I have a few ideas from this, yeah.
OOC
- The Bindoner
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Re: OOC
I must admit I'm not entirely clear on that point. Are the new PCs the crew that came in with her and will get a big payday and a ride out? If so Ekaterina is unlikely to want to jump ship to a mob of freelancers unless she learns their cut of the deal is bigger than the rewards Zuhleka is offering.by Marullus » Sun Jan 17, 2021 9:03 pm
The_Wanderer wrote: ↑Sun Jan 17, 2021 6:37 pm
Just to clarify - it wasn't so much an exclusion (I obviously expect you guys to all work together on this) more like adding some fiction to have you removed from Zulehka's group and added to the main party.
Oh, okay - I didn't read it that way at all. Even so, she created a clear definition between those who came with her and are getting a pay day, and those that aren't. I think that's fair and a good IC thing to work out. Future group cohesion then needs an intentional invitation to the new PCs this way (instead of the OOC handwave that might leave future confusion IC). Existing PCs can absolutely have opinions on this to be expressed IC.
I see three viable IC solutions:
Rex would step up (only) if he is asked to do so. The others have already seen his skill in talking a robot out of nuclear annihilation, but he isn't going to push himself forward.
Ekaterina could put herself forward, identifying herself as a merchant captain and thus a suitable trade negotiator.
The original crew could hold to their task and profit shares, naming one of their own as lead negotiator unskilled.
Actually I see her more as a mercenary fighter pilot/"pirate", so once we've worked out why she'd be offering to help she'll cite her experience negotiating merc tickets, and the occasional cargo that "fell off the back of a freighter"
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Re: OOC
Yeah, we need to clarify. (I think I understood it as the opposite of what you said.)The Bindoner wrote: ↑Sun Jan 17, 2021 9:43 pm I must admit I'm not entirely clear on that point. Are the new PCs the crew that came in with her and will get a big payday and a ride out? If so Ekaterina is unlikely to want to jump ship to a mob of freelancers unless she learns their cut of the deal is bigger than the rewards Zuhleka is offering.
IC Post:
...is that right?
- cybersavant
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Re: OOC
oh, K, now i get it - was sort of confused too, but the big payday groups is us - the negotiators/ freelancers
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Re: OOC
Nope...and with players coming and going, I plan to just mostly ignore the issue.
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Re: OOC
The crew negotiated with Lou/Zulehka to get a 4% cut of the final sale price for selling the bunker to The Blood. That's MUCH more than you're making as freelance security working for Zulehka, even not knowing what the final sale price will be.The Bindoner wrote: ↑Sun Jan 17, 2021 9:43 pmI must admit I'm not entirely clear on that point. Are the new PCs the crew that came in with her and will get a big payday and a ride out? If so Ekaterina is unlikely to want to jump ship to a mob of freelancers unless she learns their cut of the deal is bigger than the rewards Zuhleka is offering.by Marullus » Sun Jan 17, 2021 9:03 pm
The_Wanderer wrote: ↑Sun Jan 17, 2021 6:37 pm
Just to clarify - it wasn't so much an exclusion (I obviously expect you guys to all work together on this) more like adding some fiction to have you removed from Zulehka's group and added to the main party.
Oh, okay - I didn't read it that way at all. Even so, she created a clear definition between those who came with her and are getting a pay day, and those that aren't. I think that's fair and a good IC thing to work out. Future group cohesion then needs an intentional invitation to the new PCs this way (instead of the OOC handwave that might leave future confusion IC). Existing PCs can absolutely have opinions on this to be expressed IC.
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Re: OOC
YesMarullus wrote: ↑Sun Jan 17, 2021 10:14 pm My understanding is that Askor, Rex, and Katusha (as the new PCs) were hired as local guards to watch the entrance until Zulehka (and the old PCs) returned to enter it. That would mean her statement is that the original PCs have the negotiation contract and 'big score' with Louie, she is giving them the AI, and they can use the score to get a ship to transport it. Based on Zulehka's last post, Askor, Rex, and Katusha were only paid to watch the door and that contract is now over - unless we are welcomed in by the old crew, we aren't part of anything.
...is that right?
Re: OOC
Darn right it is!
![Very Happy :-D](./images/smilies/icon_e_biggrin.gif)
Okay, so we're clear, then.
- Zuehlka drew the line here, then stepping out, so it's up to PCs to set a new norm.
- Alix, Jonas, and Shion are currently facing the task of negotiating a 10s of millions credit deal. They currently are splitting 4% three ways (i.e. 400,000 per ten million), but don't have strong negotiating skills between them.
- There needs to be an IC offer and acceptance by Alix, Jonas, and/or Shion to the new PCs to unify the group (or not).
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- The Bindoner
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Re: OOC
Power cut, no internet except by ‘phone ( and I don’t have much data on that ). Hopefully I’ll be able to post later, but it’s been over an hour so likely not ‘til tomorrow. Assuming the storm doesn’t bring down more lines overnight...
- cybersavant
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Re: OOC
with the AI gone, is there still a active computer database????????
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Re: OOC
100% of current computer databases lack an AI presencecybersavant wrote: ↑Tue Jan 19, 2021 8:44 am with the AI gone, is there still a active computer database????????
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BTW I hope the double timeline going on is not a problem.
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Re: OOC
Not a problem for me, these things happen in PbP from time to time and usually get resolved within a few posts.
