Adventure #001 - Grakhirt's Lair

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GreyWolfVT
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Re: Adventure #001 - Grakhirt's Lair

#161 Post by GreyWolfVT »

Do I have my gear DM?

Kelben rubbing his head "I don't think so I just have a bit of a bump on my head but otherwise no injury that I can determine. Say I wonder what is in the chest?"
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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Re: Adventure #001 - Grakhirt's Lair

#162 Post by Odin One Eye »

GreyWolfVT wrote:Do I have my gear DM?

Kelben rubbing his head "I don't think so I just have a bit of a bump on my head but otherwise no injury that I can determine. Say I wonder what is in the chest?"
If you check the unlocked chest, you find all your gear stored there.
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Re: Adventure #001 - Grakhirt's Lair

#163 Post by GreyWolfVT »

Kelben checks the chest and sees his stuff and so starts gearing up. "Two shakes of a lamb's tail and I'll be good to follow you folks."
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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Re: Adventure #001 - Grakhirt's Lair

#164 Post by Rex »

Slatra

"Excellent, we will take all the help we can get."
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Re: Adventure #001 - Grakhirt's Lair

#165 Post by Odin One Eye »

GreyWolfVT wrote:Kelben checks the chest and sees his stuff and so starts gearing up. "Two shakes of a lamb's tail and I'll be good to follow you folks."
All of your gear is in good shape and nothing is missing.
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Re: Adventure #001 - Grakhirt's Lair

#166 Post by GreyWolfVT »

Kelben grabs his stuff puts on his armor and shoulders his pack, then gets in line to follow the others.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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Re: Adventure #001 - Grakhirt's Lair

#167 Post by Storm11 »

Hex moves over to shake the gnome’s hand. Welcome aboard. What skills do you have if you don’t mind me asking. I am our resident scout so far, trap finding and all that, and I know a smattering of magic.

That done the halfling moves to the passageway and peers into it, listening for anything unusual (15%)
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Re: Adventure #001 - Grakhirt's Lair

#168 Post by GreyWolfVT »

Kelben returns the handshake and says after flexing his fingers and hands "I call it hand dexterity but I suppose you might call it something different." the gnome takes a coin out and rolls it across his fingers.

Image
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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Re: Adventure #001 - Grakhirt's Lair

#169 Post by Storm11 »

I wish I knew how to post pictures and stuff on here. SO cool
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Re: Adventure #001 - Grakhirt's Lair

#170 Post by Odin One Eye »

Storm11 wrote:Hex moves over to shake the gnome’s hand. Welcome aboard. What skills do you have if you don’t mind me asking. I am our resident scout so far, trap finding and all that, and I know a smattering of magic.

That done the halfling moves to the passageway and peers into it, listening for anything unusual (15%)
You don't hear anything down the passageway, but see two sets of yellow eyes staring at you. Everyone roll me initiatives for closing please!
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Re: Adventure #001 - Grakhirt's Lair

#171 Post by Storm11 »

Hex Errr guys! Incoming! he calls in alarm, scuttling backwards to get behind the sturdy fighter types as soon as possible.
[1d6] = 1
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Re: Adventure #001 - Grakhirt's Lair

#172 Post by Rex »

Slatra

Slatra turns and faces whatever is coming

Initiative, Staff, Closing [1d6+2] = 5+2 = 7
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Re: Adventure #001 - Grakhirt's Lair

#173 Post by GreyWolfVT »

Kelben puts away the coin and draws a pair of daggers. "Well at least this time I can give a good fight."

Init [1d6] = 5
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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Re: Adventure #001 - Grakhirt's Lair

#174 Post by tibbius »

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Re: Adventure #001 - Grakhirt's Lair

#175 Post by wolfpack »

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Re: Adventure #001 - Grakhirt's Lair

#176 Post by Odin One Eye »

You can use your broadsword as a thrusting or stabbing attack only. The ceiling is only about 5' high at this point so the taller characters have to stoop over to attack.
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Re: Adventure #001 - Grakhirt's Lair

#177 Post by Odin One Eye »

Still waiting on Parn and Gorash to roll initiative.
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Re: Adventure #001 - Grakhirt's Lair

#178 Post by ken-do-nim »

Odin One Eye wrote:Still waiting on Parn and Gorash to roll initiative.
Parn and Wheezer will once again exercise caution and "take a 1" to go last.
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Re: Adventure #001 - Grakhirt's Lair

#179 Post by ravenn4544 »

Is gorash down the ladder yet?
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Re: Adventure #001 - Grakhirt's Lair

#180 Post by Odin One Eye »

ravenn4544 wrote:Is gorash down the ladder yet?
Yes he is with the party, go ahead and roll initiative.
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