Re: OOC Chat II
Posted: Fri Sep 07, 2018 5:41 pm
Gotcha.
What kind of roll should I use for damage?
What kind of roll should I use for damage?
Play by Post RGPs and a nifty dice roller
https://www.unseenservant.us/forum/
1d6 for arrows.Zhym wrote:Gotcha.
What kind of roll should I use for damage?
Yes. I will house rule this. I think its better for gameplay.shaidar wrote:this is going to be a challenging fight. Do we have anything big to hit them with?
silvestri's powers have a short range, 20', and don't do that much more damage than ordinary weapons.
Norjax, when i roll on a power , can i choose a lesser result than i roll?
Roger, that! I'll post a house rule for resolving this maneuver.Urson wrote:Belial
Like, Banzai, dudes!
Belial slings his crossbow and readies his assegai, then begins flying at top speed toward the Dreadtooth.
His intention is to dive on one of the beasts and slam his spear into it at top speed.
cool!Norjax wrote:Yes. I will house rule this. I think its better for gameplay.shaidar wrote:this is going to be a challenging fight. Do we have anything big to hit them with?
silvestri's powers have a short range, 20', and don't do that much more damage than ordinary weapons.
Norjax, when i roll on a power , can i choose a lesser result than i roll?
The DCC (for spells) and MCC (for powers) rules are not clear. I, personally, don't like the fact that a high-level wizard in DCC can obliterate his own party if he rolls "too high" on a spell casting. Higher roll is better, right?
Right! You get a good roll and have to go "Sorry guys...".shaidar wrote:That's exactly what I was thinking, the radius effect of the higher pyrokinesis power rolls
I'm thinking this is a typo. High level mutants only receive two action dice for to-hit, yet the wording implies multiple targets (more than 2) with cumulative HD are affected.shaidar wrote:I noticed the dominate power has a range of touch, does that mean a to-hit roll in combat, what happens on higher rolls when you affect multiple targets?
cool, thanksNorjax wrote:I'm thinking this is a typo. High level mutants only receive two action dice for to-hit, yet the wording implies multiple targets (more than 2) with cumulative HD are affected.shaidar wrote:I noticed the dominate power has a range of touch, does that mean a to-hit roll in combat, what happens on higher rolls when you affect multiple targets?
Let's go with 10' per character level.
I'll use the DCC charging rules and add a fumble modifier:Urson wrote:Noted, Norjax.
I don't have any idea how it would work- but let's face it, Belial _is_ a baboon of very little brain.
It happens. I'll hold these rolls until/if they are in range.greyarea wrote:Denslow will throw explosive apples when and if they are in range.
Sorry about the lack of response, for some reason I wasn't getting updates for a while. Grrr
It varies depending on armor worn. For Kurot, roll 1d12.Zhym wrote:What should we roll for fumbles?