Part 1: Northam & Mistlevy
Re: Part 1: Northam & Mistlevy
Jo
"I am a little bruised up but not to bad."
At 52 of 64 I think.
"I am a little bruised up but not to bad."
At 52 of 64 I think.
Re: Part 1: Northam & Mistlevy
Mist
"I am bruised up here if you are able to preform some healing Iwould be grateful"
33 of 70 lol
P.S I don't even know all of his powers yet, but I think he can heal himself too but probably not enough heh
"I am bruised up here if you are able to preform some healing Iwould be grateful"
33 of 70 lol
P.S I don't even know all of his powers yet, but I think he can heal himself too but probably not enough heh
"I drained the soul of a monk once....... It tasted like Chocolate."
- Scott308
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Re: Part 1: Northam & Mistlevy
Ivaran Liaris
The druid casts a healing spell upon Mist.
The druid casts a healing spell upon Mist.
Sometimes this summer I will most likely be participating in another 24 hour game of Dungeons & Dragons as part of Extra Life. This organization uses gaming to help raise money to donate to children's hospitals. I'm raising money for Marshfield Children's Hospital in Marshfield, WI, and all money I raise will go to that hospital. All donations are tax-deductible. Please take a moment to check out my donation page below. Thank you.
https://www.extra-life.org/participant/Scott Peterson
https://www.extra-life.org/participant/Scott Peterson
Re: Part 1: Northam & Mistlevy
Luxor is only 5/52 hit points very badly wounded.
Current Characters/Games
Re: Part 1: Northam & Mistlevy
Mist
Here you go Luxor!
Ranger Cure Wounds [2d8+3] = 11+3 = 14
Cure WOnuds Ranger [2d8+3] = 7+3 = 10
Cure Wounds [2d8+3] = 13+3 = 16
That is 40 hp more dude!
Here you go Luxor!
Ranger Cure Wounds [2d8+3] = 11+3 = 14
Cure WOnuds Ranger [2d8+3] = 7+3 = 10
Cure Wounds [2d8+3] = 13+3 = 16
That is 40 hp more dude!
"I drained the soul of a monk once....... It tasted like Chocolate."
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Re: Part 1: Northam & Mistlevy
Brock
Brock looks around at his battered and bruised companions "I'm good." Think Venkman not covered in marshmellow at the end of ghostbusters.
"Those things were messed up bro. Where did they come from?"
Brock looks around at his battered and bruised companions "I'm good." Think Venkman not covered in marshmellow at the end of ghostbusters.
"Those things were messed up bro. Where did they come from?"
Re: Part 1: Northam & Mistlevy
Mist
"Not sure, friend Brock. I suspect they are friends of that abomination
we call a Dragon."
"Not sure, friend Brock. I suspect they are friends of that abomination
we call a Dragon."
"I drained the soul of a monk once....... It tasted like Chocolate."
Re: Part 1: Northam & Mistlevy
Drex
Drex says, "Let's help get the towns folk to buildings and have healers check them out. I'll help search the bodies once I get folks settled down from the fight."
Drex helps the wounded to a building for the healers to look over then comes back and searches the bodies.
Drex says, "Let's help get the towns folk to buildings and have healers check them out. I'll help search the bodies once I get folks settled down from the fight."
Drex helps the wounded to a building for the healers to look over then comes back and searches the bodies.
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Re: Part 1: Northam & Mistlevy
Battle Aftermath: Licking your wounds
The group gathers back in the tavern after checking on the locals nobody was hurt the attack appears to have been coordinated on the adventuring party and the town defenders. Searching the defeated lizardmen leaves you with few leads but the acidic salvia of some of the creatures leaves you knowing what could have burned the words into the formerly town of Northam. Other than the curates that helped the group there are not many other healers in the town of Mistlevy it is a rural swamp village/town. Any left are those in command of the guard/temple which oddly enough is the very same tavern you are in. The town not being overly large has some places that have double uses. The group does receive some healing but only one can be cast on each injured person unless someone more injured than others needs double healing. The question is what now do you attempt to track down the foes that fled perhaps they left clues behind to lead you to their lair.
Mervon "The High Priest" an older balding man comes to the group followed by the two curates that aided in the battle he says a prayer of healing, and some of your wounds heal, turning into scars that no longer bleed or hurt just merely ache a mild amount. The prayer takes a good 10 minutes of time but it leaves everyone feeling a little better off than before. "Does anyone need additional healing? I appreciate what you have done for the town and my people. As it says treat others in such a manner as a child would treat, hmm wait no do unto others as others do unto ducks? No that isn't it. Eh well good things to those who do good unto others."
Prayer of Healing 30ft Area [3d8+3] = 13+3 = 16 HP healed to everyone.
Actions?
