Chapter 1: Journey through the Jotens
Re: Chapter 1: Journey through the Jotens
Qleceec
Qleceec will spend some time helping Raffi to learn the bow. Modifying it and his arrows to better fit him.
Qleceec will spend some time helping Raffi to learn the bow. Modifying it and his arrows to better fit him.
Re: Chapter 1: Journey through the Jotens
Hex will memorise Colour Spray, Hypnotism, Phantom Armour, Magic Mouth, Paralyzation and Improved Invisibility, and then immediately renew his fourth camp side warding stone with magic mouth as the others.
Raffi will listen to the instructions of the ranger carefully and then go through those practises again in the morning before setting off.
Both will wash and take breakfast before packing up and leaving with the group in their marching order.
Raffi will listen to the instructions of the ranger carefully and then go through those practises again in the morning before setting off.
Both will wash and take breakfast before packing up and leaving with the group in their marching order.
Greys Campaign.
- redwarrior
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Re: Chapter 1: Journey through the Jotens
Frannie dispenses all of her healing spells for the day as the party gets ready to break camp. She retains 2 hold person and one Silence 15' at the second level.
Boff packs up his kit and gets ready to move out, willing to scout ahead as needed, but preferring to trail the main body.
CLW [1d6+2]=5+2=7 Boff
CLW [1d6+2]=1+2=3 Qleceec
CLW [1d6+2]=4+2=6 Qleceec
CLW [1d6+2]=6+2=8 Adrogost
Boff packs up his kit and gets ready to move out, willing to scout ahead as needed, but preferring to trail the main body.
CLW [1d6+2]=5+2=7 Boff
CLW [1d6+2]=1+2=3 Qleceec
CLW [1d6+2]=4+2=6 Qleceec
CLW [1d6+2]=6+2=8 Adrogost
Re: Chapter 1: Journey through the Jotens
Garrant
The wizard-priest prays and studies.
"I have four curative spells. With Frannies dispensation of healing it would be wise for me to save these for later."
The wizard-priest prays and studies.
"I have four curative spells. With Frannies dispensation of healing it would be wise for me to save these for later."
Re: Chapter 1: Journey through the Jotens
Qleceec
"Agreed, we should have some in reserve."
"Agreed, we should have some in reserve."
Re: Chapter 1: Journey through the Jotens
Siouxsie
I don't mind appropriating Goodberry as a spell and casting that to sustain us on our journey.
I don't mind appropriating Goodberry as a spell and casting that to sustain us on our journey.
Re: Chapter 1: Journey through the Jotens
In the Jotens - New Day
Earthday, 13th day of Planting, 597
8th day since leaving Loftwick
Qleceec (AC 1, HP 50/63)
Androgost (AC -6, HP 41/65, Armor 26/26)
Nah Olos (AC 4, HP 32/53)
Siouxsie (AC 2, HP 35/48)
Garrant (AC 8, HP 36/50)
Hex (AC 0, HP 25/27, Armor 8/8)
Raffi (AC -1, HP 21/21, Armor 8/8)
Boff (AC 5, HP 43/61)
Frannie (AC 4, HP 19/26)
On Earthday Frannie heals up Boff for 7, Qleceec for 3+6=9 and Androgost for 8. In addition Qleceec and Raffi work on the learning to shoot. Hex restores his Magic Mouth and Phantom Armor spells.
Siouxsie casts a Goodberry and collects 6 such magical berries.
For the rest of Earthday and all of Freeday there are no encounters. The rain has dried up, but it is foggy in the morning and evening hours. Over this time everyone will gain two more hit points (already included in the totals) and all healing from Earthday (Frannie cast but the others did not) and then all can cast from Freeday. After the healing and other spells I will start with the morning of Starday (which is your 10th day since leaving Loftwick)
Just as a reminder the estimated time to get the dwarven settlement is as early as the end of the 10th day.
Earthday, 13th day of Planting, 597
8th day since leaving Loftwick
Qleceec (AC 1, HP 50/63)
Androgost (AC -6, HP 41/65, Armor 26/26)
Nah Olos (AC 4, HP 32/53)
Siouxsie (AC 2, HP 35/48)
Garrant (AC 8, HP 36/50)
Hex (AC 0, HP 25/27, Armor 8/8)
Raffi (AC -1, HP 21/21, Armor 8/8)
Boff (AC 5, HP 43/61)
Frannie (AC 4, HP 19/26)
On Earthday Frannie heals up Boff for 7, Qleceec for 3+6=9 and Androgost for 8. In addition Qleceec and Raffi work on the learning to shoot. Hex restores his Magic Mouth and Phantom Armor spells.
