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Re: Part 5: Caves, Slaves and Finer Things?

Posted: Sun Nov 09, 2014 5:08 pm
by GreyWolfVT
Dune points the wand at the ogre but it doesn't do anything perhaps a trigger word or phrase is required...

Re: Part 5: Caves, Slaves and Finer Things?

Posted: Sun Nov 09, 2014 5:30 pm
by greyarea
... and he fires his wand at the ogre evoking, veni vidi vici!

sorry, thought that was implied

Re: Part 5: Caves, Slaves and Finer Things?

Posted: Sun Nov 09, 2014 6:23 pm
by GreyWolfVT
nah man I want yah to role play it out :D, which reminds me i need a trigger word to make MW use for that wand of his....MW from here on out when you want to use the wand of wonder have Alanis say "Vescere bracis meis" loving the latin sayings :) http://www.latinsayings.info/

Re: Part 5: Caves, Slaves and Finer Things?

Posted: Mon Nov 10, 2014 9:56 am
by saalaria
Gandel shoots arrows at the ogre:

Sheaf Arrow Hit [1d20+3] = 3+3 = 6 Dam [1d8] = 8

Sheaf Arrow Hit [1d20+3] = 14+3 = 17 Dam [1d8] = 3

"Bloody thing's enormous but still hard to hit!" He shakes his head and resolves to try harder for his next shots.

Re: Part 5: Caves, Slaves and Finer Things?

Posted: Tue Nov 11, 2014 12:46 am
by GreyWolfVT
mind rolling the damage for that wand greyarea?

Re: Part 5: Caves, Slaves and Finer Things?

Posted: Tue Nov 11, 2014 12:49 am
by GreyWolfVT
Round 2:
PC Init [1d10] = 5 NPC Init [1d10] = 6
PC's
Alanis sends forth a flaming sphere at the orge Alanis Flaming Sphere: [2d6] = 9 Duration: 1 Round per Level
Thifli sends forth the dwarven returner once again at orog 3 Returner Axe: [1d20 +3] = 14+3 = 17 to hit [1d6 +3] = 6+3 = 9 dmg
Lubidius goes forward into a melee with orog hitting it for 9 dmg.
Theodore fires 2 arrows at Orc #4 Hitting with one for 16 dmg.
Gandrel fires two arrows at the ogre hitting it with one for 3 dmg.
Dune points his new found wand at the ogre 5 dmg.
Eirik hits orc 8 for 9 dmg.
Neev swings at orc 7 but misses.

Re: Part 5: Caves, Slaves and Finer Things?

Posted: Tue Nov 11, 2014 3:56 am
by greyarea

Re: Part 5: Caves, Slaves and Finer Things?

Posted: Tue Nov 11, 2014 3:45 pm
by ybn1197
Neev will move up to Orc #7 and swings his morning star

Morning Star to Hit: [1d20] = 8 Damage: [2d4] = 3 / [1d6+1] = 1+1 = 2

Proving he is currently just as unlucky in melee as he is with a missile weapon.

Re: Part 5: Caves, Slaves and Finer Things?

Posted: Tue Nov 11, 2014 7:58 pm
by Talmor
Eirik goes after Orc 8

Attack [1d20+5] = 7+5 = 12 AC 4
Damage [1d8+5] = 4+5 = 9

Re: Part 5: Caves, Slaves and Finer Things?

Posted: Wed Nov 12, 2014 2:38 am
by GreyWolfVT
Round 2:
Init above NPC's go first.
NPC's

The 3 orcs with bows fire arrows. First Arrows[1d20] = 12 [1d6] = 2 [1d20] = 20 [1d6] = 2 [1d20] = 19 [1d6] = 4
Second Arrows [1d20] = 1 [1d6] = 4 [1d20] = 5 [1d6] = 3 [1d20] = 5 [1d6] = 1
Orc 4 fires at Theodore 1st arrow hits AC 7 for 2 dmg, 2nd arrow crit. fail the orc broke the bow string.
Orc 10 fires at Gandrel 1st arrow hits AC -1 for 4 dmg, 2nd arrow hits AC 14.
Orc 8 fires at Thifli 1st arrow hits AC 0 for 1 dmg, 2nd arrow hits AC 14.
Orc 3 moves back and continue moving slaves to the back of the cave.
Orc 6 moves back and continue moving slaves to the back of the cave.
[1d20] = 8 [1d6] = 5 [1d20] = 15 [1d6] = 2
[1d20 +2] = 4+2 = 6 [1d6 +2] = 1+2 = 3
Orc 7 meets Neev in melee hits nothing...
Orog 3 fights Lubidius in melee hits AC 3 for 2 dmg.
Ogre 1 moves up and tries to hit Lubidius missing.