The group gathers back in the tavern after checking on the locals nobody was hurt the attack appears to have been coordinated on the adventuring party and the town defenders. Searching the defeated lizardmen leaves you with few leads but the acidic salvia of some of the creatures leaves you knowing what could have burned the words into the formerly town of Northam. Other than the curates that helped the group there are not many other healers in the town of Mistlevy it is a rural swamp village/town. Any left are those in command of the guard/temple which oddly enough is the very same tavern you are in. The town not being overly large has some places that have double uses. The group does receive some healing but only one can be cast on each injured person unless someone more injured than others needs double healing. The question is what now do you attempt to track down the foes that fled perhaps they left clues behind to lead you to their lair.
Mervon "The High Priest" an older balding man comes to the group followed by the two curates that aided in the battle he says a prayer of healing, and some of your wounds heal, turning into scars that no longer bleed or hurt just merely ache a mild amount. The prayer takes a good 10 minutes of time but it leaves everyone feeling a little better off than before. "Does anyone need additional healing? I appreciate what you have done for the town and my people. As it says treat others in such a manner as a child would treat, hmm wait no do unto others as others do unto ducks? No that isn't it. Eh well good things to those who do good unto others."
Prayer of Healing 30ft Area [3d8+3] = 13+3 = 16 HP healed to everyone.
Actions?
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
- Scott308
- Guy Who Gamed With The Famous People
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Re: Part 1: Northam & Mistlevy
Ivaran Liaris
I thank you for the healing on behalf of our group. We are just happy we arrived when we did, so we could prevent more harm befalling the villagers. Is there any other way we may be of assistance? Any aid we could provide?
I thank you for the healing on behalf of our group. We are just happy we arrived when we did, so we could prevent more harm befalling the villagers. Is there any other way we may be of assistance? Any aid we could provide?
Sometimes this summer I will most likely be participating in another 24 hour game of Dungeons & Dragons as part of Extra Life. This organization uses gaming to help raise money to donate to children's hospitals. I'm raising money for Marshfield Children's Hospital in Marshfield, WI, and all money I raise will go to that hospital. All donations are tax-deductible. Please take a moment to check out my donation page below. Thank you.
https://www.extra-life.org/participant/Scott Peterson
https://www.extra-life.org/participant/Scott Peterson
Re: Part 1: Northam & Mistlevy
Jo
"Yes my friend Ivaran is correct as usual, what can we do to help you."
"Yes my friend Ivaran is correct as usual, what can we do to help you."
Re: Part 1: Northam & Mistlevy
Juxorbegins searching the bodies of the dead enemies.
Current Characters/Games
Re: Part 1: Northam & Mistlevy
Mist
Mist stays alert for any sign of trouble, not trusting this may be the end of attacks on the village.
Mist stays alert for any sign of trouble, not trusting this may be the end of attacks on the village.
"I drained the soul of a monk once....... It tasted like Chocolate."
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- Rider of Rohan
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Re: Part 1: Northam & Mistlevy
Brock
"So now we go hunt down a dragon? Seems like a good way to get killed, yeah?" He smiles and laughs. "What the hells, let's do it!"
He sends Dr. Whoo up to see if the retreating monsters can be spotted, or any other incoming threats.
"So now we go hunt down a dragon? Seems like a good way to get killed, yeah?" He smiles and laughs. "What the hells, let's do it!"
He sends Dr. Whoo up to see if the retreating monsters can be spotted, or any other incoming threats.
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Re: Part 1: Northam & Mistlevy
Searching the fallen foes
Nothing is found on the Stormwyts (Description: The creature resembles a wyvern without a stinger but black-scaled and red-eyed. A pronounced horned ridge shades its brow, and its bat-like wings flap with the calm intensity of an apex predator on the hunt as it glides
through the air.) they were only attacking with what they were naturally born with claws and teeth, it is noted that their saliva has an acidic effect as some found the hard way in battle. The Ixtupi Savages only had basic wooden clubs. The Ixtupi Dragonblood Brutes were the large dragonlike creatures with black leathery wings you saw earlier. (description: This lizardman stands a full head taller than his savage brethren, his scales a deep, near-black green and his eyes a bright crimson red. Leathery wings spanning eight feet rise from his shoulders, and his facial structure is noticeably more primal and draconic than the rest of the Ixtupi.) wears a breastplate for armor, and were carrying a trident for their weapons. None of the creatures had anything else on them.
Mervon "The High Priest" replies in kind to Jo "You all have already done a great lot for my people and the village you put a stop to the invading forces of evil lizardmen and the guardians of the village are still alive." then replying to Ivaran "Hunt down the escaped Lizard creatures and put an end to their evil. That's the best thing you can do additionally for us. As your little gnome friend there says if there is a dragon out there you should hunt that down." he says then looking as if deep in thought "As the saying goes the world is a dangerous place to live, not because of the dragons, but because of the people who don't do anything them." nodding with satisfaction like he has the saying right but the curates in the room look like that is incorrect shaking their heads and groaning the high priest simply ignores them.
