Rally Point
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Re: Rally Point
"Advancing right. Let's see if we can draw them out. Ivan, stick close, keep to my six, and stay under cover if possible. Let me advance first and draw their fire. I don't want to give them too much of an opportunity to take a shot at your Wasp; another hit or two might incapacitate you."
Gene pushes the Hawk's throttle forward and runs to hex 0203, then turns to the left and moves one more hex into 0104.
Gene pushes the Hawk's throttle forward and runs to hex 0203, then turns to the left and moves one more hex into 0104.
Re: Rally Point
As Eugene runs across the grassy plain he hears the roar of jump jets as a Stinger (E2) takes of and flys through the air, disappearing into heavy woods.
e1-
e2- Jump 6 to 1208
e3-
e4-
e1-
e2- Jump 6 to 1208
e3-
e4-
- GreyWolfVT
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Re: Rally Point
Ivan moves forward going a similar path as Gene. Jumping to 0102 or as close as I can get to it. Turning to face E2.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
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Re: Rally Point
Tactics [2d6] = 9
Wolfpack: His target was a 7 I believe yours was an 8 so he would have won. This was for the init tie but you moved first anyway.
Wolfpack: His target was a 7 I believe yours was an 8 so he would have won. This was for the init tie but you moved first anyway.
Re: Rally Point
the other stinger (e1) follows it's comrades lead and jumps into the woods
e1-Jump 6 to 1209
e2- Jump 6 to 1208
e3-
e4-
e1-Jump 6 to 1209
e2- Jump 6 to 1208
e3-
e4-
Re: Rally Point
GreyWolfVT wrote:Ivan moves forward going a similar path as Gene. Jumping to 0102 or as close as I can get to it. Turning to face E2.
You couldn't jump all the way to 0102 so I put you in 0303 in heavy woods.
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Re: Rally Point
close enough I likely miscounted the hexes to move to 0102, 0303 in heavy woods works though.wolfpack wrote:GreyWolfVT wrote:Ivan moves forward going a similar path as Gene. Jumping to 0102 or as close as I can get to it. Turning to face E2.
You couldn't jump all the way to 0102 so I put you in 0303 in heavy woods.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
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Re: Rally Point
Ah, well- I borked that.Recklessfireball wrote:Tactics [2d6] = 9
Wolfpack: His target was a 7 I believe yours was an 8 so he would have won. This was for the init tie but you moved first anyway.


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Re: Rally Point
David pilots the spider left, into the heavy woods at a walk.
turn left and walk 4 hexes (using 7 move) to hex 0414 , facing 0315
turn left and walk 4 hexes (using 7 move) to hex 0414 , facing 0315
____________________________________________________________________________________________
- Jimmy Nguyen - Martial Artist Detective - 4e GURPS - Rebirth of Power
- David "Spectre" Coughlan - Piloting a SDR-5V - Battletech - [Mechwarrior 2] 3028 campaign
Re: Rally Point
one of the wasps (E4) powers up and sprints to 1514
e1-Jump 6 to 1209
e2- Jump 6 to 1208
e3-
e4- run 8 to 1514
e1-Jump 6 to 1209
e2- Jump 6 to 1208
e3-
e4- run 8 to 1514
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Re: Rally Point
"Well, maybe they're not as dumb as I hoped. Careful that these Wasps don't do to you guys what we were attempting. "
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- Jimmy Nguyen - Martial Artist Detective - 4e GURPS - Rebirth of Power
- David "Spectre" Coughlan - Piloting a SDR-5V - Battletech - [Mechwarrior 2] 3028 campaign
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Re: Rally Point
Zeke will run to 0415 and make sure to keep the enemy mechs in his firing arc.
Re: Rally Point
E3 jumps 6 to 1311
e1-Jump 6 to 1209
e2- Jump 6 to 1208
e3-jump 6 to 1311
e4- run 8 to 1514
Declare and Fire
e1-Jump 6 to 1209
e2- Jump 6 to 1208
e3-jump 6 to 1311
e4- run 8 to 1514
Declare and Fire
Re: Rally Point
E4 fires 1 ML and 1 srm 2 at P3
E3 fires 1 ML at P3
E2 fires 1 ML at P1
E1 fires 1 ML at P3
The wasps and stingers move into range and fire up their lasers at the crusaders, but movement and distance is just to great to land on target.
E3 fires 1 ML at P3
E2 fires 1 ML at P1
E1 fires 1 ML at P3
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Re: Rally Point
Line of sight is blocked for me (3+ woods hexes) for E1, E2, & E3. E4 is within long range of my LL, but the final to-hit number is 13, so Gene will hold his fire this round.
Re: Rally Point
Recklessfireball wrote:Line of sight is blocked for me (3+ woods hexes) for E1, E2, & E3. E4 is within long range of my LL, but the final to-hit number is 13, so Gene will hold his fire this round.
you don't count the woods they are standing in as blocking LOS so for e2 you can see but it is +2 for the 2 lights and +2 for the heavy woods. you final target will be 12 a 12 always hits.
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Re: Rally Point
Hm, alrighty. Might as well take a pot shot with the LL, then. I can dissipate all the heat this round. I'll fire at E2.[
Large Laser: Hit=[2d6] = 7 | Location=[2d6] = 5 | CritChance=[2d6] = 8
Large Laser: Hit=[2d6] = 7 | Location=[2d6] = 5 | CritChance=[2d6] = 8
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Re: Rally Point
David frowns at the enemy movement, disappointed they did not move exactly according to his plan. Hoping to offset some of that frustration, he fires off both medium lasers at the closest Wasp, but his frustration only deepens as the shots miss wide left.
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- Jimmy Nguyen - Martial Artist Detective - 4e GURPS - Rebirth of Power
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Re: Rally Point
"Engaging," Zeke radios as he aims at the enemy mech (E4) with his laser and fires.
Watching his blast go wildly wide Zeke starts swearing.
"That fucking tech misaligned my sights, I swear to god. Not my fault he sucks at cards."
"That fucking tech misaligned my sights, I swear to god. Not my fault he sucks at cards."