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Re: The Siege of Threshold

Posted: Tue Nov 04, 2014 12:41 am
by thirdkingdom
Round Twelve South.png
Round Twelve South.png (34.19 KiB) Viewed 742 times
Round Twelve North.png
Round Twelve North.png (12.83 KiB) Viewed 742 times
Round Twelve, North

Warg unit charges: 1d20+4=13, 1d20+1=18, 1d3=1, attacks Unit 3. Attack one just misses, Attack 2 hits for 2 UHP.
Unit 3 attacks: 1d20+2=22
Unit 2 attacks: 1d20=1
Unit 4 attacks: 1d20=7
Unit 5 missile fire: 1d20+1=15
Unit 7 missile fire: 1d20-1=5
Unit 8 missile fire: 1d20-1=17

Summary: Unit 3 takes 2 UHP damage, 2d6=8, passes morale.

Warg unit takes 3 UHP,2d6=4


Round Twelve, South
Warg unit charges: 1d20+4=22, 1d20+1=11, 1d2=2 Unit 15 wiped out

Unit 15: 1d20+1=19
Unit 13: 1d20=18
Unit 12: 1d20=18
Unit 24: 1d20=10
Unit 9: 1d20=11
Unit 14: (1d20=13)
Unit 10: 1d20+2=22

Re: The Siege of Threshold

Posted: Tue Nov 04, 2014 1:02 am
by thirdkingdom
Round Thirteen South.png
Round Thirteen South.png (36.67 KiB) Viewed 742 times
Round Thirteen North.png
Round Thirteen North.png (35.07 KiB) Viewed 742 times
Round Thirteen

Morale check for goblins: 2d6=10
Morale check for orcs: 2d6=5

North Units

Warg: 1d20+4=8, 1d20+1=17, 1d3=1Unit 3 takes another 1 UHP.
Unit 3:1d20+2=10
Unit 2: 1d20=15

Re: The Siege of Threshold

Posted: Tue Nov 04, 2014 1:16 am
by Wyzard
Hey, uhh, if Quint has another Sleep spell handy, he should probably use it before Rhys gets killed.