Adventure 2.0
Re: Adventure 2.0
seems like whatever tech they use leaves an ozone effect behind ,maybe they were looking for a certain individual, but which one, daz can you bring up a passengers list maybe someone will catch our eye.
Re: Adventure 2.0
If Daz shows him how, Rick will call the Wayward Drifter and report what they have found so far aboard the Galactic Queen, including the video of the attack and a description of the attackers.
Re: Adventure 2.0
Daz will assist Rick in making the report. So after looking over the footage, all we find is that they blink in, kill everyone, then blink out? So they're not taking anything?
Re: Adventure 2.0
Is the system this ship is currently in inhabited?
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- Ranger Knight
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- Ranger Knight
- Posts: 1066
- Joined: Sat Oct 05, 2019 4:19 am
Re: Adventure 2.0
I think next thing to do is let the Wayward Drifter know what we've discovered. After that Daz will do her best to look for anything we can find to identify and trace the alien attackers.
Re: Adventure 2.0
Are there any stellar bodies nearby That a ship could hide behind, like a moon or asteroid field?
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- Ranger Knight
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Re: Adventure 2.0
The nearest planetary body is planet number 7; a gas giant with numerous moons.
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- Ranger Knight
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Re: Adventure 2.0
There is no record of this race existing in UPF records. As for tracing, you have no clue how to trace them.
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- Ranger Knight
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Re: Adventure 2.0
Daz Intuition roll [1d100]=36
Daz, you do remember seeing something odd when you were looking over the attackers information. When you were looking over the instruments repeaters, you remember seeing a radar contact that was holding position about 80,000 kilometers away, but never got any closer. After the attack, it moved away rapidly.
Daz, you do remember seeing something odd when you were looking over the attackers information. When you were looking over the instruments repeaters, you remember seeing a radar contact that was holding position about 80,000 kilometers away, but never got any closer. After the attack, it moved away rapidly.
Re: Adventure 2.0
What direction did our mystery ship move off in?
Re: Adventure 2.0
Daz will try to collect any data related to this vessel. When you say rapidly was that a jump or just full impulse power?Harpoonrgm84a wrote: ↑Sun May 23, 2021 8:47 pm Daz Intuition roll [1d100]=36
Daz, you do remember seeing something odd when you were looking over the attackers information. When you were looking over the instruments repeaters, you remember seeing a radar contact that was holding position about 80,000 kilometers away, but never got any closer. After the attack, it moved away rapidly.
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- Ranger Knight
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- Ranger Knight
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Re: Adventure 2.0
It moved off on thrusters at space normal speed.mghaught wrote: ↑Tue May 25, 2021 9:27 pmDaz will try to collect any data related to this vessel. When you say rapidly was that a jump or just full impulse power?Harpoonrgm84a wrote: ↑Sun May 23, 2021 8:47 pm Daz Intuition roll [1d100]=36
Daz, you do remember seeing something odd when you were looking over the attackers information. When you were looking over the instruments repeaters, you remember seeing a radar contact that was holding position about 80,000 kilometers away, but never got any closer. After the attack, it moved away rapidly.
Re: Adventure 2.0
Daz will notate anything they've learned about the attackers. Seems like next step is to contact our ship and share what we know.
Re: Adventure 2.0
T'prin will try to figure out what jump destinations would be along the path the mystery ship flew off on
Re: Adventure 2.0
Rick will begin searching the rest of the ship.
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- Ranger Knight
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- Ranger Knight
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Re: Adventure 2.0
T'prin looks at a map of frontier space, but without skill in astrogation, all he gathers is that the ship was moving in the general direction of the "eastern" part of the frontier.