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Re: Character Generation
Posted: Sat Dec 23, 2023 10:17 am
by Edeldhur
Question about spell selection for Elves. Can I just choose which ones I want? Or are they determined randomly?
So far I have:
- Read Magic
With Int 13 I should have 2 more, correct? Thinking:
- Detect Magic is quintessential
- Last slot TBD (checking the spell list now)
Re: Character Generation
Posted: Sat Dec 23, 2023 4:12 pm
by TheMyth
Edeldhur wrote: ↑Sat Dec 23, 2023 10:17 am
Question about spell selection for Elves. Can I just choose which ones I want? Or are they determined randomly?
So far I have:
- Read Magic
With Int 13 I should have 2 more, correct? Thinking:
- Detect Magic is quintessential
- Last slot TBD (checking the spell list now)
Yes, just choose from the 12 MU spells. Sleep will make you popular.
Re: Character Generation
Posted: Tue Dec 26, 2023 5:59 pm
by TheMyth
Chargen rolls for BaltoBruiser
Strength 13
Intelligence 15
Wisdom 13
Dexterity 12
Constitution 14
Charisma 11
Gold 9
Think about what you want to play, and if you can do it with these stats. I will re-roll once if requested.
Re: Character Generation
Posted: Tue Dec 26, 2023 6:06 pm
by Rex
Nice set for several classes.
Re: Character Generation
Posted: Tue Dec 26, 2023 6:10 pm
by Edeldhur
Yeah, those are pretty good :O
Re: Character Generation
Posted: Tue Dec 26, 2023 6:12 pm
by TheMyth
Rex wrote: ↑Tue Dec 26, 2023 6:06 pm
Nice set for several classes.
I thought it was a better set than 8 5 4 9 12 7 10.
Re: Character Generation
Posted: Tue Dec 26, 2023 6:17 pm
by Rex
Yes I would agree with that evaluation.
Re: Character Generation
Posted: Tue Dec 26, 2023 6:31 pm
by Edeldhur
Definitely better
On spells: planning on going with Read Magic (bonus), Detect Magic (1 x level 1 spell per day), and… Either Protection from Evil or Light, since they are both versatile and useful in more than one situation.
Re: Character Generation
Posted: Tue Dec 26, 2023 8:02 pm
by Darithe
I plan on playing a cleric of Shalamar. I will switch GOLD with Intelligence and then drop that to 11 to increase Wisdom to 13. I will work up the character sheet soon.
Re: Character Generation
Posted: Tue Dec 26, 2023 8:28 pm
by Rex
Good choice. Multiple clerics of different deities tend to make for a strong group in my experience.
Re: Character Generation
Posted: Tue Dec 26, 2023 9:07 pm
by BaltoBruiser
Do we have a thief in the party yet?
Re: Character Generation
Posted: Tue Dec 26, 2023 9:13 pm
by TheMyth
BaltoBruiser wrote: ↑Tue Dec 26, 2023 9:07 pm
Do we have a thief in the party yet?
No Thief yet.
Darithe wrote: ↑Tue Dec 26, 2023 8:02 pm
I plan on playing a cleric of Shalamar. I will switch GOLD with Intelligence and then drop that to 11 to increase Wisdom to 13. I will work up the character sheet soon.
A stereotypical healer Cleric, eh? I have 2 ideas for your character's extra item....
Re: Character Generation
Posted: Tue Dec 26, 2023 10:33 pm
by BaltoBruiser
Chargen rolls for BaltoBruiser
Strength 13
Intelligence 15
Wisdom 13
Dexterity 12
Constitution 14
Charisma 11
Gold 9
So here are my thoughts:
1) Flip Dexterity and Intelligence
2) reduce the 12 that is now Intelligence to 10 adding a point to Dex,
3) reduce Wisdom to 11 adding another point to Dex
4) Flip Charisma and Gold
STR 13
INT 10
WIS 13
DEX 16
CON 14
CHR 9
Gold 110
Re: Character Generation
Posted: Tue Dec 26, 2023 11:50 pm
by Edeldhur
BaltoBruiser wrote: ↑Tue Dec 26, 2023 10:33 pm
Chargen rolls for BaltoBruiser
Strength 13
Intelligence 15
Wisdom 13
Dexterity 12
Constitution 14
Charisma 11
Gold 9
So here are my thoughts:
1) Flip Dexterity and Intelligence
2) reduce the 12 that is now Intelligence to 10 adding a point to Dex,
3) reduce Wisdom to 11 adding another point to Dex
4) Flip Charisma and Gold
STR 13
INT 10
WIS 13
DEX 16
CON 14
CHR 9
Gold 110
I think the only stat switch you can do is with gold. But TheMyth will probably pipe in. Good news is if you can flip your Dex and Int, that means I can also swap my Str and Con for a whopping 18Str!

