IC I

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Bigtaff
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Re: IC I

#141 Post by Bigtaff »

Elerik

"Could we attach the litter to a mule so we are able to react with full numbers to any threat ?"

Elerik again scans the treeline for any movement
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Re: IC I

#142 Post by GreyWolfVT »

Nerith "Provided we have enough rope yes we could do that."
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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Re: IC I

#143 Post by Bigtaff »

Elerik

Elerik starts checking on the quantity of rope and begins the construction of a litter
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Re: IC I

#144 Post by GreyWolfVT »

Bigtaff wrote:Elerik

Elerik starts checking on the quantity of rope and begins the construction of a litter
Nerith assists in building the litter by looking for sufficient sapling trees to cut down to help make the litter.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
Bigtaff
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Re: IC I

#145 Post by Bigtaff »

Elerik

"How's our sleeping beauty over there doing?"

Elerik lashes some sturdy branches together helping Nerith with the litter construction
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Re: IC I

#146 Post by thirdkingdom »

Bigtaff wrote:Elerik

"How's our sleeping beauty over there doing?"

Elerik lashes some sturdy branches together helping Nerith with the litter construction
Bodhi the Enchanter still seems to be nonresponsive to his companions' prompts.
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Re: IC I

#147 Post by Bigtaff »

Elerik

"Do you think it's safe to continue onward when we have an unconscious companion with us ?"

Elerik earnestly looks around at his new comrades
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Re: IC I

#148 Post by GreyWolfVT »

Bigtaff wrote:Elerik

"Do you think it's safe to continue onward when we have an unconscious companion with us ?"

Elerik earnestly looks around at his new comrades
Nerith replies "No more an issue than having mules along. We'd have to protect him just as much as the mules."
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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Re: IC I

#149 Post by Bigtaff »

Elerik

"Sounds fair enough."


He pauses and looks from his new companions to the forest stretching away from them.

"Do we have a destination for this scouting mission?"
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Re: IC I

#150 Post by GreyWolfVT »

Nerith shows Elerik the map he was given and runs his finger along his proposed path. "This is where I had suggested we run but I think where we are now I'll alter it so we run a but further south to avoid them goblins again."

proposed path map:
Image
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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Re: IC I

#151 Post by Bigtaff »

Elerik

He leans over the map as Nerith points out the proposed route.

"Agreed, we want to avoid areas thick with greenskins. Until that is we can bring back enough men to clear the area once and for all."
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Re: IC I

#152 Post by GreyWolfVT »

Nerith nodding in agreement "Exactly. Getting a road build through here will be paramount but if the goblins discover the road we'll likely see them greenskins again."
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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Re: IC I

#153 Post by hammerHead »

Preacher Cardicus

The preacher pats his heavy mace.
Rules:
Midlands: https://lowfantasygaming.files.wordpres ... -10-16.pdf
Shroom: https://mega.nz/#!uSBHWIJD!vxDZlE_dOoua ... N1vbDqqu1E

Hradian the Rogue: The Midlands [LFG]
Ritbert the Bold: The Pod-Caverns of the Sinister Shroom (OSRIC)
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Re: IC I

#154 Post by Rex »

Drust

"I doubt we have seen the last of the goblins. Something tells me it may be sooner than latter."
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Re: IC I

#156 Post by Bigtaff »

Elerik

Glancing around, Elerik looks concerned.

"What do you say about having an outrider or should I say outwalker while we make our way along the route?"
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Re: IC I

#157 Post by GreyWolfVT »

Nerith "We've kind of already been doing something along those lines. So an additional one doesn't bother me."
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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Re: IC I

#158 Post by Bigtaff »

Elerik

My apologies Nerith, if you have been using one already then I apologize for assuming you did not."
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Re: IC I

#159 Post by GreyWolfVT »

Bigtaff wrote:Elerik

My apologies Nerith, if you have been using one already then I apologize for assuming you did not."
Nerith chuckles and replies to Elerik "No apology needed. We could always use a second outrider."
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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Re: IC I

#160 Post by thirdkingdom »

Yarthmont 11, AC 1000
Hex 26.22
Subhex 0506


The adventurers continue on, the unconscious mage strapped to a mule. They enter the woods, with no trace of the goblins visible. The woods are largely ancient conifers -- firs, cedars and pines -- forming a near continuous canopy overhead, and preventing much undergrowth from forming, making travel relatively easy.

They press on for the rest of the day, encountering no trouble -- or indeed, nothing of interest, just vast swaths of untouched forest -- and finding the best defensive spot they can in the shadow of an enormous fir. The adventurers estimate they are perhaps halfway to Threshold.
Hex 27.22
Hex 27.22 Player's Map.png
Hex 27.22 Player's Map.png (104.34 KiB) Viewed 315 times
Hex 26.22
Hex 26.22 Player's Map.png
Hex 26.22 Player's Map.png (34.49 KiB) Viewed 315 times
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