IV. The Witch Tower

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OGRE MAGE
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Re: IV. The Witch Tower

#181 Post by OGRE MAGE »

Sparrow shakes his head as if to rid himself of the cobwebs. He looks at Ciar but is unsure how to answer his question.

I.....I......I'm not sure what just happened. I believe that creature may have just had me under some kind of spell or something.

He gives the imp a stern look, expressing his dislike of its current actions.
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Re: IV. The Witch Tower

#182 Post by Alethan »

"MOTHER PUSS BUCKET!" Ciar bellows as he hops off the human-sized chair, covered in human-sized razor-sharp edges.

He spits at the chair and threatens to kick it, but doesn't, for fear of cutting his foot off.

"That was bloody well not fun," he says to the imp in a glaring tone. "What's your deal, then, besides the pain bit?"
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Re: IV. The Witch Tower

#183 Post by AleBelly »

Sylvan rubs his wound, grimacing slightly but not wanting to give the imp too much pleasure from his pain. He moves to block the door in case the imp tries to flee without making good on his end of the deal.
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Re: IV. The Witch Tower

#184 Post by dmw71 »

Harzogopas seems to ignore the actions and protests of those already victimized by its demand, and focuses on Kassal and Festus... and Fulp.

"Half way done," the imp cackles in delight. "I know the way to the treasure. Show you I will... after."

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Re: IV. The Witch Tower

#185 Post by Storm11 »

"We would be most foolish to believe such a creature. Yes I know of you! And I don't think I will play your game until a bargain is struck. There is power in a name is there not? And you have given yours freely!" Kassal states warily.

"What are you doing here in this ruin
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Re: IV. The Witch Tower

#186 Post by dmw71 »

The excitement and glee on the imps' face quickly turns sour. "No more talking, I said." Harzogopas snaps.

"I will witness your pain now, yes?" it asks angrily; its deadly tail begins to flicker rapidly behind it.

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Re: IV. The Witch Tower

#187 Post by hedgeknight »

"Oh, it's pain ya want, eh? Sounds good ta me!" Festus says moving toward the imp with his axe.

DM only:
If he gets a chance, he will attack > Battle axe: [1d20+3] = 16+3 = 19, [1d8+6] = 7+6 = 13
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Re: IV. The Witch Tower

#188 Post by dmw71 »

Round 0
"Oh, it's pain ya want, eh? Sounds good ta me!" Festus says moving toward the imp and swinging his axe with such accuracy and force that it catches Harzogopas off-guard. It shrieks in horror as the dwarven axe slices clear through it's right wing, wounding it heavily. The scorpion-like tail of the imp snaps out at Festus but the dwarf is able to successfully avoid the dreaded sting.
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Re: IV. The Witch Tower

#189 Post by AleBelly »

Sylvan gasps as the dwarf charges the imp. He turns to guard the party's rear at the door in case any other enemies come to the imp's aid.
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Re: IV. The Witch Tower

#190 Post by Alethan »

"Bloody fool," Ciar mumbles. He quickly glances about the room to take the current measure of the party, then draws his sword and attacks the imp from the side.

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Re: IV. The Witch Tower

#191 Post by OGRE MAGE »

Sparrow reluctantly draws steel and joins the others attacking the little devil.

Since when does a dwarf not want treasure?

Attack w/ Scimitar [1d20] = 9 Damage [1d8] = 6
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Re: IV. The Witch Tower

#192 Post by hedgeknight »

"Go back ta the hell hole that spawned ya!" Festus shouts, swinging his axe again at the imp.

DM only:
Battle axe: [1d20+3] = 18+3 = 21, [1d8+6] = 8+6 = 14 If I get two attacks this round, due to specialization, let me know and I'll roll again.
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Re: IV. The Witch Tower

#193 Post by dmw71 »

Round 1
Before an attack can be made against it, Harzogopas completely disappears from sight... Festus, Ciar, and Sparrow all levy attacks against the imp, but find their respective blades missing their marks. "You fools!" it taunts, as the sound of it scurrying is heard, and Festus senses another lash of a scorpion-like tail wildly whip past him without connecting.


Actions?

Kassal, please provide an action for round 1 and 2.



Rolls:
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Re: IV. The Witch Tower

#194 Post by AleBelly »

Sylvan draws his scimitar, continuing to guard the door. If he hears the imp near him, he swings his weapon at where he thinks it is.
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Re: IV. The Witch Tower

#195 Post by Storm11 »

Did the imp break its invisibility when it attacked Festus again?

Kassal will move to Fulps side and draw his dagger in an effort to protect him. He will put his back to the wall of the chamber and reach for some fleece within his robes.

If the imp is visible and near he will stab out with his dagger.

"Do we have anything to scatter on the creature to make it visible, like flour perhaps? Or a spell to illuminate it?"
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Re: IV. The Witch Tower

#196 Post by OGRE MAGE »

Sparrow swings again, not sure what to do next.

Attack w/ Scimitar [1d20] = 15 Damage [1d8] = 1
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Re: IV. The Witch Tower

#197 Post by onlyme »

Fulp wonders just how much pain would a chair cause, anyway. He tries to see what is going on from his position, but sees nothing more than metal dancing in the air.
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Re: IV. The Witch Tower

#198 Post by hedgeknight »

Festus curses a blue streak when the imp disappears and nearly pulls a rib chopping at it with what he was sure would be a killing blow.

"Look fer blood! Demon bastard's gotta be leaving a trail!"

Then to the gnome... "Kassal! Can yer magics see 'im?"
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Re: IV. The Witch Tower

#199 Post by Alethan »

Ciar tries to anticipate where the imp would have gone and swings in that direction as best he can.
To Hit, Short Sword [1d20+2] = 4+2 = 6 Damage [1d6] = 1
Obviously she's on the other side of the room and far from him for such a miss to occur...
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Re: IV. The Witch Tower

#200 Post by dmw71 »

Round 2
Harzogopas circles around and lashes its tail at Festus, apparently still angry at the provocation, and also for the injury to her right wing, which is leaving a slowly dripping trail of blood in her wake.

Clearly unsure how to combat an opponent they can't see, the collective attacks from the group fail to connect against the elusive foe.



Actions?


Rolls:

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