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Re: OOC
So Katusha and Jonas are discussing our joining the Negotiators in the past (I just noticed Jonas said he doesn't want a new boss, even though he asked for payment earlier
) and both Jonas and her need to convey this information to the rest of the respective groups. This needs to be resolved (though it's pretty much guaranteed that we join forces
) before we can interact with the negotiations in the present. Time travel is hard, yo! ![Laughing :lol:](./images/smilies/icon_lol.gif)
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Re: OOC
That's because Rex said he was taking the AI and was looking for crew for the ship he demanded, and so Jonas was being sarky, because he feels Rex is trying to take over. This interaction is then retroactively removed because Rex changes what he says due to what Zuehlka says to him.
Jonas' annoyance at Rex then resurfaces when Katusha goes to talk about the groups joining forces. Joining forces is not the same as someone taking over.
I think The Bindoner is having Internet issues, which is why he's not had a chance to reply to Jonas's question.
If it's that much of a problem then let's just hand wave the whole thing at equal shares and move on.
I don't understand why I'm being picked out here. I'm just trying to play Jonas as he would behave in this situation, but if everyone else has no issue with Rex changing the feel of the game away from what we originally agreed on then maybe Jonas is the wrong character for the game and it'll be better for the game if he leaves.
Jonas' annoyance at Rex then resurfaces when Katusha goes to talk about the groups joining forces. Joining forces is not the same as someone taking over.
I think The Bindoner is having Internet issues, which is why he's not had a chance to reply to Jonas's question.
If it's that much of a problem then let's just hand wave the whole thing at equal shares and move on.
I don't understand why I'm being picked out here. I'm just trying to play Jonas as he would behave in this situation, but if everyone else has no issue with Rex changing the feel of the game away from what we originally agreed on then maybe Jonas is the wrong character for the game and it'll be better for the game if he leaves.
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Re: OOC
Please don't misunderstand, I'm not picking on Jonas. He's the center of attention as the most outspoken and active character is all.
I also noticed how different Rex is in outlook to the rest of the group, but I don't think one character/player would shift the narrative completely. Besides, Rex is a lone gunman type, those don't make good leaders. ![Razz :P](./images/smilies/icon_razz.gif)
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Re: OOC
I see your points, perhaps I was being a little overly sensitive ![Smile :)](./images/smilies/icon_e_smile.gif)
I do disagree about Rex. He has a strong moral compass which he is going to want to apply to situations. He's already doing it with the AI, he was ready to fly off with it without even asking anyone else. This is the problem Jonas has.
![Smile :)](./images/smilies/icon_e_smile.gif)
I do disagree about Rex. He has a strong moral compass which he is going to want to apply to situations. He's already doing it with the AI, he was ready to fly off with it without even asking anyone else. This is the problem Jonas has.
Re: OOC
As a player, I am THRILLED about Jonas and his RP.
Shaidar's concern is valid and I raised it explicitly to the players on the previous page. As a player, I want to make sure we are all okay and on the same page for the game. That makes it possible to enjoy in-character disagreements. In PbP, we can't see when players are uncomfortable instead of characters and I prefer to ask openly.
Adding a Jedi (even a self-doubting Burnout one) to a smuggling campaign changes the campaign. If that's not agreed by the players then Rex goes, not Jonas. I have no problem with that - I can make a new PC. I wasn't clear on the campaign feel, which is why I asked.
I value that we are working this out both IC and and OOC.
Again, if Rex doesn't fit the type of gray the players want for this game, we can all agree. Jonas can tell him to F*** off and he will. Zulehka already set the stage for it.
![Smile :)](./images/smilies/icon_e_smile.gif)
Shaidar's concern is valid and I raised it explicitly to the players on the previous page. As a player, I want to make sure we are all okay and on the same page for the game. That makes it possible to enjoy in-character disagreements. In PbP, we can't see when players are uncomfortable instead of characters and I prefer to ask openly.
Adding a Jedi (even a self-doubting Burnout one) to a smuggling campaign changes the campaign. If that's not agreed by the players then Rex goes, not Jonas. I have no problem with that - I can make a new PC. I wasn't clear on the campaign feel, which is why I asked.
I saw this as the pivotal question. Rex's moral principles will push him to choose GOOD occasionally at the expense of the pragmatic, even as we run a shady crew.
I took this as agreement. If it wasn't, let's discuss more.
I see Rex as not demanding to be "the Boss" -- rather, he takes personal responsibility for moral requirements. He was willing to take personal responsibility for the deal he brokered with the AI (which still requires someone be ID'd to be hunted and killed by the AI if this goes wrong). It just usually happens that a person willing to take personal responsibility for moral outcomes ends up seen as a leader, which may or may not happen here IC. He is equally willing to follow someone else who is providing leadership (as a burnt-out and beaten old man) especially if their choices are also morally good. If there's a moral choice he steps up, and if someone else does too he can follow. The struggle between the two is part of what I was role-playing in him -- I enjoy the IC interplay about it as long as I am sure we are all enjoyingthe scene as players. I only see a problem if the players want to end up with pragmatic rather than moral outcomes on a regular basis for the characters.
I value that we are working this out both IC and and OOC.
Again, if Rex doesn't fit the type of gray the players want for this game, we can all agree. Jonas can tell him to F*** off and he will. Zulehka already set the stage for it.