Dungeon Master:
Let's see where we are here:
After the young black dragon breathed his acid breath & 3 members of the party took damage to body & armor, combat has began & this is what i have for Round 1 so far:
Round 1: Segment 1:
Initiative Rolls:
Black Dragon:
[1d6] = 6
Party: 1d6 = 5
The Party goes first:
Ceasteraesc (Black Dragon Wyrmling): (Hide AC 5; 1 Bite / 2 Claws / Acid Breath; HP 26 / 38)
Adventurers:
Teladrin Vinquin - Ranger Elf - Mondego (AC 3; HP 9 / 13):
Needs a 15 To Hit:
Bow (Point Blank) To Hit: [1d20+6] = 9+6 = 15, Damage: [1d6+2] = 4+2 = 6 (Result is doubled) <- This arrow will hit for 12 HP
Bow (Point Blank) To Hit: [1d20+6] = 8+6 = 14, Damage: [1d6+2] = 6+2 = 8 (Result is doubled)
Cayley - Cleric - Cauchy (AC 6(5) w/Shield 4; HP 8 / 8):
The priestess enters the room and kneels over the fallen Arn, "Lord of Light please bring healing to this fallen warrior so that he may continue to battle the evil that confronts us."
Casting Cure Light Wounds: [1d8] = 3
The Doctor - Wizard - Cwrendo (AC 10; HP 4 / 4):
Stays out of Harms way for now but will tend the injured, if seen & reachable, & intends to case a Sleep spell if anything enters the corridor !
Procyon - Bard - NeoPlasmaVice (AC 8; HP 3 / 7):
Procyon takes out his javelin, and prepares to strike the dragon with it, only to toss it so clumsily that it just like falls out of his hand to the floor !
Javelin 'To Hit' Roll: [1d20] = 1 ; Damage: [1d6] = 1 S/M; [1d8] = 5 L
...OH COME ON!!!!!!!!!!!!
Combat Actions Needed For:
Druid - Hemlocks - Druid - MrHemlocks (AC 10 (9); HP 8 / 8): ( I will NPC this one )
Elusev Coldharbor - Fighter Elf - MonkeyWrench (AC 4; HP 10 / 10 ):
Tuireann - Monk -DadsAngry (AC 10; HP 5 / 5):
Outside of Kobold Lair with Tewahutes the pack mule
Baldo 'Jenks' Jenkins - Thief - Saalaria (AC 5; HP 8 / 8):
Held over for round 1: Segment 2:
Teladrin - Ranger: (both will hit)
Bow (Point Blank) To Hit: [1d20+6] = 13+6 = 19, Damage: [1d6+2] = 2+2 = 4 (Result is doubled)
Bow (Point Blank) To Hit: [1d20+6] = 19+6 = 25, Damage: [1d6+2] = 3+2 = 5 (Result is doubled)
Held over for round 2: Segment 1:
Arn the Congealer rises groggily to his feet, feeling quite ill and near death's door. Hearing the chaos of the fight swirling around him, Arn decides that his enthusiasm for fighting small dragonettes has waned considerably, and he'd really rather just go lie in the corner and be sick for a while. However, he is a paladin after all. With a feeble cry of heroism he goes charging back into the fray, swinging his sword with merciless abandon.
Long sword: [1d20+1] = 4+1 = 5; Damage (s/m): [1d8+1] = 6+1 = 7, (l): [1d12+1] = 10+1 = 11