since 1s take away, and can potentially give us negative
You are right. The die roller here is not robust enough. Luckily, I have used a more robust one in the past. I need everyone to create an account at
https://orokos.com. The roller there is more capable of running die rolls for White Wolf games. Using your example, you would describe your dice pool in Description field so I know how you came about that pool size then roll would be
xd10t
y, where
x is the number of dice in your pool; d10 tells the die roller to roll 10 sided dice,
t is the
target or difficulty, and
y is the actual difficulty number. The only thing this macro does not do is subtract 1's from the total successes but since the rolls are robust, you can manually account for them.

- Screen Shot 03-11-20 at 01.59 PM.PNG (26.09 KiB) Viewed 3066 times
Re: Character Sheets
Posted: Wed Mar 11, 2020 6:05 pm
by ybn1197
And, if you click on bbcode after you roll the dice, you will generate a link that is usable on this forum to track back to.
Re: Character Sheets
Posted: Wed Mar 11, 2020 6:20 pm
by SeaSaltSong
Will do. There is also rolz.org which allows it to calculate the removal of 1s automatically as opposed to manually. I know you can set up a dice room to so the rolls are public, not sure on if it supports BBCode
Nevermind, the linking to forums option i saw was for their forums, not external
Re: Character Sheets
Posted: Wed Mar 11, 2020 6:32 pm
by SeaSaltSong
The register link for orokos is not easy to find for some reason, if you're having trouble
HERE it is
Re: Character Sheets
Posted: Wed Mar 11, 2020 6:33 pm
by ybn1197
SeaSaltSong wrote:Will do. There is also rolz.org which allows it to calculate the removal of 1s automatically as opposed to manually. I know you can set up a dice room to so the rolls are public, not sure on if it supports BBCode
Nevermind, the linking to forums option i saw was for their forums, not external
Yeah, it does exactly what we need but it is limited to their site and I would rather not have to look back for every roll. Until something like this comes along with a bbcode link, we will use Orokos.
Re: Character Sheets
Posted: Wed Mar 11, 2020 7:21 pm
by Rex
We could do it like we do in Starbeards L5R game which has exploding dice.
Test [1d10] = 6 [1d10] = 3 [1d10] = 3 [1d10] = 8 =20
Re: Character Sheets
Posted: Wed Mar 11, 2020 8:14 pm
by Lance
My character could potencially roll 8 dice at the same time which I'm pretty sure would be beyond the max length. See this topic:
http://unseenservant.us/forum/viewtopic.php?f=2&t=9588
Re: Character Sheets
Posted: Wed Mar 11, 2020 10:26 pm
by Rex
Yup, been using the roller for some time. I generally just do a max of 4 and keep hitting as many as I need. Since the roller saves all previous rolls they just pop up again and you can edit a previous, just takes a couple of seconds at most.
Re: Character Sheets
Posted: Fri Mar 13, 2020 2:25 am
by Gremlin
Okay, this is what I've come up with. Nothing is necessarily set in stone yet so feedback is welcome.
https://www.myth-weavers.com/sheet.html#id=2144416
Here's what she pretty much looks like, and her most obvious tattoo.
Re: Character Sheets
Posted: Fri Mar 13, 2020 8:13 am
by Lance
I bass player, huh? Noted.

Re: Character Sheets
Posted: Fri Mar 13, 2020 6:04 pm
by Gremlin
Indeed! Seemed like a good way to explain where her dot in Resources comes from and why she's in Baltimore. I didn't want her to be a native of the area since I am not familiar with the city beyond what I've seen in The Wire, so it's easier to roleplay a character who is also learning the area.
Having something in common with another characters is also a bonus! Julia isn't as good or experienced a musician as Odin, but she might be a better lyricist (she has that one dot in Expression).
Re: Character Sheets
Posted: Sat Mar 14, 2020 9:35 am
by Lance
Gremlin wrote:Julia isn't as good or experienced a musician as Odin, but she might be a better lyricist (she has that one dot in Expression).
Odin would say that it doesn't matter as long as the music is good, than would proceed to write music to whatever she made up.

Re: Character Sheets
Posted: Sat Mar 28, 2020 9:51 pm
by Gremlin
I forgot to post Julia's
theme song!
Re: Character Sheets
Posted: Thu Apr 02, 2020 6:47 pm
by strawberrey
My new
Channing Jin [Mortal] sheet. I went ahead and edited my original post with it as well in case we have any newcomers come in to quickly peruse our character sheets, they won't be confused by the old sheet.
Channing is no longer a skateboarder. She works at the club we're all starting in as a bartender. She's pretty good at it, having been an alcohol connoisseur from probably a bit too young of an age, but her real passion is art. She has a few contacts with some of the street gangs in Baltimore, but she's not involved herself. It's more like "I almost dated that guy" and "my good friend is dating an important dude in that gang" kind of connection. She's got a Rogue exterior with a Curmudgeon interior. So she acts like she's only out for numero uno, but really, she likes people, just always assumes they are going to screw her over. And her future clan is Ravnos.
Re: Character Sheets
Posted: Thu Apr 02, 2020 8:08 pm
by Lance
strawberrey wrote:Channing is no longer a skateboarder.
I don't know why this bothers me. But it does. RIP