Re: GM throwdown
Posted: Thu Jun 27, 2013 9:58 pm
Alright . . . here you go: viewtopic.php?f=32&t=1520.
Guys, feel free to chime it with anything I've missed.
Guys, feel free to chime it with anything I've missed.
Play by Post RGPs and a nifty dice roller
https://www.unseenservant.us/forum/
Convert to DCC with me brother its 3.5 with the appendix N flavor the grognards can get a taste for! Your in my campaign you know whats up.Fearghus wrote:I cried myself to sleep last night holding my 3.5 and LL books after reading this thread.
thirdkingdom wrote:I count 24 active games. These 24 games are being run by 15 DMs (unless I miscounted).
Perhaps the new arrivals, instead of chiming in on the introduction board: "Hi guys! I am eager to play AD&D/BX/whatever." should instead be saying "Hi guys! I am eager to RUN AD&D/BX/whatever." Also, the people who should really be stepping up to run games are the ones that aren't running any at the moment and are *playing* in one or more.thirdkingdom wrote:So, I'd like to see some more people step up and start running games.
You don't say...well, that can be easily explained.thirdkingdom wrote:I think most of us running games already are fairly experienced; I know we've got a number of games over the 1000 post mark, which is pretty good as pbp goes, so I think we all would be more than willing to help out with advice or questions.
Stonjuz wrote:Everyone should sign up to run a game, no matter how screwed up I , i mean, they, make it.
I'd say he just about nailed it. Except the part about GMing for years before being a player.
I ran my own game, on paper, by myself (no players, just me), for years before I ran into anyone else who played.
I would take the 'module' and hide/cover important sections, as best I could, only peeking when absolutely necessary.
I LIVED for Boxed Text.
I guess you could say I was a player for years before I even met a GM.
THAT is probably why my dwarf talks to his turtle?
I have some of the books such as ,"If you attack the creature, go to page 43", etc...and they got me thru some years too.Bloodaxe wrote:Stonjuz wrote:Everyone should sign up to run a game, no matter how screwed up I , i mean, they, make it.
I'd say he just about nailed it. Except the part about GMing for years before being a player.
I ran my own game, on paper, by myself (no players, just me), for years before I ran into anyone else who played.
I would take the 'module' and hide/cover important sections, as best I could, only peeking when absolutely necessary.
I LIVED for Boxed Text.
I guess you could say I was a player for years before I even met a GM.
THAT is probably why my dwarf talks to his turtle?
Huh?
Did you know they have 'endless quest" and "choose your adventure" type books?
Daos Soulstaff wrote:RE: Vargr1105
Hey, now. I run two games at another site, one with 6,000+ posts and the other just about to hit 3,000. I hardly think it's fair to characterize every new person who appears here as some entitled, lazy brat who isn't willing to contribute. I actually joined up at this site because I was hoping to NOT be a DM for a change.
Plus, the idea of making people DM is as terrible as it is foolish. Some people are just awful at it. I know, I've had the misfortune of playing in their games. Even those who are willing to put in the effort and time may still be bad at it. Railroaders, coddlers, killer DMs, Mary Sue self-insert DMPCs, sexists (and other forms of extremely awkward bigotry); not to mention people with no concept of pacing, monty hauls, whatever the opposite of monty hauls are called (once played in a game where we went on an incredibly dangerous mission that resulted in a PC death and we only got paid 15 silver each for it), control freaks, egotistical jerks, stoners (god, that was the weirdest game I ever played in)--and that's just the bad DMs I've had to deal with myself; there are even worst ones out there, too (ever hear of That Lanky Bugger? His story beats all of mine together).
Point being, some people just aren't any good at DMing; and others just don't want to put that much time and effort into something, they just want to have some fun--and you know what? That's fine, too. A game without players is no game at all, they're equally important to a DM in the equation.
Yeah, not sure why, Feargus. Looks like a good description of expectations and game background. Might just be that some of the newer players don't know what LL is. Never hurts to bump the thread...Fearghus wrote:I offered a Labyrinth Lord game after my 3.5 bid (I admit, a 3.5 proposal here was silly on my part). With no feedback / constructive criticism given to my LL proposal, it is odd to see this thread get so much attention.
I disagree. A recruitment thread should have more vim, less GSN spiel and state clearly what system and module are going to be run. Colored text and pictures help too, that's what I did.Alethan wrote:Yeah, not sure why, Feargus. Looks like a good description of expectations and game background.Fearghus wrote:I offered a Labyrinth Lord game after my 3.5 bid (I admit, a 3.5 proposal here was silly on my part). With no feedback / constructive criticism given to my LL proposal, it is odd to see this thread get so much attention.