Siouxsie casts a Goodberry and collects 6 such magical berries.
For the rest of Earthday and all of Freeday there are no encounters. The rain has dried up, but it is foggy in the morning and evening hours. Over this time everyone will gain two more hit points (already included in the totals) and all healing from Earthday (Frannie cast but the others did not) and then all can cast from Freeday. After the healing and other spells I will start with the morning of Starday (which is your 10th day since leaving Loftwick)
Just as a reminder the estimated time to get the dwarven settlement is as early as the end of the 10th day.
Re: Chapter 1: Journey through the Jotens
Garrant
Healing for Earthday
Androgost
CLW: [1d6+2]=2+2=4
Nah Olos
CLW: [1d6+2]=3+2=5
Garrant
CLW: [1d6+2]=3+2=5
Boff
CLW: [1d6+2]=1+2=3
Healing for Freeday
Androgost
CLW: [1d6+2]=1+2=3
Nah Olos
CLW: [1d6+2]=2+2=4
CLW: [1d6+2]=5+2=7
Boff
CLW: [1d6+2]=4+2=6
Healing for Earthday
Androgost
CLW: [1d6+2]=2+2=4
Nah Olos
CLW: [1d6+2]=3+2=5
Garrant
CLW: [1d6+2]=3+2=5
Boff
CLW: [1d6+2]=1+2=3
Healing for Freeday
Androgost
CLW: [1d6+2]=1+2=3
Nah Olos
CLW: [1d6+2]=2+2=4
CLW: [1d6+2]=5+2=7
Boff
CLW: [1d6+2]=4+2=6
Re: Chapter 1: Journey through the Jotens
Qleceec
Qleceec will continue to help Raffi with the bow in their free time.
Qleceec will continue to help Raffi with the bow in their free time.
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Re: Chapter 1: Journey through the Jotens
Androgst wipes the fog and dew from his armour and secures his gear for the coming day. "I think we may just be up for the final leg of our journey to the dwarves. Stay vigilant!" With that he hoists his pack and checks over the others before heading east.
Re: Chapter 1: Journey through the Jotens
Qleceec (AC 1, HP 50/63)
Androgost (AC -6, HP 48/65, Armor 26/26)
Nah Olos (AC 4, HP 48/53)
Siouxsie (AC 2, HP 35/48)
Garrant (AC 8, HP 41/50)
Hex (AC 0, HP 25/27, Armor 8/8)
Raffi (AC -1, HP 21/21, Armor 8/8)
Boff (AC 5, HP 52/61)
Frannie (AC 4, HP 19/26)
Results after Garrant's two days of magic. Waiting on Frannie's second day and Siouxsie's two days.
Androgost (AC -6, HP 48/65, Armor 26/26)
Nah Olos (AC 4, HP 48/53)
Siouxsie (AC 2, HP 35/48)
Garrant (AC 8, HP 41/50)
Hex (AC 0, HP 25/27, Armor 8/8)
Raffi (AC -1, HP 21/21, Armor 8/8)
Boff (AC 5, HP 52/61)
Frannie (AC 4, HP 19/26)
Results after Garrant's two days of magic. Waiting on Frannie's second day and Siouxsie's two days.
Re: Chapter 1: Journey through the Jotens
Siouxsie
Will trek in quiet contemplation, picking a forest bouquet and Speaking with Animals as per spell along the way.
She needs to minister some healing to her own wounds:
Siouxsie: casts enhanced Cure Light Wounds [1d4+4]=2+4=6 [1d4+4]=2+4=6
and can pray over others to help fractures, bruises, bleeding and breathing normalise
Siouxsie: casts enhanced Cure Light Wounds [1d4+4]=4+4=8 [1d4+4]=3+4=7
That could completely heal up Frannie, Nah Olas and myself.
Will trek in quiet contemplation, picking a forest bouquet and Speaking with Animals as per spell along the way.
