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Re: Erillion OOC
Posted: Mon Mar 21, 2022 6:01 pm
by ybn1197
Sorry for being quiet everyone. I'm going to have drop out of this game. A couple of weeks ago my sister's husband pasted from cancer. A week later my wife's uncle passed from Lou Gerhig's disease. Between work and helping both families out I don't have the mental reserves to game at the moment. I have really enjoyed your game Lance so I don't make this choice lightly.
Re: Erillion OOC
Posted: Tue Mar 22, 2022 8:22 am
by Lance
Thank you for your kinds words. Your character will be waiting for you when you return.

Re: Erillion OOC
Posted: Wed Mar 23, 2022 9:51 pm
by dmw71
Re: Erillion OOC
Posted: Thu Mar 31, 2022 11:28 am
by Lance
Bluetongue wrote: ↑Tue Mar 29, 2022 4:34 pm
Apart from Weezel melting a goblet, has any of the other waters produced a tangible effect?
This question brings up an interesting point: how immersive do you prefer your games? Should we strictly stick to observable facts (Like in Nym's case) or should I pull back the curtain and show you the numbers, as it were? What about effects that are not observable? Should they only be discussed when they come up? Or even then only hinted at?

Re: Erillion OOC
Posted: Thu Mar 31, 2022 1:20 pm
by Bluetongue
I think characters who are affected should at least have some hint or clue to a change in their persona, physique or skills.
Re: Erillion OOC
Posted: Thu Mar 31, 2022 2:57 pm
by Urson
I personally prefer that the Players only get the information that their Characters would have- like the effect Nym got from her last test of the waters.
I prefer my games' mechanics to be as transparent as possible. And to Bluetongue's point- yes, the affected Player should know if their Character has been affected. PM's are good for this, just like passed notes in a face-to-face game.
Re: Erillion OOC
Posted: Thu Mar 31, 2022 3:36 pm
by Rex
How you handled it with Nym is fine with me. I prefer personal forums over PMs as it is easier to keep track of what was said/happens (I get a lot of PMs). But PMs can work.
Re: Erillion OOC
Posted: Thu Mar 31, 2022 4:02 pm
by Lance
Alright, I will notify you in some private avenue if whatever effect any of you've received comes up.

Re: Erillion OOC
Posted: Thu Mar 31, 2022 4:03 pm
by Rex
Sounds good.
Re: Erillion OOC
Posted: Mon Apr 04, 2022 8:41 am
by Lance
Karaunios requested to join our game, so please welcome our newest player.

Re: Erillion OOC
Posted: Mon Apr 04, 2022 10:24 am
by BackworldTraveller
Lance wrote: ↑Mon Apr 04, 2022 8:41 am
Karaunios requested to join our game, so please welcome our newest player.
I hope he was warned that we are all (well me, anyway) mad.
Re: Erillion OOC
Posted: Mon Apr 04, 2022 11:08 am
by Lance
BackworldTraveller wrote: ↑Mon Apr 04, 2022 10:24 am
Lance wrote: ↑Mon Apr 04, 2022 8:41 am
Karaunios requested to join our game, so please welcome our newest player.
I hope he was warned that we are all (well me, anyway) mad.
No spoilers, please.

Re: Erillion OOC
Posted: Mon Apr 04, 2022 11:48 am
by Karaunios
Then I've come to the right place

Re: Erillion OOC
Posted: Mon Apr 04, 2022 3:09 pm
by Rex
Welcome Aboard Karaunios!
Re: Erillion OOC
Posted: Fri Apr 08, 2022 2:55 pm
by Lance
Sorry for vanishing guys, I wanted to update yesterday but I work got in the way.

Re: Erillion OOC
Posted: Fri Apr 08, 2022 3:07 pm
by Rex
No problem, still here.
Re: Erillion OOC
Posted: Sat Apr 09, 2022 4:28 am
by Urson
Likewise. As much as we'd like to be able to play all day, Real Life gets in the way.
Re: Erillion OOC
Posted: Sat Apr 09, 2022 7:17 am
by Karaunios
Ditto.
Re: Erillion OOC
Posted: Sat Apr 09, 2022 7:48 am
by BackworldTraveller
Ditto
Re: Erillion OOC
Posted: Thu Apr 21, 2022 8:53 am
by Lance
Sorry about the further delays, I'm on vacation and don't have as much computer time as I hoped.
