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Re: OOC III
Posted: Fri Oct 30, 2015 2:01 pm
by Alethan
OK. TC, lead us off with a post outlining your plan and we'll follow with everyone going in one of the two entrances. I think we should cover both, just so they can't leave through one.
Re: OOC III
Posted: Mon Nov 02, 2015 12:25 pm
by onlyme
Fulp will go along with using Sarsha as bait to draw them out. If the plan is to go into the cavern... Fulp will exit to town to recruit for recovery purposes...
We just do not have the firepower to attempt anything in there currently.
Re: OOC III
Posted: Sat Nov 07, 2015 7:12 pm
by tooleychris
Through a gap in the boulders just outside the exit, Fulp spies their halfling companion running a full speed in their direction "Here they come!" he shouts.
Halfling running at full speed...eh...we got time.

Re: OOC III
Posted: Sun Nov 08, 2015 3:33 am
by dmw71
tooleychris wrote:Halfling running at full speed...eh...we got time.

Hahahaha
Re: OOC III
Posted: Sun Nov 08, 2015 4:20 pm
by dmw71
Still need updates for the following:
Ciar
Sylvan
Leliana
Grim
Re: OOC III
Posted: Tue Nov 10, 2015 9:58 pm
by dmw71
I'll try, but most likely won't be able to update tonight.
Re: OOC III
Posted: Wed Nov 11, 2015 4:15 pm
by OGRE MAGE
Oops, I thought Syl was sarcastically referring to the kobolds being "good shots" not Sparrow. I will amend in my next post. 
Re: OOC III
Posted: Sat Nov 21, 2015 7:42 am
by FantasyChic
Let's wrap this up nicely with a bow soon, ok? Kind of bleeding out there and one nice hit and I'll be kaput and I just got into this game and I kinda like you all so, not really looking to be killed off just yet

Re: OOC III
Posted: Tue Nov 24, 2015 2:36 am
by dmw71
I'm having major issues with my real job, and will likely be working on them for several more hours yet tonight. There is a very good chance I will not be able to update tonight. I might, but it's not looking good.
Re: OOC III
Posted: Tue Nov 24, 2015 3:51 am
by tooleychris
The entertainment of strangers or source of income/food/shelter...
WHERE ARE YOUR PRIORITIES??
Re: OOC III
Posted: Tue Nov 24, 2015 4:43 am
by FantasyChic
I know right? It's almost as if you aren't home, on the computer, on the website, clicking refresh over and over again to see if a new post has arrived, only leaving to relieve yourself while you eat puffy cheetos and drink Dr. Pepper.
I mean...I mean...*cries*
Re: OOC III
Posted: Wed Nov 25, 2015 4:50 am
by dmw71
tooleychris wrote:WHERE ARE YOUR PRIORITIES??
Ha! Nice.
I wasn't planning on posting an update tonight (as it's relatively late already, and I haven't even read any of updates made in the last day and a half), but I might try. If not, I will definitely post during the day tomorrow since I'll be working from home and expect to have a lighter than normal workload.
After that, I probably won't really push the action along again until next week. Since I have a meeting for my kids' school on Monday night, I wouldn't expect this game to resume in earnest until next Tuesday (12/01).
Re: OOC III
Posted: Wed Nov 25, 2015 5:44 am
by dmw71
Definitely tomorrow.
Re: OOC III
Posted: Wed Nov 25, 2015 3:04 pm
by Alethan
dmw71 wrote:Definitely tomorrow.
You posted that at 12:44 a.m. Do you mean Wednesday tomorrow or Thursday tomorrow?
Re: OOC III
Posted: Wed Nov 25, 2015 8:56 pm
by dmw71
Alethan wrote:You posted that at 12:44 a.m. Do you mean Wednesday tomorrow or Thursday tomorrow?
I'm about to catch up on the rest of the private stuff I haven't yet, then work on the update for posting later today.
Re: OOC III
Posted: Tue Dec 01, 2015 6:26 pm
by dmw71
I wasn't able to log in at all yesterday, and only sparingly over the break, so I have a lot of catching up to do.
I will do my best to update the game again tonight, but there's a chance I may not get to it until tomorrow.
Re: OOC II
Posted: Wed Dec 02, 2015 9:13 am
by saalaria
Sorry guys been laid low sick, but have now updated
*cool - I haven't missed anything!
Re: OOC II
Posted: Thu Dec 03, 2015 3:44 am
by dmw71
saalaria wrote:Sorry guys been laid low sick, but have now updated
*cool - I haven't missed anything!
Hope you're feeling better, man.
(And it's good to know you consider taking on waves of kobolds, 20 in number, is "nothing.") 
Re: OOC III
Posted: Thu Dec 03, 2015 1:05 pm
by onlyme
dmw71 wrote:OGRE MAGE wrote:I really dig the new status system. I think it helps a lot.
Cool. I should have been doing it all along.
I'm not sure if I'm still 100% sold on the 25/50/75/100 scale I'm using for now, but we'll see. I can't help but wonder if the extra step in a 20/40/60/80/100 progression would be better?
I think 25% ranges are sufficient. Any more detailed, and we move closer to just showing actual HP values. This at least shows who is wobbly, and who is merely scratched..
Re: OOC III
Posted: Thu Dec 03, 2015 3:31 pm
by AleBelly
I like it the way it is. I use an injury status in my game too, though it's slightly different. I think it helps without being too exact.