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Re: Adventure 2.0

Posted: Thu Dec 23, 2021 12:38 am
by Harpoonrgm84a
Jaakari wrote: Sun Dec 19, 2021 8:47 pm Here’s a picture 19C13B91-A458-4D45-8990-66FC091E38EC.jpeg
Hmmm....are you sure you are reading that right? Looks ambiguous to me. lol

Re: Adventure 2.0

Posted: Thu Dec 23, 2021 12:41 am
by Harpoonrgm84a
Okay, your examination of the reactor indicates it is operating normally. No warning indicators are flashing. Everything shows green or in the nominal range. As you are looking it over, you feel that sensation like someone is looking over your shoulder. Looking back, you see a couple of Sathar also looking the device over as well. You see them point and say something.

Re: Adventure 2.0

Posted: Thu Dec 23, 2021 5:56 pm
by Teflon
Out of shear morbid curiosity t'prin wants to check his chronocom and see if the internet exists and check the date and time.
MI

Re: Adventure 2.0

Posted: Thu Dec 23, 2021 5:58 pm
by MajorTom
Rick remains in the explorer manning the gun (in a non-threatening manner) and feeling nervous that some of the sathar want to ride with us.

Re: Adventure 2.0

Posted: Thu Dec 23, 2021 11:38 pm
by Jaakari
Lloyd is mildly disappointed that he can’t see anything wrong, did his check identify the ‘off’ switch?

To distract the worms, he suddenly looks alarmed and points at something away from the group so they turn away “Oh! Whatever can that be?”

Re: Adventure 2.0

Posted: Thu Dec 23, 2021 11:42 pm
by Jaakari
Output: To distract: [1d100]=31, against PER/LDR(?) of45.

If successful, he’ll try to turn it off while they are not looking.

Re: Adventure 2.0

Posted: Fri Dec 24, 2021 9:21 pm
by Harpoonrgm84a
Lloyd manages to distract the Sathar enough to get them looking away. Your technician check comes up with a likely way to shut it off, but you are not 100% sure on the option. The control panel is quite complex and unlike anything Lloyd has seen before.

Re: Adventure 2.0

Posted: Fri Dec 24, 2021 9:59 pm
by Jaakari
Ha, ok, now we are getting somewhere. I realize there are probably disadvantages, but he’ll take a stab at it. He’ll look for the most likely way to turn it off and attempt it.

Re: Adventure 2.0

Posted: Fri Dec 24, 2021 10:01 pm
by Jaakari
With some trepidation he flicks a switch and ejects a cassette or fuse or circuit breaker.

Tech 1: Output: To depower: [1d100]=8

Re: Adventure 2.0

Posted: Tue Dec 28, 2021 12:01 am
by Harpoonrgm84a
Teflon wrote: Thu Dec 23, 2021 5:56 pm Out of shear morbid curiosity t'prin wants to check his chronocom and see if the internet exists and check the date and time.
MI
There is no signal your device recognizes in range.

Re: Adventure 2.0

Posted: Tue Dec 28, 2021 12:02 am
by Harpoonrgm84a
Jaakari wrote: Fri Dec 24, 2021 10:01 pm With some trepidation he flicks a switch and ejects a cassette or fuse or circuit breaker.

Tech 1: Output: To depower: [1d100]=8
Awesome roll. You blindly hit a select number of switches and the device goes dark except for one flashing yellow switch.

Re: Adventure 2.0

Posted: Tue Dec 28, 2021 9:38 pm
by Jaakari
While the Sathar are bring distracted, are the scientists or technicians reacting to the shut off?

What does the yellow button have labeled? Can Lloyd use Intuition on it if he can’t interpret the symbols if present?

If so, Lloyd will try that.

Re: Adventure 2.0

Posted: Tue Dec 28, 2021 9:41 pm
by Jaakari
Test rolling a macro

Input: To understand: [_1d100], against INT/LOG of 45
Output: To understand: [_1d100]=(33)=33, against INT/LOG of 45

Re: Adventure 2.0

Posted: Wed Dec 29, 2021 12:38 am
by Harpoonrgm84a
Jaakari wrote: Tue Dec 28, 2021 9:41 pm Test rolling a macro

Input: To understand: [_1d100], against INT/LOG of 45
Output: To understand: [_1d100]=(33)=33, against INT/LOG of 45
Your instinct tells you that the flashing button indicates that the device is in standby mode awaiting reactivation.

Re: Adventure 2.0

Posted: Wed Dec 29, 2021 1:34 am
by Jaakari
Lloyd notes this and looks back at the Sathar then rejoins the others in the explorer.

Re: Adventure 2.0

Posted: Thu Dec 30, 2021 2:04 am
by Harpoonrgm84a
Okay, everyone except T'prin is in the explorer and following the car that holds T'prin. After a short drive, the convoy stops in front of a large building with steps leading up to a series of doors. Numerous Sathar are entering and leaving the building. The Sathar with T'prin take him out and escort him up the steps toward the doors.

Re: Adventure 2.0

Posted: Fri Dec 31, 2021 12:06 am
by mghaught
Daz looks to the others, "I guess we go in and follow?"

Re: Adventure 2.0

Posted: Fri Dec 31, 2021 12:42 am
by Jaakari
Lloyd waves agreement, “Let’s go.”

Re: Adventure 2.0

Posted: Fri Dec 31, 2021 1:58 am
by MajorTom
Rick joins them. He will have his laser rifle slung on his back. His other weapons are in their normal locations.

Re: Adventure 2.0

Posted: Fri Dec 31, 2021 3:46 am
by mghaught
Daz will nod and depart the building. She has no weapons visible.