In the Jotens - Post Hobgoblin Conflict
Waterday, 12th day of Planting, 597
7th day since leaving Loftwick
Qleceec (AC 1, HP 22/63)
Androgost (AC -6, HP 30/65, Armor 23/26)
Nah Olos (AC 4, HP 18/53)
Siouxsie (AC 2, HP 32/48)
Garrant (AC 8, HP 25/50)
Hex (AC 0, HP 22/27, Armor 5/8)
Raffi (AC 6, HP 20/21)
Boff (AC 5, HP 29/61)
Frannie (AC 4, HP 8/26)
The light misting is no match for the mighty spell of Siouxsie, be she wills the sizzling
Wall of Fire to end with all of the hobgoblins in the area dead.
Qleceec searches the hobgoblin archers for arrows and is able to find a total of 41 decent arrows, but the hobgoblin arrow quivers are smaller and only hold 10 arrows each. Raffi expresses interest in a short bow and helps Qleceec collecting the forementioned 41 arrows and find a short bow if he wishes to take one.
Androgst suggests that brief respite on the southern cliff could allow the group to see the road and rest up.
There was some discussion on transporting the ballista. I look for a creative PC to tell me how you are going to transport this ballista. The wagon trap is a wagon that has been sawed down the middle (front half and back half) so that it could be moved to expose the ballista. Even if you can somehow repair this wagon the group has no horses to pull the wagon. I need a practical idea on how to transport it if that is the desire.
Hex suggests destroying the ballista and to find a more secure place to rest.
There was some additional discussion of perhaps sending Siouxsie to scout the Hobgoblin "camp" perhaps in the form of a bird and some possible tactics that could be used. There was question of how many hobgoblins,
How many of you are really in your tribe? - "Over Two hundred, including the younglings." was answered from the results of Hex's spellcraft
Garrant suggests that there be some talk of healing.
Roll