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Re: Inchin: Endgame

Posted: Wed Mar 31, 2021 6:32 pm
by joertexas
Tiglath wrote: Wed Mar 31, 2021 6:24 pm Prerna

Prerna grabs hold of the handles on the rear of the robot and it speeds from the balcony and through the waterfall depositing her in the "cave" at the back.

(OOC: Prerna will still have a half action).
She steers herself directly boots-first into the person who is holding the Baron, using the robot's mass to help knock them down.

Re: Inchin: Endgame

Posted: Wed Mar 31, 2021 6:38 pm
by Leitz
Two on one, another wound, more risk. Adrenaline. Pain. Jakob knows he's lost accuracy. He still has attitude.

The guy with the Baron is tangled up in extraction. That leaves the guy bringing a bayonet to a gunfight as the first threat. Jakob slid his left hand down the ACR's handguard and used it to guide the muzzle into the center of CES mass right in front of him.

Modification Map:
+1 GunCbt(CbtR)
-1 Recent light wound
+? Dex A
+? Hard to miss target
+? Auto or whatever, Jakob is trying to take this guy down so the others are safe.
-3 If he's re-opened his recent wounds and can feel it yet.

Shoot [2d6]=8

Re: Inchin: Endgame

Posted: Wed Mar 31, 2021 6:50 pm
by shaidar
Frank decides that's it better to arrive a little late but in one piece than not at all and takes the route through the shrubbery (nee!)

Re: Inchin: Endgame

Posted: Wed Mar 31, 2021 6:54 pm
by Tiglath
Prerna

Prerna strikes the figure grappling with the Baron. The blow does no damage but puts everyone on the floor with equal (dis)advantage. The guy in black CES eyes the robot fearfully and shouts at Prerna "What is this? I have been loyal to the cause!" The other figure complains "That man assaulted me in my fumoir!" and then demands "Guards, execute him immediately!"

(OOC:
Roll(2d6)+2: 2,4,+2 (Dex) Total:8 Hit
Roll(2d6)-5: 2,1,-5 Total:1 No Effect)

Re: Inchin: Endgame

Posted: Wed Mar 31, 2021 7:10 pm
by Tiglath
Jakob

Jakob hurts. Again or more? He settles for both. With grim deliberation he puts a burst of DS rounds through his opponent's left shoulder. Jakob's pretty sure it's bust. His opponent staggers back and drops his rifle and then with a groan draws a blunt nosed snub pistol from a shoulder rig.

(OOC:
Hit: A decent roll + 5 with Aimed Fire (so no -2) got you home! :)
Location: Roll(1d8)+0: 5,+0 Total:5 Left arm
Effect: Roll(2d6)+0: 3,5,+0 Total:8 Serious Wound).

Re: Inchin: Endgame

Posted: Wed Mar 31, 2021 7:11 pm
by Tiglath
shaidar wrote: Wed Mar 31, 2021 6:50 pm (nee!)
;) :D

Re: Inchin: Endgame

Posted: Wed Mar 31, 2021 7:22 pm
by Tiglath
Frank

Frank arrives at the western entrance to the cave.

(OOC: Alas, having moved Frank has no actions!

But he is now inside the cave and able to observe events. You are still a couple of squares from Prerna's group and about two more from Jakob.

Rather anti-climactic but at least you can see - and talk! If only you'd brought your pom poms! :roll: )

Re: Inchin: Endgame

Posted: Wed Mar 31, 2021 7:43 pm
by Leitz
For planning purposes, if Jakob has a target and no friendlies behind it, he'll use aimed fire to minimize his minuses. Most of the previous mods apply.
Aimed fire [2d6]=9
Location [1d8]=6
Effect [2d6]=4

Re: Inchin: Endgame

Posted: Wed Mar 31, 2021 8:43 pm
by Tiglath
Behind the Waterfall Round 2 (First 3AP): Jakob

Jakob's opponent sinks to his knees and painfully raises his snub pistol and blasts a round at Jakob. The round goes well wide but tears a chunk out of the concrete floor when it detonates.

