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Re: Combat Declarations Thead

Posted: Mon Nov 19, 2012 2:36 pm
by angelicdoctor
Corsair wrote:La'Reth, can you let Terra know it's coming? Yell "Catch" or something? ;)

Terra's going stand up and make sure the guard isn't getting up soon. If he looking like he's trying she's going to kick him in the head. Assuming she's alerted to the blaster she'll catch it, unless it's TK'd right into her hand, which would be kind of spectacular.
That would be awesome if the GM would consider it.

Re: Combat Declarations Thead

Posted: Mon Nov 19, 2012 4:09 pm
by max_vale
Sure....that will count as 1 action for each of you; i.e. Borsk to maintain his TK on the blaster and "move it" towards Terra (no roll needed if he just moves it slow and fluid; if you want it to come fast and 'stylish'; I'll need a roll); and Terra to wait and "catch" it.

Second (or more) actions from both of you are possible; but they may incur a dice penalty per multiple actions as usual....i.e.; if Terra wants to wait for the blaster to be in her hand and then shoot the guard holding his groin; she's roll 3D for the shot; vice 4D.

This make sense?

Caius, 'Lord'....actions?

Re: Combat Declarations Thead

Posted: Mon Nov 19, 2012 6:02 pm
by angelicdoctor
Slow and steady wins the race!

Re: Combat Declarations Thead

Posted: Mon Nov 19, 2012 7:59 pm
by NJWilliam
Caius continues his brawl with the guard, focusing on staying away from the guard's blaster direction, and using his dexterity and/or jumping to get behind the guard and attack the blaster hand from there.

Re: Combat Declarations Thead

Posted: Mon Nov 19, 2012 9:39 pm
by Vargr1105
Since he didn't grab the gun, Lord will turn his attention back to the guard that he originally tackled and attempt to subdue him physically.

Re: Combat Declarations Thead

Posted: Tue Nov 20, 2012 1:40 pm
by Corsair
angelicdoctor wrote:Slow and steady wins the race!
Agreed! No need to catch and shoot, Terra will catch and point this round.

Re: Combat Declarations Thead

Posted: Wed Nov 21, 2012 10:25 pm
by WarGrunte
Zeke will take a shot at the fleeing guard. No sense in letting the rest of the ship know we got out, eh?

Re: Combat Declarations Thead

Posted: Wed Nov 21, 2012 11:10 pm
by Vargr1105
Seems like our rowdy band of rebels kicks arse. Imagine what we will do when fully armed and kitted out. :)

Re: Combat Declarations Thead

Posted: Wed Nov 21, 2012 11:12 pm
by WarGrunte
You know what the sad part is? A blaster pistol is about all the kit that my guy is going to get on ground combat.

Re: Combat Declarations Thead

Posted: Thu Nov 22, 2012 12:20 am
by NJWilliam
Caius reaches for the nearest blaster in a diving roll down the hall in the direction the guard is fleeing, planning to end in a crouch with the blaster in hand and to squeeze a shot off into the back of the fleeing guard.

Re: Combat Declarations Thead

Posted: Thu Nov 22, 2012 12:51 am
by max_vale
Okay; so I've got Borsk looting the Guards and asking a question to his buddies; Caius rolling and shooting; Zeke just shooting.....

Mattel and Terra?

Re: Combat Declarations Thead

Posted: Thu Nov 22, 2012 2:06 am
by WarGrunte
Oi! You make it sound as if shooting was a bad thing to do! I'll have you know that Zeke has taken thirty-two courses on how to shoot a gun, and only twelve of them were Storm Trooper courses!

Re: Combat Declarations Thead

Posted: Thu Nov 22, 2012 3:02 am
by max_vale
Sorry amigo....no offense intended....and those Rebel shooting courses are MUCH more advanced than the Stormtrooper training...they actually teach you to POINT AT THE ENEMY! :)

Re: Combat Declarations Thead

Posted: Thu Nov 22, 2012 3:05 am
by NJWilliam
You should add a roll or a jump too!

Re: Combat Declarations Thead

Posted: Sat Dec 01, 2012 3:56 pm
by max_vale
Okay; the Interrogator Droid has a higher PER than anyone in the party except Caius; so I will need combat declarations from everybody except the Pirate before the Droid declares who it is attacking. Note: In game terms; this means the Droid will be attacking before any of you; except Caius.

No particular order is needed for the 5; as everybody has a PER of 3D (or Sense of 3D in the case of La'Reth).

Re: Combat Declarations Thead

Posted: Sat Dec 01, 2012 8:06 pm
by WarGrunte
Zeke would sling his blaster around towards the droid and shoot at it of course. Man, is that the only thing my guy ever does? Maybe I should add a few explosions in there, with some mid-air flips and slow walking scenes....

Re: Combat Declarations Thead

Posted: Sat Dec 01, 2012 8:16 pm
by max_vale
Nice.....Star Wars "John Woo" style....starring Zeke! :)

Re: Combat Declarations Thead

Posted: Sun Dec 02, 2012 1:45 am
by Vargr1105
Lord

Blaster

Aim

Droid

Pull Trigger!

;)

Re: Combat Declarations Thead

Posted: Mon Dec 03, 2012 1:47 pm
by angelicdoctor
La'Reth will attempt to slow/hold/move the droid using the Force.

Sense [3D] = 7

Alter [3D] = 8

Re: Combat Declarations Thead

Posted: Mon Dec 03, 2012 8:00 pm
by Corsair
With the rest of the crew focused on stopping the interrogator droid, Terra's going to check on Walex. Can he be roused? Are his injuries terminal? Does he want to whisper any final secrets into the ear of anyone? Is he carrying anything that might be helpful?