Then appears a line of light on the floor in the wall opposite you, perhaps maybe 20-25' away. Light from under a door?
Zix's Run (IC - Zix. Slgarrett only)
- Grognardsw
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Re: Zix's Run (IC - Zix. Sjgarrett only)
Zix's precautions pay off as her pole slides against a raised stair at the 10' mark. One could take a tumble tripping over that. The elf thief steps over and continues down another 20' then to an end in what you guess to be a room. Infravision reveals nothing. There is a wall to your immediate left and right, running from the edge of the stairs.
Then appears a line of light on the floor in the wall opposite you, perhaps maybe 20-25' away. Light from under a door?
Then appears a line of light on the floor in the wall opposite you, perhaps maybe 20-25' away. Light from under a door?
Re: Zix's Run (IC - Zix. Sjgarrett only)
Zix will continue down the hallway using her infravision, probing ahead with her 10' pole, checking the floor, ceiling and walls for any depressions, obstructions, tripwires, etc.
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Re: Zix's Run (IC - Zix. Sjgarrett only)
At the bottom of the stairs, Zix's probing with the 10' pole detects an illusionary floor covering a 10'x10' pit.
Re: Zix's Run (IC - Zix. Sjgarrett only)
Zix will probe around the sides and edges of the pit with the 10' pole for any ledges, handholds or footholds which might help her around.
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Re: Zix's Run (IC - Zix. Sjgarrett only)
The stairwell is 6' wide. Zix sees that by jumping from the third stair to the immediate left or right, she can most likely make it beyond the pit. (Dex. check with -1 bonus.)
Re: Zix's Run (IC - Zix. Sjgarrett only)
Zix will attempt to jump to the left.
Successfully!
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Re: Zix's Run (IC - Zix. Sjgarrett only)
Zix leaps to the left, avoiding the pit. The room is empty. The elf barely makes out in the darkness that the room is triangular shaped with the stair entry the tip of the triangle and the wide base being the other end, where the door is. The light from under it has a torch quality. It is quiet.


Re: Zix's Run (IC - Zix. Sjgarrett only)
- Grognardsw
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Re: Zix's Run (IC - Zix. Slgarrett only)
The triangular room is 10' wide at the eastern tip at the stairs, and 30' wide at the western base. The door is set on the south end of the western wall. Thr ceiling is 9' tall. Zix listens at the door and hears nothing. There is not enough space under the door to make out anything.
Re: Zix's Run (IC - Zix. Slgarrett only)
Zix will check the door for traps..
unsuccessfully.
Satisfied that there are no traps (falsely?) and there's hopefully nothing directly on the other side, Zix unshoulders her bow, notches an arrow, and kicks in the door!
Satisfied that there are no traps (falsely?) and there's hopefully nothing directly on the other side, Zix unshoulders her bow, notches an arrow, and kicks in the door!
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Re: Zix's Run (IC - Zix. Slgarrett only)
Zix kicks open the door into a short 10' hall that opens into a torch-lit room. From her angle, the elf thief cannot see into the room except along the left-hand (south) wall, which extends 20' beyond the hallway before meeting with the west wall of the room. From Zix's current vantage, the part of the room she can see is empty.
Re: Zix's Run (IC - Zix. Slgarrett only)
With her bow and arrow at the ready, Zix will slowly move south and stop before she gets to the corner. Then, she'll peek around the corner using her hand mirror.
Grognardsw wrote:Zix kicks open the door into a short 10' hall that opens into a torch-lit room. From her angle, the elf thief cannot see into the room except along the left-hand (south) wall, which extends 20' beyond the hallway before meeting with the west wall of the room. From Zix's current vantage, the part of the room she can see is empty.
- Grognardsw
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Re: Zix's Run (IC - Zix. Slgarrett only)
With her mirror, Zix sees the room is 20' across and 30' long. To her right in the middle of the east wall is a door. Across from it in the west wall is a 1' diameter metal gong, held inside a locked cage with bars an inch apart. The distance from bars to the gong is about 16".
Above the gong is a wall sconce with a lit torch. In the middle of the room, getting up from a simple wooden chair, is a roguish chap with a 10' pole. He twirls it expertly and says: "Heard you kick the door in. Nice mirror. Your task: ring the gong. My task: stop you."
Swinging the pole, the man leaps toward Zix!
Actions!
Above the gong is a wall sconce with a lit torch. In the middle of the room, getting up from a simple wooden chair, is a roguish chap with a 10' pole. He twirls it expertly and says: "Heard you kick the door in. Nice mirror. Your task: ring the gong. My task: stop you."
Swinging the pole, the man leaps toward Zix!
Actions!
Re: Zix's Run (IC - Zix. Slgarrett only)
Taking cover at the corner, Zix looses two arrows at the man with a pole.
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Re: Zix's Run (IC - Zix. Slgarrett only)
Thug and Pole - Round One
The rogue is surprisingly quick, leaps, runs and swings at Zix as she brings up her bow. The elf jumps back avoiding the pole and fires point blank. Her dodge upsets the aim and the arrows miss.
Actions for Round Two!
The rogue is surprisingly quick, leaps, runs and swings at Zix as she brings up her bow. The elf jumps back avoiding the pole and fires point blank. Her dodge upsets the aim and the arrows miss.
Actions for Round Two!
Re: Zix's Run (IC - Zix. Slgarrett only)
Zix will back up towards the door she came in and continue to loose arrows into the man with a pole.
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Re: Zix's Run (IC - Zix. Slgarrett only)
Thug & Pole - Round Two
Zix backs away toward the door behind her while firing a shot. The rogue dives to the left and comes back up swinging the pole. He is off balance and his strike misses. Zix leaps back, bumping the door and firing point blank. The arrow hits! The rogue winces in pain.
Actions for Round 3!
Zix backs away toward the door behind her while firing a shot. The rogue dives to the left and comes back up swinging the pole. He is off balance and his strike misses. Zix leaps back, bumping the door and firing point blank. The arrow hits! The rogue winces in pain.
Actions for Round 3!
Re: Zix's Run (IC - Zix. Slgarrett only)
Is this one a melee round or is missile fire still possible?
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Re: Zix's Run (IC - Zix. Slgarrett only)
Zix doesn't want to be forced out the door, where he might lock her out and she'd fail the test. She'll drop her bow and attempt to grapple with the man and throw him in the pit.