(OOC: Snapshot
Roll(2d6)-4: 1,2,-4 Total:1 Miss).

Re: Inchin: Endgame

Posted: Wed Mar 31, 2021 9:06 pm
by joertexas
Tiglath wrote: Wed Mar 31, 2021 6:54 pm Prerna

Prerna strikes the figure grappling with the Baron. The blow does no damage but puts everyone on the floor with equal (dis)advantage. The guy in black CES eyes the robot fearfully and shouts at Prerna "What is this? I have been loyal to the cause!" The other figure complains "That man assaulted me in my fumoir!" and then demands "Guards, execute him immediately!"
Prerna levels her ACR at him. "Drop face down or die!!" She transmits through her suit speakers at just low enough volume to not burst unprotected eardrums, but still plenty loud.

Re: Inchin: Endgame

Posted: Wed Mar 31, 2021 9:28 pm
by Tiglath
Behind the Waterfall Round 2 (First 3AP): Prerna

The robot reverses its path and quits the cave to erupt back through the waterfall above the pool heading towards Erica who stands carelessly on the balcony with her arms raised.

As soon as the robot leaves Prerna's opponent shrieks "Imperial puppet!" and scuttling backwards across the cave floor makes to unship the over calibre SMG slung about his body just as Prerna brings up her ACR.

The Baron wails "The angry woman hurt my ears!" as he sprints off like a man who has practiced running away before!

(OOC: Oh, you can't beat a zero range firefight with automatic weapons!

I assume Prerna is going to light him up???

Wait, check to see if Prerna is "distracted" by the spectacle of the Baron making off in his wet, yet coyly flapping, "Kung Fu" 'jamas. Ah, she made it on +ve DMs even before I picked up the first dice! ;) )

Re: Inchin: Endgame

Posted: Wed Mar 31, 2021 9:34 pm
by gurusql
Kit

I am assuming that there is not room for Kit to jump in to that very small space (since Kit was covering Frank's six), if that assumption is wrong Kit is happy to jump in.

Since there is not room, in that section Kit will make sure that there is not someone hiding the back section
Perception Roll (Int B +1) [_2d6+1]=(4+2)=6+1=7

Re: Inchin: Endgame

Posted: Wed Mar 31, 2021 9:45 pm
by Tiglath
gurusql wrote: Wed Mar 31, 2021 9:34 pm Kit

I am assuming that there is not room for Kit to jump in to that very small space (since Kit was covering Frank's six), if that assumption is wrong Kit is happy to jump in.

Since there is not room, in that section Kit will make sure that there is not someone hiding the back section
Perception Roll (Int B +1) [_2d6+1]=(4+2)=6+1=7
OOC: There is indeed room but you'll be a half action behind Frank. So you'll be reduced to being able to see (but be in on the action) pending "actual actions" next combat round (Cbt Rd 3). My rationale for this is a small and aesthetically well camouflaged "one man at a time" access point to the "gubbins" behind the Baron's waterfall.

Re: Inchin: Endgame

Posted: Wed Mar 31, 2021 9:54 pm
by Tiglath
Behind the Waterfall Round 2 (First 3AP): Frank

Gaining access to the "cave" Frank is confronted by the running for of the Baron. He is a magnificent sight and should really fasten his "shortie" dressing gown. :shock:

The Baron, now far too familiar with armoured folk with guns, manages to decelerate and enunciate "Urk!" before skidding to a quivering halt in front of Frank.

Re: Inchin: Endgame

Posted: Wed Mar 31, 2021 9:54 pm
by joertexas
Tiglath wrote: Wed Mar 31, 2021 9:28 pm Behind the Waterfall Round 2 (First 3AP): Prerna

The robot reverses its path and quits the cave to erupt back through the waterfall above the pool heading towards Erica who stands carelessly on the balcony with her arms raised.

As soon as the robot leaves Prerna's opponent shrieks "Imperial puppet!" and scuttling backwards across the cave floor makes to unship the over calibre SMG slung about his body just as Prerna brings up her ACR.

