Ch. 6: One More Time Around
- GreyWolfVT
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Re: Ch. 6: One More Time Around
Odilo "Skarlos hurry up with the spell wont you?" the mage says in a rather impatient tone. "Before we all float to the ceiling please."
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: Ch. 6: One More Time Around
Finally realizing that things are not improving, Skarlos bows his head, clasps his holy symbol and intones the words to Dispel Magic to try to free McCloud from his predicament.
Re: Ch. 6: One More Time Around
McCloud will clasp the rope with both hands and say a big "Amen" with Skarlos
- GreyWolfVT
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Re: Ch. 6: One More Time Around
Odilo "Mystra help us." the wizard whispers.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: Ch. 6: One More Time Around
McCloud holds tight to Odilo's rope. Skarlos bows his head, clasps his holy symbol, and prays for the magic of McCloud's predicament to be dispelled.
When the spell is completed, McCloud finds himself holding on the rope to keep from falling to the floor instead of falling to the ceiling.
Status: Quinn (B13(F7/T8)): 63/78; Urdak (Dwarf F10): 54/75; McCloud (F6/MU6/T10): 40/40; Odilo (M11): 42/44; Skarlos (C10): 51/56
Effects: Wall of Force (Odilo): 12 rounds
When the spell is completed, McCloud finds himself holding on the rope to keep from falling to the floor instead of falling to the ceiling.
Status: Quinn (B13(F7/T8)): 63/78; Urdak (Dwarf F10): 54/75; McCloud (F6/MU6/T10): 40/40; Odilo (M11): 42/44; Skarlos (C10): 51/56
Effects: Wall of Force (Odilo): 12 rounds
Re: Ch. 6: One More Time Around
"Praise be..err Pelor, hmm Heironous, surely not Vecna? ", MCloud thanks Skarlos and his deity not being too sure which one it is. Being much more careful with the pillars, McCloud will venture to the throne secret door.
- GreyWolfVT
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Re: Ch. 6: One More Time Around
Odilo "Alright I may have to leave my non magical rope here don't wish to touch the pillars and end up repeating this last adventure."
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: Ch. 6: One More Time Around
The Dwarf shakes his head, glad this floating tomfoolery is finished.
Re: Ch. 6: One More Time Around
Quinn exits the pillared hall, using the passage behind (underneath?) the throne.
Re: Ch. 6: One More Time Around
With McCloud firmly on the ground, you go back through the secret door under the throne and through the passage beyond. The mithril doors are gone, presumably waiting for you outside the tomb. Beyond is the room where you freed an Efreet, with the large sarcophagus and iron statutes. A hole beyond one of the statues leads to a corridor, beyond which is a lock you have yet to find a way to open...
Status: Quinn (B13(F7/T8)): 63/78; Urdak (Dwarf F10): 54/75; McCloud (F6/MU6/T10): 40/40; Odilo (M11): 42/44; Skarlos (C10): 51/56
Effects: None
Status: Quinn (B13(F7/T8)): 63/78; Urdak (Dwarf F10): 54/75; McCloud (F6/MU6/T10): 40/40; Odilo (M11): 42/44; Skarlos (C10): 51/56
Effects: None
Re: Ch. 6: One More Time Around
McCloud searches his sporran for the bronze key and the dusty remains of the gold one."anyone cast any knowledge spells, like what should we do do next?" McCloud asks.
- GreyWolfVT
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Re: Ch. 6: One More Time Around
Odilo not remembering if he had done so the last time will use his want of detect magic on the statues.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: Ch. 6: One More Time Around
No magic on the statues.
Mark off one charge, please.
Mark off one charge, please.
- GreyWolfVT
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Re: Ch. 6: One More Time Around
Odilo sighs "Well the statues are just statues. They emanate no magic at all. But they very well could have some other purpose." one less banana to tally. 9/12 charges remain.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: Ch. 6: One More Time Around
Urdak suddenly realizes he's been injured! Takes a while for his brain to process all this information. He downs 1 potion of Extra-Healing.
Marked off PC sheet.
Marked off PC sheet.
Re: Ch. 6: One More Time Around
Isnt there another door to try too? Next to the one-way one? I think we exhausted all keys on the hole in the floor. No one hs Knock memorised do they? Would it even work on a key hole?
- GreyWolfVT
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Re: Ch. 6: One More Time Around
I failed on my attempt to learn that spell all i can do is lock stuff with wizard lock.saalaria wrote:Isnt there another door to try too? Next to the one-way one? I think we exhausted all keys on the hole in the floor. No one hs Knock memorised do they? Would it even work on a key hole?
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: Ch. 6: One More Time Around
Urdak's body eventually communicates with his brain—not an easy thing for it to do, given the amount of processing power we're talking about here. He realizes he's injured, and that he has a potion made to help people who are injured. Drinking the potion, he feels almost good as new (+20 HP).
Reviewing your options, you realize that there are at least three possible avenues of further exploration. In the 10x20 room, there's the lock you have not been able to open yet. A bit past that room, there is a door next to the door that lead you around in a circle. And there is an unopened door on the opposite side of the 10x10 room past the north wall of the pillared throne room.
Or maybe the way to Acererak is through the green demon faces?
Status: Quinn (B13(F7/T8)): 63/78; Urdak (Dwarf F10): 74/75; McCloud (F6/MU6/T10): 40/40; Odilo (M11): 42/44; Skarlos (C10): 51/56
Effects: None
Reviewing your options, you realize that there are at least three possible avenues of further exploration. In the 10x20 room, there's the lock you have not been able to open yet. A bit past that room, there is a door next to the door that lead you around in a circle. And there is an unopened door on the opposite side of the 10x10 room past the north wall of the pillared throne room.
Or maybe the way to Acererak is through the green demon faces?
Status: Quinn (B13(F7/T8)): 63/78; Urdak (Dwarf F10): 74/75; McCloud (F6/MU6/T10): 40/40; Odilo (M11): 42/44; Skarlos (C10): 51/56
Effects: None
- GreyWolfVT
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Re: Ch. 6: One More Time Around
Odilo "Lets check the door on the other end of this room. I believe it is the only one we never checked earlier."
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: Ch. 6: One More Time Around
"Good idea Odilo. Can you check for traps first?"
Skarlos looks at McCloud.
Skarlos looks at McCloud.