PC's
Alanis sends forth a flaming sphere at the orge Alanis Flaming Sphere: [2d6] = 9 Duration: 1 Round per Level
Thifli sends forth the dwarven returner once again at orog 3 Returner Axe: [1d20 +3] = 14+3 = 17 to hit [1d6 +3] = 6+3 = 9 dmg
Lubidius goes forward into a melee with orog hitting it for 9 dmg.
Theodore fires 2 arrows at Orc #4 Hitting with one for 16 dmg.
Gandrel fires two arrows at the ogre hitting it with one for 3 dmg.
Dune points his new found wand at the ogre 5 dmg.
Eirik hits orc 8 for dmg.
Neev swings at orc 7 but misses.

next actions for round 3.

Re: Part 5: Caves, Slaves and Finer Things?

Posted: Wed Nov 12, 2014 3:10 am
by PyroArrow

Re: Part 5: Caves, Slaves and Finer Things?

Posted: Wed Nov 12, 2014 7:24 am
by saalaria
Gandrel switches to the bigger threat, the enemy archers:

Sheaf Arrow Hit [1d20+3] = 16+3 = 19 Dam [1d8] = 1

Sheaf Arrow Hit [1d20+3] = 16+3 = 19 Dam [1d8] = 8

He takes the one that hit him first if possible and hopefully puts his second arrow between its eyes.

Re: Part 5: Caves, Slaves and Finer Things?

Posted: Wed Nov 12, 2014 3:22 pm
by MonkeyWrench
Alanis continues to control the flaming sphere, making it follow the ogre so that it is constantly damaging it, as well as any nearby orcs.

Re: Part 5: Caves, Slaves and Finer Things?

Posted: Wed Nov 12, 2014 8:14 pm
by max_vale
Lubidious' already pungent odor gets a bit sharper as the sweat starts to pour when he sees that he has drawn the attention of a monstrous Ogre as well as the Orog he's fighting. He slashes desperately at the wounded Orog with his magic blade; hoping to take him down quick before he becomes pulped by the two massive humanoids....


OOC: Please make an attack roll for me oh mighty, wonderful DM as I am at work and cannot access the die-roller for God-knows-why-reasons (It's okay to go to Facebook and Youtube; but not a die-roller? My job makes no sense.....)

Re: Part 5: Caves, Slaves and Finer Things?

Posted: Thu Nov 13, 2014 12:14 am
by GreyWolfVT

Re: Part 5: Caves, Slaves and Finer Things?

Posted: Fri Nov 14, 2014 2:51 am
by Talmor
Eirik will attempt to disengage and go after the Orcs that are herding the slaves.

Attack: [1d20+5] = 1+5 = 6 BOTCH!
Damage: [1d8+5] = 8+5 = 13 Max damage, naturally.

Re: Part 5: Caves, Slaves and Finer Things?

Posted: Fri Nov 14, 2014 11:32 am
by GreyWolfVT
Eirik Crti Fail[1d20] = 1
1-4 Self loses next turn you've fumbled and lost balance no attack next round.

Re: Part 5: Caves, Slaves and Finer Things?

Posted: Fri Nov 14, 2014 4:48 pm
by ybn1197
Neev sends a quick prayer heavenward to Pelor and swings his morning star at orc #7 again.

Morning Star to Hit: [1d20] = 18 Damage: [2d4] = 8 / [1d6+1] = 4+1 = 5

Re: Part 5: Caves, Slaves and Finer Things?

Posted: Sat Nov 15, 2014 4:07 am
by Talmor
GreyWolfVT wrote:Eirik Crti Fail[1d20] = 1
1-4 Self loses next turn you've fumbled and lost balance no attack next round.
"GAH ZOOKS!" Cries Eirik, as the orc he was trying to by slams into him, knocking him off balance.

Re: Part 5: Caves, Slaves and Finer Things?

Posted: Mon Nov 17, 2014 10:15 pm
by GreyWolfVT
Round 3:
Pc's win init.

Eirik fumbled weapon retrieving it "GAH ZOOKS!" Cries Eirik, as the orc he was trying to by slams into him, knocking him off balance.
Theodore fires two more arrows and kills his target same target as before & chose a 2nd for the 2nd arrow.
Alanis controls his sphere of fire concentrating and moving it with the ogre's movements.
Lubidius disengages the orog and attacks the ogre hitting it for 6 dmg.
Thifli ?
Dune magic missiles the ogre for a total of 4 dmg.
Neev kills orc #7 with his powerful morning star bash.
Gandrel fires two arrows at 2 of the enemy archers killing one and injuring the other 1 dmg.