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Re: OOC 2 - Chat It Up!
Posted: Wed Dec 11, 2024 2:56 pm
by hedgeknight
Rex, I took the liberty of Moan attacking the rider atop the wagon; based on your post that Moan was attacking the rider.
The wyvern eating the horse does not have a rider.
Hope that's okay. If not, I'll edit and adjust accordingly.
Re: OOC 2 - Chat It Up!
Posted: Wed Dec 11, 2024 6:53 pm
by shaidar
Just wanted to check that Barin didn't get his bless spell off so that could be his action this round?
Re: OOC 2 - Chat It Up!
Posted: Wed Dec 11, 2024 9:16 pm
by hedgeknight
shaidar wrote: ↑Wed Dec 11, 2024 6:53 pm
Just wanted to check that Barin didn't get his bless spell off so that could be his action this round?
Yes! Thanks for reminding me. That would have been his action near the end of
last round. So, he gets an action for what is technically Round 2.

Re: OOC 2 - Chat It Up!
Posted: Wed Dec 11, 2024 11:38 pm
by Rex
hedgeknight wrote: ↑Wed Dec 11, 2024 2:56 pm
Rex, I took the liberty of Moan attacking the rider atop the wagon; based on your post that Moan was attacking the rider.
The wyvern eating the horse does not have a rider.
Hope that's okay. If not, I'll edit and adjust accordingly.
All good. Wanted to go for the rider, just messed up which one that was I guess.
Re: OOC 2 - Chat It Up!
Posted: Wed Dec 11, 2024 11:48 pm
by GreyWolfVT
And of course Raz also cast Bless which was basically pointless but there is not much else he can do unless things go melee vs ranged. Though defying odds i could always make a improvised ranged weapon by throwing a morning star or a hammer. Though that reminds me i never converted the weapons from 1e.
Renamed hammer to Warhammer everything else matched for speed and dmg types on both weapons.
Re: OOC 2 - Chat It Up!
Posted: Thu Dec 12, 2024 12:53 pm
by Edeldhur
Bless is cool - it means +1 to attack right?
That turns my to-hit roll of 6 into a 7

Re: OOC 2 - Chat It Up!
Posted: Thu Dec 12, 2024 1:28 pm
by hedgeknight
GreyWolfVT wrote: ↑Wed Dec 11, 2024 11:48 pm
Renamed hammer to Warhammer everything else matched for speed and dmg types on both weapons.
Six of one...
Edeldhur wrote: ↑Thu Dec 12, 2024 12:53 pm
Bless is cool - it means +1 to attack right?
That turns my to-hit roll of 6 into a 7


Re: OOC 2 - Chat It Up!
Posted: Fri Dec 13, 2024 3:36 pm
by hedgeknight
Initiative Question:
Do you prefer to roll initiative per encounter/melee or per round?
Re: OOC 2 - Chat It Up!
Posted: Fri Dec 13, 2024 3:45 pm
by shaidar
Per round!
Re: OOC 2 - Chat It Up!
Posted: Fri Dec 13, 2024 5:19 pm
by dmw71
Whatever is easiest for you, the DM.
That said, if I had to choose my preference, I’d probably prefer to roll every round (per encounter feels too 5e for my liking).
Re: OOC 2 - Chat It Up!
Posted: Fri Dec 13, 2024 5:28 pm
by Edeldhur
My preference would be per round also, and maybe group initiative to speed things up?
Are we using weapon speed factor and such?
Re: OOC 2 - Chat It Up!
Posted: Fri Dec 13, 2024 10:51 pm
by GreyWolfVT
per round.
Re: OOC 2 - Chat It Up!
Posted: Fri Dec 13, 2024 11:07 pm
by Rex
Per round. Group or individual doesn't mater to me as it is easy to sort out in pbp (group for me in ftf).
Re: OOC 2 - Chat It Up!
Posted: Sat Dec 14, 2024 3:06 am
by gurusql
Does matter to me.
Re: OOC 2 - Chat It Up!
Posted: Sat Dec 14, 2024 4:21 pm
by Edeldhur
Just to confirm - Thurm has a wyvern on him?
Re: OOC 2 - Chat It Up!
Posted: Sat Dec 14, 2024 11:42 pm
by hedgeknight
Per round it is!
Edeldhur wrote: ↑Sat Dec 14, 2024 4:21 pm
Just to confirm - Thurm has a wyvern on him?
Shit! Completely forgot about a battle map.
Give me a few...
Re: OOC 2 - Chat It Up!
Posted: Sat Dec 14, 2024 11:44 pm
by hedgeknight
Edeldhur wrote: ↑Sat Dec 14, 2024 4:21 pm
Just to confirm - Thurm has a wyvern on him?
No, the wyvern with a rider dove at him and tried to snatch him, but missed.
And in 2nd Edition, roll a d10 for Initiative.

Re: OOC 2 - Chat It Up!
Posted: Sat Dec 14, 2024 11:58 pm
by hedgeknight
Map added to my last group post; please adjust your actions if needed. My apologies for dropping the ball on the map.
Re: OOC 2 - Chat It Up!
Posted: Sun Dec 15, 2024 1:00 pm
by Edeldhur
hedgeknight wrote: ↑Sat Dec 14, 2024 11:44 pm
Edeldhur wrote: ↑Sat Dec 14, 2024 4:21 pm
Just to confirm - Thurm has a wyvern on him?
No, the wyvern with a rider dove at him and tried to snatch him, but missed.
And in 2nd Edition, roll a d10 for Initiative.
Gotcha!
Re: OOC 2 - Chat It Up!
Posted: Sun Dec 15, 2024 4:27 pm
by hedgeknight
Okay, hear me out.
I just realized, in 2nd edition, the higher the initiative roll, the better.
1E rules go with a d6 and a roll of a "1" being optimal.
2E rules go with a d10 and a roll of "10" (or higher) being optimal.
For this current combat, since I've fucked it up, we'll continue with the lowest roll going first in that order.
After this combat, it's going to be highest roll goes first, then so on down to a "1".
Now that I've had some time to reflect back (about 25 years or more), I recall our DM (and later myself) adding Dexterity reaction bonuses to the Initiative roll, as well as Weapon Speed. That made for some interesting rolling. Once I wrote it all down on my sheet, it was easy to remember. On a PbP game, it may not be so simple.
Thoughts?