She needs to minister some healing to her own wounds:
Siouxsie: casts enhanced Cure Light Wounds [1d4+4]=2+4=6 [1d4+4]=2+4=6
and can pray over others to help fractures, bruises, bleeding and breathing normalise
Siouxsie: casts enhanced Cure Light Wounds [1d4+4]=4+4=8 [1d4+4]=3+4=7
That could completely heal up Frannie, Nah Olas and myself.
- cybersavant
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Re: Chapter 1: Journey through the Jotens
Nah Olos watches the sky and the rear as they travel. "thank you for the healing assists."
Nsh Olos positions himself off to the side of the road/trail a bit as they go, hand on or near the hilt of his sword.
Nsh Olos positions himself off to the side of the road/trail a bit as they go, hand on or near the hilt of his sword.
gaming since 1980
cybersavant.proboards.com
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Andreas Larson; Law of the Gun <Boot Hill 3e>
Nah Olos; Earthquakes in the Jotens <AD&D 1e>
Asxerthsis ; In The Year 62,062 <SWN>
Rehtai Khtao ( Rehleh Tharee Dar ); Shadow of the Storm <Traveller MgT2e>
Carter Stone; Lore of the Plains <1e/OSRIC Weird Wester>
cybersavant.proboards.com
- = - = - = - = - = - = - = - = - = - = - = - = -
Andreas Larson; Law of the Gun <Boot Hill 3e>
Nah Olos; Earthquakes in the Jotens <AD&D 1e>
Asxerthsis ; In The Year 62,062 <SWN>
Rehtai Khtao ( Rehleh Tharee Dar ); Shadow of the Storm <Traveller MgT2e>
Carter Stone; Lore of the Plains <1e/OSRIC Weird Wester>
Re: Chapter 1: Journey through the Jotens
Hex will memorise a phantom armour and hypnotic pattern in place of the magic mouth for the second day.
Raffi gratefully accepts the rangers continued help with the short bow.
The halfling will keep his eyes watching the party rear as they travel, looking back intermittently to see if they are being followed.
The gnome will chatter at any burrowing mammals he might come across on their travels. He will ask of any unusual passers and beings in the area.
Raffi gratefully accepts the rangers continued help with the short bow.
The halfling will keep his eyes watching the party rear as they travel, looking back intermittently to see if they are being followed.
The gnome will chatter at any burrowing mammals he might come across on their travels. He will ask of any unusual passers and beings in the area.
Greys Campaign.
Re: Chapter 1: Journey through the Jotens
In the Jotens - Half-Ring of Stones
Starday, 15th day of Planting, 597
10th day since leaving Loftwick
Qleceec (AC 1, HP 53/63)
Androgost (AC -6, HP 54/65, Armor 26/26)
Nah Olos (AC 4, HP 53/53)
Siouxsie (AC 2, HP 47/48)
Garrant (AC 8, HP 46/50)
Hex (AC 0, HP 25/27, Armor 8/8)
Raffi (AC -1, HP 21/21, Armor 8/8)
Boff (AC 5, HP 58/61)
Frannie (AC 4, HP 26/26)
Siouxsie cast two CLW on herself for 6+6=12, and then one on Frannie for 8 (taking her to full HP) and then one on Nah Olas for 7 (taking him to full HP).
Just to move this along, I am casting the four others from Frannie and dropping one on each of Qleceec (3), Androgost (6), Garrant (5) and her Uncle Boff (6) from Freeday (the previous day).
On Freeday, Siouxsie spend sometime talking to a few sparrows in the evening time. She was able to find out that a few weeks ago small group of giants has been causing a general havoc in the area. Yesterday, the dwarves that live not far here killed two of the giants and sent the third running for the hills. The dwarves seem to be more and more concerned with something that the birds are not sure what it is.
Hex is able to find some gophers that are very concerned about repairing their tunnels than have increasingly unstable, but do not have much information on anyone passing by.
Earthday, Freeday and now Starday are most of the same. The rain has stopped and most equipment has finally mostly dried out. The exception to that would be the bedrolls. They spend the warm part of the day rolled up and come out in the damp moist foggy air of the evening. Fires are back in style, as the group is able to find wood to burn. All spell casters are back at full spell capacity. The general health of the party members is trending in a positive manner.
As the party is marching on Starday and trying to make to Silver Spring, about 1:30-2:00 PM to group makes it what appears to be a roughly half-circle of stones with a 15' diameter and are each out 3.5 feet tall. Within the half circle Qleceec sees evidence that perhaps as many as nine dwarves were in this area today. There are bits of flat bread and hard meats stomped into the ground so perhaps they stopped here for a meal.