Actions?
[OOC: What he misquoted was this "The world is a dangerous place to live, not because of the people who are evil, but because of the people who don't do anything about it."]
Nothing is found on the Stormwyts (Description: The creature resembles a wyvern without a stinger but black-scaled and red-eyed. A pronounced horned ridge shades its brow, and its bat-like wings flap with the calm intensity of an apex predator on the hunt as it glides
through the air.) they were only attacking with what they were naturally born with claws and teeth, it is noted that their saliva has an acidic effect as some found the hard way in battle. The Ixtupi Savages only had basic wooden clubs. The Ixtupi Dragonblood Brutes were the large dragonlike creatures with black leathery wings you saw earlier. (description: This lizardman stands a full head taller than his savage brethren, his scales a deep, near-black green and his eyes a bright crimson red. Leathery wings spanning eight feet rise from his shoulders, and his facial structure is noticeably more primal and draconic than the rest of the Ixtupi.) wears a breastplate for armor, and were carrying a trident for their weapons. None of the creatures had anything else on them.
Mervon "The High Priest" replies in kind to Jo "You all have already done a great lot for my people and the village you put a stop to the invading forces of evil lizardmen and the guardians of the village are still alive." then replying to Ivaran "Hunt down the escaped Lizard creatures and put an end to their evil. That's the best thing you can do additionally for us. As your little gnome friend there says if there is a dragon out there you should hunt that down." he says then looking as if deep in thought "As the saying goes the world is a dangerous place to live, not because of the dragons, but because of the people who don't do anything them." nodding with satisfaction like he has the saying right but the curates in the room look like that is incorrect shaking their heads and groaning the high priest simply ignores them.
Actions?
[OOC: What he misquoted was this "The world is a dangerous place to live, not because of the people who are evil, but because of the people who don't do anything about it."]
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: Part 1: Northam & Mistlevy
Drex
Drex comments, "Thank you for healing us. It seems our next task is to track down these vial creatures and prevent them from returning here or anywhere else. Should there be a dragon we will need to be careful my friends. We should sell this equipment for coin unless any of you need such gear. I'd like to gather some of the saliva from those creatures glands in vials as it seems very corrosive and might come in handy. High priest if I could trouble you for some flask to contain the acid with acid resistant stoppers. Perhaps glass flasks with glass stoppers and soft wax to hold the stoppers in place?"
Drex will collect as many as he can perhaps one for each of his friends.
Drex comments, "Thank you for healing us. It seems our next task is to track down these vial creatures and prevent them from returning here or anywhere else. Should there be a dragon we will need to be careful my friends. We should sell this equipment for coin unless any of you need such gear. I'd like to gather some of the saliva from those creatures glands in vials as it seems very corrosive and might come in handy. High priest if I could trouble you for some flask to contain the acid with acid resistant stoppers. Perhaps glass flasks with glass stoppers and soft wax to hold the stoppers in place?"
Drex will collect as many as he can perhaps one for each of his friends.
- GreyWolfVT
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Re: Part 1: Northam & Mistlevy
Mervon motions to the Curates and they go to another room and return with the materials Drex asked for. "Sure take these will 3 be enough?" You are given 3 glass containers/flasks with stoppers and sealing wax.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
- Scott308
- Guy Who Gamed With The Famous People
- Posts: 7147
- Joined: Thu Oct 02, 2014 3:13 am
- Location: Oregon, WI
Re: Part 1: Northam & Mistlevy
Ivaran Liaris
Three will be perfect. Thank you for your generosity.
To the others, he concurs with Drex. Selling this gear- if we can find a buyer- seems like a solid idea. I myself have no use for any of it, but perhaps someone else does?
Three will be perfect. Thank you for your generosity.
To the others, he concurs with Drex. Selling this gear- if we can find a buyer- seems like a solid idea. I myself have no use for any of it, but perhaps someone else does?
Sometimes this summer I will most likely be participating in another 24 hour game of Dungeons & Dragons as part of Extra Life. This organization uses gaming to help raise money to donate to children's hospitals. I'm raising money for Marshfield Children's Hospital in Marshfield, WI, and all money I raise will go to that hospital. All donations are tax-deductible. Please take a moment to check out my donation page below. Thank you.
https://www.extra-life.org/participant/Scott Peterson
https://www.extra-life.org/participant/Scott Peterson
Re: Part 1: Northam & Mistlevy
Mist
"Whatever you deem enough for u s is fine by me."
Turning to the others "We should try to find where they came from. I bet we find that Dragon in the process."
"Whatever you deem enough for u s is fine by me."
Turning to the others "We should try to find where they came from. I bet we find that Dragon in the process."
"I drained the soul of a monk once....... It tasted like Chocolate."
Re: Part 1: Northam & Mistlevy
Jo
"Perhaps, we should get moving as soon as we are healed."
"Perhaps, we should get moving as soon as we are healed."