Dungeon Master:
Round 1 : Segment 8: [Finalized Post of Actions] [Updated 8/11/14 10:59pm]
Goblin #1: is dead
Goblin #2: is dead
Goblin #3: is dead
Goblin #4: is dead
Goblin #5: is dead
Goblin #6: Slipped when throwing spear & stunned for 4 rounds (1 of 4 so far)! - on the ground! - Still Alive!
Goblin #7: is dead
Goblin #8: is dead
Goblin #9: is dead
Goblin #10: Hit Sister Opal with his spear for 5 HP; is on the ground thanks to a Hit by Sister Opal
Goblin #11: is dead
Goblin #12: is dead
Yark the Ogre: 14 total Hit Points of damage on Yark so far! - Still Alive!
Players Actions so far:
Western Passage:
Kormak: Is unconscious on the ground [ 0 Hit Points currently]
Borum: will go to Mort and cast his only healing on him
Cure Light Wounds[1d8] = 3
Karick: Is dead
Mort: readies crossbow with another bolt & shouts back to the other group,
"We could use some help over here! Kormak is down and unconscious I assume."
Ewat: nocks & aims an arrow
Mr. Choe: nocks & aims an arrow
Victor hears
Yark the Ogre:
"Who else needs a good whack?!"
Eastern Passage:
Idonea: will first check in on Lutha and Tenebaum.
"Good work, Lutha. I knew you were solid goods the moment we met. Is the filthy turncoat dead? Unconscious? Sure he's not faking?"
She sees the rogue cleric is conscious & triple checks the quality of the knots, Idonea says to him,
"We're going to have words, right, just as soon as that ogre goes down." and whether or not the cleric lives, delivering vicious jab to his side to make sure he's really out. To Lutha she says,
"Don't take your eyes off him." Then she rushes over to join the others by Ewat's side to help with Yark the Ogre.
Wolfram: dashes over to Lutha. If Tenebaum has now died from his shrunk collar, Wolfram will then follow after Maya to help at the western side. If Tenebaum is still writhing and alive, Wolfram will stay by Lutha and help make sure that choked Tenebaum is so tied up he cannot escape or cast spells if and when the Shrink spell stops working.
Wolfram lights a torch after they secure Fr. Tenebaum.
Lutha: Ties up Fr. Tenebaum with Wolfram's help. says, somewhat evasively to Idonea before she runs over to Ewat,
"Uh-huh? Well...a stitch in time keeps the doctor away."
Maya: Seeing the last goblin on her side is now dead, will allow the others to clean up this side,
"I'm going to cover the other side!"
She will then make her way over to the other side, calling out to Victor,
"Bring me that Ogre!" Once in range she will combat the Ogre, if he comes to Victor.
Longsword: [1d20] = 2 Damage: S/M[1d8+1] = 2+1 = 3, L[1d12+1] = 6+1 = 7 : This is a miss for Maya!
Victor: smiles and salutes Maya,
"Can do!" He then yells out in Ogrish to Yark,
"Come get me! You're mother was an Elf! You damned stupid Ogre!"
Sister Opal: Swings her Morningstar at Goblin #10 & hits
[1d20] = 20 for
[2d4] = 7 x 2 = 14 of Damage!
Goblin #10 is down!
Father Tenebaum: is getting tied-up.
Radac: is dead
South Passage:
Wexley: Continues shouting words of encouragement to his companions. Can try to Bend Bars or lift the rusty portcullis again next round (2).
Initialization [for Players/Goblins in melee]:
Players:
[1d6] = 2
Goblins:
[1d6] = 2
Both Parties hit at the same time!
Actions for Segment 9:
Mort: will try to fire at the orge
Crossbow, Light Hit[1d20 +3] = 1+3 = 4 Dmg[1d4] = 2
really wtf!
Maya: Longsword: [1d20] = 2 Damage: S/M[1d8+1] = 2+1 = 3, L[1d12+1] = 6+1 = 7 : This is a miss for Maya!
Idonea: Sword s/m: [1d20+1] = 5+1 = 6 damage [1d8+2] = 7+2 = 9 But she is apparently spending too much time giving Opal the skunk eye to see whether or not she is really fighting the goblins or just pretending, and so misses her target entirely.
Note: Sister Opal & Mort have 1 HP Each : Kormak lays unconscious with 0 HP
Finalized actions for Round 1 : Segment 8!
Round 1 : Segment 9 now begins!