Actions?
Rolls
Starday, 15th day of Planting, 597
10th day since leaving Loftwick
Qleceec (AC 1, HP 53/63)
Androgost (AC -6, HP 54/65, Armor 26/26)
Nah Olos (AC 4, HP 53/53)
Siouxsie (AC 2, HP 47/48)
Garrant (AC 8, HP 46/50)
Hex (AC 0, HP 25/27, Armor 8/8)
Raffi (AC -1, HP 21/21, Armor 8/8)
Boff (AC 5, HP 58/61)
Frannie (AC 4, HP 26/26)
Siouxsie cast two CLW on herself for 6+6=12, and then one on Frannie for 8 (taking her to full HP) and then one on Nah Olas for 7 (taking him to full HP).
Just to move this along, I am casting the four others from Frannie and dropping one on each of Qleceec (3), Androgost (6), Garrant (5) and her Uncle Boff (6) from Freeday (the previous day).
On Freeday, Siouxsie spend sometime talking to a few sparrows in the evening time. She was able to find out that a few weeks ago small group of giants has been causing a general havoc in the area. Yesterday, the dwarves that live not far here killed two of the giants and sent the third running for the hills. The dwarves seem to be more and more concerned with something that the birds are not sure what it is.
Hex is able to find some gophers that are very concerned about repairing their tunnels than have increasingly unstable, but do not have much information on anyone passing by.
Earthday, Freeday and now Starday are most of the same. The rain has stopped and most equipment has finally mostly dried out. The exception to that would be the bedrolls. They spend the warm part of the day rolled up and come out in the damp moist foggy air of the evening. Fires are back in style, as the group is able to find wood to burn. All spell casters are back at full spell capacity. The general health of the party members is trending in a positive manner.
As the party is marching on Starday and trying to make to Silver Spring, about 1:30-2:00 PM to group makes it what appears to be a roughly half-circle of stones with a 15' diameter and are each out 3.5 feet tall. Within the half circle Qleceec sees evidence that perhaps as many as nine dwarves were in this area today. There are bits of flat bread and hard meats stomped into the ground so perhaps they stopped here for a meal.
Actions?
Rolls
Re: Chapter 1: Journey through the Jotens
Qleceec
"A party of dwarves went through here recently. Maybe hunting giants?"
"A party of dwarves went through here recently. Maybe hunting giants?"
Re: Chapter 1: Journey through the Jotens
Siouxsie
The party of dwarves got turned to stone?
She goes to investigate the stones as an interesting feature.
The party of dwarves got turned to stone?
She goes to investigate the stones as an interesting feature.
Re: Chapter 1: Journey through the Jotens
Hex will remain outside the stone circle.
Raffi will check the area around the circle for any traps.
Raffi will check the area around the circle for any traps.
Greys Campaign.
- cybersavant
- Ranger Lord
- Posts: 2602
- Joined: Sun Dec 29, 2019 3:23 am
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- Contact:
Re: Chapter 1: Journey through the Jotens
Nah Olos will walk up to, but not inside, the stone half-circle to examine them.
how many stones?
if there are any marking, try to read them (25%) 1st :
how many stones?
if there are any marking, try to read them (25%) 1st :
gaming since 1980
cybersavant.proboards.com
- = - = - = - = - = - = - = - = - = - = - = - = -
Andreas Larson; Law of the Gun <Boot Hill 3e>
Nah Olos; Earthquakes in the Jotens <AD&D 1e>
Asxerthsis ; In The Year 62,062 <SWN>
Rehtai Khtao ( Rehleh Tharee Dar ); Shadow of the Storm <Traveller MgT2e>
Carter Stone; Lore of the Plains <1e/OSRIC Weird Wester>
cybersavant.proboards.com
- = - = - = - = - = - = - = - = - = - = - = - = -
Andreas Larson; Law of the Gun <Boot Hill 3e>
Nah Olos; Earthquakes in the Jotens <AD&D 1e>
Asxerthsis ; In The Year 62,062 <SWN>
Rehtai Khtao ( Rehleh Tharee Dar ); Shadow of the Storm <Traveller MgT2e>
Carter Stone; Lore of the Plains <1e/OSRIC Weird Wester>