The Baron wails "The angry woman hurt my ears!" as he sprints off like a man who has practiced running away before!

(OOC: Oh, you can't beat a zero range firefight with automatic weapons!

I assume Prerna is going to light him up???

Wait, check to see if Prerna is "distracted" by the spectacle of the Baron making off in his wet, yet coyly flapping, "Kung Fu" 'jamas. Ah, she made it on +ve DMs even before I picked up the first dice! ;) )
You assume correctly. Also, the broadcast volume in that enclosed space should be enough to seriously disturb everyone who isn't wearing a helmet.

Prerna centers the reticle in her helmet display on the SMG-toting idiot's center of mass and triggers a burst. Apparently, his choice is "or die", she thinks.

Re: Inchin: Endgame

Posted: Thu Apr 01, 2021 12:58 am
by The Bindoner
Jess stands up from treating Nuts, rolls her shoulders and winces. Charlie-boy, be a love and scare up some more dressings an' all for me. Me kit's out an' there's still plenty to do,

Checking her ACR she sets off to follow the others through the waterfall. Follow on Nuts, we'll call yer up if'n we want somethin' burnt.

Re: Inchin: Endgame

Posted: Thu Apr 01, 2021 3:56 am
by gurusql
Tiglath wrote: Wed Mar 31, 2021 9:45 pm
gurusql wrote: Wed Mar 31, 2021 9:34 pm Kit

I am assuming that there is not room for Kit to jump in to that very small space (since Kit was covering Frank's six), if that assumption is wrong Kit is happy to jump in.

Since there is not room, in that section Kit will make sure that there is not someone hiding the back section
Perception Roll (Int B +1) [_2d6+1]=(4+2)=6+1=7
OOC: There is indeed room but you'll be a half action behind Frank. So you'll be reduced to being able to see (but be in on the action) pending "actual actions" next combat round (Cbt Rd 3). My rationale for this is a small and aesthetically well camouflaged "one man at a time" access point to the "gubbins" behind the Baron's waterfall.
I will follow Frank in

Re: Inchin: Endgame

Posted: Thu Apr 01, 2021 6:28 am
by shaidar
Tiglath wrote: Wed Mar 31, 2021 9:54 pm Behind the Waterfall Round 2 (First 3AP): Frank

Gaining access to the "cave" Frank is confronted by the running for of the Baron. He is a magnificent sight and should really fasten his "shortie" dressing gown. :shock:

The Baron, now far too familiar with armoured folk with guns, manages to decelerate and enunciate "Urk!" before skidding to a quivering halt in front of Frank.
Frank

"Sir, I'm Colonel Cross from the Collace delegation. You are safe but please get out of the way"

If he is able Frank will shap-shot the man attacking Jakob:

Gauss Rifle: [_2d6+4]=(6+6)=12+4=16, locn [1d8]=2, dmg [_2d6+6]=(6+1)=7+6=13
+3 auto-fire, -2 snap-shot = 16+1 = 17, location = 2 = right arm, dmg = 13 - 6 (assuming cloth) = 7 = light wound :o

If the guy attacking Jakob is not a viable target then the guy attacking Prerna will do if possible

Re: Inchin: Endgame

Posted: Thu Apr 01, 2021 9:10 am
by BackworldTraveller
Freya
Right Freddie, They've cleared up down here, and the drone can't see anyone upstairs - so I suggest we head and get to the shuttle and make sure that it is operational - and given all the space in the hangers down here now, moving it into these hangers might be sensible. But lets see if it works first.

Re: Inchin: Endgame

Posted: Thu Apr 01, 2021 11:24 pm
by Tiglath
Freya

Shadowed by Freddie, who reports her movements to HQ with an slightly embarrassed shrug, Freya gains the balcony to take advantage of the direct route and Kit's "keys" to access the launch.

(OOC: The merc hangar deck was full before they shoe horned the "gunship" launch in and so "her" Mertactor launch will likely have to stay berthed where it is).