Re: Character Generation
Posted: Wed Dec 27, 2023 12:15 am
by TheMyth
Edeldhur wrote: ↑Tue Dec 26, 2023 11:50 pm
BaltoBruiser wrote: ↑Tue Dec 26, 2023 10:33 pm
Chargen rolls for BaltoBruiser
Strength 13
Intelligence 15
Wisdom 13
Dexterity 12
Constitution 14
Charisma 11
Gold 9
So here are my thoughts:
1) Flip Dexterity and Intelligence
2) reduce the 12 that is now Intelligence to 10 adding a point to Dex,
3) reduce Wisdom to 11 adding another point to Dex
4) Flip Charisma and Gold
STR 13
INT 10
WIS 13
DEX 16
CON 14
CHR 9
Gold 110
I think the only stat switch you can do is with gold. But TheMyth will probably pipe in. Good news is if you can flip your Dex and Int, that means I can also swap my Str and Con for a whopping 18Str!
The only flip is GOLD. And only STR, INT, & WIS can be dropped (to a minimum 9) to raise DEX.
So....
Strength 13
Intelligence 15 -6 = 9
Wisdom 13 -4 = 9
Dexterity 12 +5 = 17
Constitution 14
Charisma 11
Gold 9
If you want DEX at 18, you can drop STR to 11.
Re: Character Generation
Posted: Wed Dec 27, 2023 1:03 am
by Edeldhur
Still a pretty sweet stat array

Re: Character Generation
Posted: Wed Dec 27, 2023 1:13 am
by BaltoBruiser
The only flip is GOLD. And only STR, INT, & WIS can be dropped (to a minimum 9) to raise DEX.
OK, my bad. How about this:
Strength 13
Intelligence 15-6 = 9
Wisdom 13 -2 = 11
Dexterity 12 + 4 = 16
Constitution 14
Charisma
11 9
Gold
9 11
Re: Character Generation
Posted: Wed Dec 27, 2023 5:19 am
by TheMyth
BaltoBruiser wrote: ↑Wed Dec 27, 2023 1:13 am
The only flip is GOLD. And only STR, INT, & WIS can be dropped (to a minimum 9) to raise DEX.
OK, my bad. How about this:
Strength 13
Intelligence 15-6 = 9
Wisdom 13 -2 = 11
Dexterity 12 + 4 = 16
Constitution 14
Charisma
11 9
Gold
9 11
Cool. It's always interesting to see what choices other people make.
Re: Character Generation
Posted: Wed Dec 27, 2023 5:34 am
by TheMyth
Chargen rolls for gurusql:
Strength 13
Intelligence 16
Wisdom 11
Dexterity 6
Constitution 14
Charisma 15
Gold 14
Think about what you want to play, and if you can do it with these stats. I will re-roll once if requested.
Re: Character Generation
Posted: Wed Dec 27, 2023 6:17 am
by TheMyth
Rex wrote: ↑Sat Dec 23, 2023 5:47 am
I think my cleric is basically done. Let me know if you think I missed anything or you would like more detail etc. He only has 4 days standard rations but is down to only 8sp left. I can do a page like your template if you want once you OK him.
According to the OSE equipment list, standard rations are 5gp for 7 days. Where did you find a way to buy 4 days worth?
I'd prefer all PCs start out using the same resources and options. Something like rations can be bought in-game if necessary.