Chapter One - Into the Shadows

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Re: Chapter One - Into the Shadows

#161 Post by Radrabbit »

Bluehorse wrote:[1d8+4] = 8+4 = 12

8-)
3of4 cleaves the creature down the middle and it collapses in a pile.
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Re: Chapter One - Into the Shadows

#162 Post by Radrabbit »

Rex wrote:Sade

Sade moves to the nearest creature and attacks.

Quarter Staff (2-handed) [1d20+7] = 20+7 = 27 to hit [1d8+5] = 3+5 = 8 damage
Critical [1d100+1] = 56+1 = 57
Dirt in eye. DC 13 Wis save or blinded 1 round, extra damage die
Extra damage die [1d8+5] = 8+5 = 13
Bonus action
Bonus unarmed attack [1d20+7] = 2+7 = 9 to hit [1d4+5] = 1+5 = 6 damage

Total damage 21 + may be blinded
The nearest creatures are entering through the south treeline of the clearing.
You see six more of the muck monsters

(You can advance and have the rolls, but will be open to counter attacks.)
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Re: Chapter One - Into the Shadows

#163 Post by Rex »

She advances.
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Re: Chapter One - Into the Shadows

#165 Post by Radrabbit »

Rex wrote:She advances.
The creatures move into the clearing and begin to swarm around you.
Sade steps forward and sends another creature to its maker.
Another creature steps in and swiped at Sade with grimy claws.
With a swift twist and dodge she moves safely away from danger.
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Re: Chapter One - Into the Shadows

#166 Post by ybn1197 »

Qelnaar Tiancec

Qelnaar sends another Eldritch Bolt at the nearest muck monster.

Eldritch Blast, Attack: [1d20+5] = 13+5 = 18 Damage: [1d10] = 1
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Re: Chapter One - Into the Shadows

#167 Post by Radrabbit »

ybn1197 wrote:Qelnaar Tiancec

Qelnaar sends another Eldritch Bolt at the nearest muck monster.

Eldritch Blast, Attack: [1d20+5] = 13+5 = 18 Damage: [1d10] = 1
The muck monster staggers back as the bolt of energy slams into it.
It hisses and staggers forward, heading for the warlock.
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Re: Chapter One - Into the Shadows

#168 Post by Radrabbit »

forest battle (3).jpg
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Re: Chapter One - Into the Shadows

#169 Post by ybn1197 »

Qelnaar moves to the right a couple of paces and exhales a stream of lighting catching three of the muck monsters in its reach.

Looking at the map, he moves three squares to the left. That would line up three of the muck monsters in a 5'x30' line for his lightning breath. Each has to make a Save vs. Lightning DC 13 or take Lightning Breath (DC13): [2d6] = 11 damage Save for half.
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Re: Chapter One - Into the Shadows

#170 Post by Bluehorse »

Not sure on posting order here if there is one, but assuming 3of4 is good to go...

3of4

Will press their attack and go for the muckman directly south of him.

Longsword: To Hit: [1d20+4] = 4+4 = 8 [1d20+4] = 16+4 = 20 Damage [1d8+4] = 1+4 = 5

In case of Crit. Not sure if it needs to be a Nat or not:
[1d100] = 33
30-35 Ruthless Assault. Extra damage die.
[1d8+4] = 2+4 = 6
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Re: Chapter One - Into the Shadows

#171 Post by Radrabbit »

ybn1197 wrote:Qelnaar moves to the right a couple of paces and exhales a stream of lighting catching three of the muck monsters in its reach.

Looking at the map, he moves three squares to the left. That would line up three of the muck monsters in a 5'x30' line for his lightning breath. Each has to make a Save vs. Lightning DC 13 or take Lightning Breath (DC13): [2d6] = 11 damage Save for half.
forest battle.jpg
The dragon born warlock, takes a breath and a sizzling blast of electricity is expelled directly through the mass of shambling muck monsters.
The first creatures explodes in a shower of flame and sparks.
The second and third join their fellows fate as the electricity course through their bodies and leaves them in a heap of twitching flesh.
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Re: Chapter One - Into the Shadows

#172 Post by Radrabbit »

Bluehorse wrote:Not sure on posting order here if there is one, but assuming 3of4 is good to go...

3of4

Will press their attack and go for the muckman directly south of him.

Longsword: To Hit: [1d20+4] = 4+4 = 8 [1d20+4] = 16+4 = 20 Damage [1d8+4] = 1+4 = 5

In case of Crit. Not sure if it needs to be a Nat or not:
[1d100] = 33
30-35 Ruthless Assault. Extra damage die.
[1d8+4] = 2+4 = 6
A swift and brutal swing leaves the creature minus most of its head and the body collapses, twitching spasmodically.
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Re: Chapter One - Into the Shadows

#173 Post by Rex »

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Re: Chapter One - Into the Shadows

#175 Post by Radrabbit »

Sade dispatches the last of the muck monsters with a sharp blow to the head and roundhouse kick.
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Re: Chapter One - Into the Shadows

#176 Post by Radrabbit »

Bluehorse wrote:3of4

The huge warforged is finally in the element it was truly meant to function in, and so far it shows. He charges towards the nearest foe still standing and brings down his large sword upon it.

Longsword: To Hit: [1d20+4] = 9+4 = 13 [1d20+4] = 14+4 = 18 Damage [1d8+4] = 5+4 = 9
Sade has dispatched the last of the creatures.
Although you can hear more noise through the trees to the south.
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Re: Chapter One - Into the Shadows

#177 Post by Bluehorse »

Radrabbit wrote:
Bluehorse wrote:3of4

The huge warforged is finally in the element it was truly meant to function in, and so far it shows. He charges towards the nearest foe still standing and brings down his large sword upon it.

Longsword: To Hit: [1d20+4] = 9+4 = 13 [1d20+4] = 14+4 = 18 Damage [1d8+4] = 5+4 = 9
Sade has dispatched the last of the creatures.
Although you can hear more noise through the trees to the south.
Can I save that roll and charge south to the next one that got by us?
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Re: Chapter One - Into the Shadows

#178 Post by Radrabbit »

Bluehorse wrote:
Radrabbit wrote:
Bluehorse wrote:3of4

The huge warforged is finally in the element it was truly meant to function in, and so far it shows. He charges towards the nearest foe still standing and brings down his large sword upon it.

Longsword: To Hit: [1d20+4] = 9+4 = 13 [1d20+4] = 14+4 = 18 Damage [1d8+4] = 5+4 = 9
Sade has dispatched the last of the creatures.
Although you can hear more noise through the trees to the south.
Can I save that roll and charge south to the next one that got by us?
You can charge through the trees and attack if you like
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Re: Chapter One - Into the Shadows

#179 Post by Rex »

Sade

Seeing 3of4 charge off she follows.

Quarter Staff (2-handed) [1d20+7] = 10+7 = 17 to hit [1d8+5] = 7+5 = 12 damage
Bonus action
Bonus unarmed attack [1d20+7] = 20+7 = 27 to hit [1d4+5] = 1+5 = 6 damage
Natural 20, critical
Critical [1d100+1] = 62+1 = 63
Bleeder, 1d6 damage per round & extra damage die
Extra damage die [1d4+5] = 3+5 = 8

Total damage 26 + 1d6 per round thereafter.
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Re: Chapter One - Into the Shadows

#180 Post by ybn1197 »

Qelnaar follows the others but more slowly, preferring to see what they are coming up against instead of charging blindly.
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