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Re: OOC

Posted: Wed Jul 06, 2022 4:59 am
by shaidar
Can you ask about an intention, such as "did he intend to return for the dagger?"

Re: OOC

Posted: Wed Jul 06, 2022 5:09 am
by Rex
No. From the daggers perspective the answer would be no since he never came back. Maybe a question about why he left the dagger would be good if you could word it such that it is a one word answer.

Re: OOC

Posted: Wed Jul 06, 2022 5:13 pm
by shaidar
Would "Who was he hiding the dagger from work?"

If we wasn't hiding it from a person or group I'd guess the answer would be nobody.

Re: OOC

Posted: Wed Jul 06, 2022 5:22 pm
by Rex
Yes that would work. But if you get a nobody or everybody answer does it help? Maybe a brainstorm around why he would hide that mix of items might help to come up with a couple of questions.

Re: OOC

Posted: Wed Jul 06, 2022 6:01 pm
by shaidar
My brain is a little scrambled, but I'll think on it.

I can only assume the pendant is there to help locate where to use the key, not quite sure about the dagger, there seems nothing special about it.

Maybe a question as to who made it or where it is from might help. Hmmm. Algrim might be able to tell if it drawf made

Re: OOC

Posted: Wed Jul 06, 2022 6:14 pm
by Rex
The dagger is not Dwarf made, they use Clan runes to identify all their work so anyone can ID their work easily by design.

Re: OOC

Posted: Wed Jul 06, 2022 6:14 pm
by Rex
I thought I would look over everyone's sheets and see what I could come up with.

Algrim: The best knowledge of Khuzdul outposts, probably only in the group. He also has the most knowledge of keys, locks and crafts in general.

Argneir: The least applicable knowledge. Disembodiment could be used to scout the ruins. It is dangerous and the only thing you can "see" in your Astral form is something that posses an Aura, ie living things and magical/divine/psionic items spells etc. Note that they appear as their Aura not physical form so interpretation can be difficult. But if you suspect more hidden magic items it might give you confirmation and make it easier for Idril to locate them with her Sensitivity. Psychometry has already been discussed but is your best option to get starting points for further study. I didn't see any Invocations that would help in this case.

Idril: Clairvoyance Far option could be used to focus on a specific remote person or object whose location may not be known. In this case she could try for a lock the key fits or Baild of Elendsa. Several other options I am sure I am not thinking of at the moment. Sensitivity has already been used but may come in handy as some more info is discovered, I could be missing something of course so don't hesitate to try off the wall ideas. I didn't see any Invocations that would help in this case.

Re: OOC

Posted: Thu Jul 07, 2022 4:49 am
by shaidar
Thanks Rex

I still thinking about the dagger and why it might be there. I'm now wondering if it has more significance that I originally gave it. "What is the daggers function beyond a being a weapon" might be an interesting question. Worst case is an answer of 'nothing'.

Re: OOC

Posted: Thu Jul 07, 2022 5:34 am
by Rex
True and a good idea, even if the answer is nothing it still tells you something. That it is there as a weapon.

Re: OOC

Posted: Thu Jul 07, 2022 6:01 am
by shaidar
8-)

I've updated my last post in the IC thread with the new question.

Sorry, I'll try to move this on quickly now, as I feel I'm slowing things up for everyone.

Re: OOC

Posted: Thu Jul 07, 2022 11:15 am
by Pulpatoon
Not at all, this is an interesting problem.

Re: OOC

Posted: Thu Jul 07, 2022 3:10 pm
by shaidar
Rex wrote: Thu Jul 07, 2022 2:54 pmBeing hideable.
:lol:

OK, I'll think on the next question.

Re: OOC

Posted: Fri Jul 08, 2022 12:09 pm
by GreyWolfVT
sorry I don't have much to add to the whole question asking bit here.

Re: OOC

Posted: Fri Jul 08, 2022 12:14 pm
by shaidar
No worries GW.

I'm happy to take the whole questions thing to PM if we want to move on.

Re: OOC

Posted: Fri Jul 08, 2022 12:17 pm
by GreyWolfVT
nah it's all good. I just apparently can't think of anything that would help with the process.

Re: OOC

Posted: Fri Jul 08, 2022 3:27 pm
by Rex
I will try and move it along here. I will think about it a little and maybe I will start a second thread and we can move them along in parallel. I think that would be a better idea then PM's.

Re: OOC

Posted: Fri Jul 08, 2022 4:55 pm
by shaidar
Thanks for your efforts in sorting out the thread.

8-)

Re: OOC

Posted: Fri Jul 08, 2022 5:00 pm
by Rex
No problem. I think this will help keep the questions/answers easier to find and follow if nothing else.

Re: OOC

Posted: Sun Jul 10, 2022 7:35 pm
by Rex
I just started an images thread.

Images

Re: OOC

Posted: Thu Jul 14, 2022 4:00 pm
by Rex
Everyone please welcome sastaz to the game. He has played HM before so is familiar with the system and we have been chatting about the game in PM's. He is working on a thief/hoodlum type PC and I will be introducing her into the game soon.