OOC III

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onlyme
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Re: OOC III

#181 Post by onlyme »

Dandelion is up for anything, of course. She just needs money to continue her singing and dancing lessons.
Dandelion - female half-orc beautyqueen in training (The Lone City in the Wildlands) OSRIC
Halfpint - female halfling badgirl wannabe (Lab Lord- The North Marches) LL
Mark'd - charismatic human fighter (Lab Lord- The North Marches) LL

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Re: OOC III

#182 Post by Zhym »

I hope AleBelly's vacation is somewhere far from the mid-Atlantic.

So, what do we think about going to investigate the "Base" on the orc map and scouting out Town No Go?
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Re: OOC III

#183 Post by Zorroroaster »

Sure, sounds fun. Town No Go seems popular with the crowd.
()==[:::::::::::::>
[]-Orrin Lighthammer, Dwarven Gymnast-[] The Arch-Duchy of Vaul: A West Marches Labyrinth Lord Sandbox
[]-Arnulf The Banal, Manchild SuperMage-[] The Lone City in the Wildlands (OSRIC)
[]-Nai Tnam, Dwarven Cleric-[] Lair of the Black Druid - OSRIC
[]-Bronn Arnulfsen, Half-Orc Fighter-[] Valnwall, The Barrowmaze (LL)
[]-<[RIP]>Eduard d'Arnise, Elven Fighter/Mage-[] The Lone City in the Wildlands (OSRIC)
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Marullus
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Re: OOC III

#184 Post by Marullus »

Good plan.
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Re: OOC III

#185 Post by enn.in.me »

I'm in.
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Re: OOC III

#186 Post by tkrexx »

Eeeyup.
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Re: OOC III

#187 Post by Keehnelf »

*sigh*

Of course it's left to me to say the huzzah.

Huzzah!
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Re: Chapter 8 - Orc Recon

#188 Post by Zhym »

AleBelly wrote:As a reminder, based on previous exploration west and information from the Sambords, the party knows that the road heading west will lead to the orc city. They will also know that the road is more likely to be patrolled by orcs/humanoids/brigands but does offer faster movement.

Feel free to begin outlining a plan...
We're looking for the orc base, not the city, and we think those are different things, right?
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Re: Chapter 8 - Orc Recon

#189 Post by onlyme »

AleBelly wrote: the group makes its way west, perhaps stopping to stock up on some last minute provisions and retrieve their mounts.
What happens to PCs who dont have mounts? were there extras from fallen pcs that are available for borrowing, etc?
Dandelion - female half-orc beautyqueen in training (The Lone City in the Wildlands) OSRIC
Halfpint - female halfling badgirl wannabe (Lab Lord- The North Marches) LL
Mark'd - charismatic human fighter (Lab Lord- The North Marches) LL

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Re: Chapter 8 - Orc Recon

#190 Post by enn.in.me »

I think it was the orc base and "no go city", but not the orc city.
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Re: Chapter 8 - Orc Recon

#191 Post by AleBelly »

It's possible that what the orcs call their 'base' is the same thing humans call a 'city.'
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Re: Chapter 8 - Orc Recon

#192 Post by Zhym »

So the base isn't at a different location on the map than the city? That changes the wisdom of going there pretty drastically in my opinion.

Are there any map-makers in Alleborg? It'd be darn swell if we could find someone to help us place all the places we've been on a proper map. I'm having the damnedest time keeping track of what's supposed to be where.
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Re: Chapter 8 - Orc Recon

#193 Post by Marullus »

AleBelly wrote:It's possible that what the orcs call their 'base' is the same thing humans call a 'city.'
Our assumption, and route, was based on this map. We know we were southwest of Allborg aka "Coward City" when we killed the orcs and their map shows a base southwest from there. That is different from the Orc City, aka Strohd, which is west along the road from Allborg. If that is wrong, let us know.
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Re: Chapter 8 - Orc Recon

#194 Post by AleBelly »

There's no scale on the orc map, but the party should be able to determine that

1) Coward city is Alleborg
2) Wooden fort is the Sambord location
3) Strod is the Orc City - whether or not there's another base nearby is an open question, but if the base and city are separate they can't be more than a mile or so apart.
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Re: Chapter 8 - Orc Recon

#195 Post by Marullus »

Thanks for the clarification.

So, yes, the tower was one mile south of the road and on the way to Strohd. Our travel that day (when we found the tower) was:

Direction of Travel: 250 degree bearing, staying a mile south of the road; 1.2 mph movement rate; 10.5 miles traveled

How far outside the perimeter was that?

Do we want to clear the tower again, or circumvent it? Can we estimate a bearing to "Town No Go"? Is scouting the orc city appealing to anyone?
Last edited by Marullus on Sat Jan 30, 2016 6:51 pm, edited 1 time in total.
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Re: Chapter 8 - Orc Recon

#196 Post by enn.in.me »

Not today, as it had been refused before, but Yenny can provide silence. Combining that with invis could be something good...
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Re: OOC III

#197 Post by Marullus »

So.... What happened to Chapter 7?
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Re: OOC III

#198 Post by Zorroroaster »

First rule of Chapter 7, there is no Chapter 7.
()==[:::::::::::::>
[]-Orrin Lighthammer, Dwarven Gymnast-[] The Arch-Duchy of Vaul: A West Marches Labyrinth Lord Sandbox
[]-Arnulf The Banal, Manchild SuperMage-[] The Lone City in the Wildlands (OSRIC)
[]-Nai Tnam, Dwarven Cleric-[] Lair of the Black Druid - OSRIC
[]-Bronn Arnulfsen, Half-Orc Fighter-[] Valnwall, The Barrowmaze (LL)
[]-<[RIP]>Eduard d'Arnise, Elven Fighter/Mage-[] The Lone City in the Wildlands (OSRIC)
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Re: OOC III

#199 Post by AleBelly »

Tempus pretty much filled you in on Chapter 7.

When you get to Chapter 42, you will discover the meaning of life.
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Re: Chapter 8 - Orc Recon

#200 Post by AleBelly »

Is everyone provisioned? I forgot to mention specifically this time, but as usual, all standard rations have spoiled after one week, so please keep that in mind. Once I have a direction of travel I can send everyone out. Hellebore has proposed taking a bearing to the tower where you encountered the stirges and men.
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