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Re: OOC Chat
Posted: Wed Sep 04, 2013 3:04 pm
by MrHemlocks
If you can get this game up and running again...count me in)
Re: OOC Chat
Posted: Wed Sep 04, 2013 3:09 pm
by Alethan
The game is now under Grognardsw's control.
Have at it, gentlemen!
Re: OOC Chat
Posted: Wed Sep 04, 2013 4:15 pm
by Grognardsw
New post is up in 'The Adventure Begins..." thread.
Re: OOC Chat
Posted: Fri Sep 06, 2013 5:08 am
by jdluna
What is the campaign id for this game?
Re: OOC Chat
Posted: Fri Sep 06, 2013 3:05 pm
by mordrene
im sorry, I didn't realize we had restarted
Re: OOC Chat
Posted: Fri Sep 06, 2013 4:09 pm
by Grognardsw
jdluna wrote:What is the campaign id for this game?
I don't know and given Bloodaxe did all rolls with real dice (as I will continue to do), there wasn't a need to use one. You can have your Unseen Servant character sheet without an associated campaign.
Re: OOC Chat
Posted: Wed Sep 18, 2013 12:51 am
by Grognardsw
XP has been updated in the Status thread.
Re: OOC Chat
Posted: Mon Sep 23, 2013 2:38 pm
by mordrene
sorry I didn't post this weekend. I have been fighting some food poisoning.
Re: OOC Chat
Posted: Mon Sep 23, 2013 3:32 pm
by Grognardsw
mordrene wrote:sorry I didn't post this weekend. I have been fighting some food poisoning.
No problem, hope you feel better.
Re: OOC Chat
Posted: Sat Sep 28, 2013 3:25 pm
by Grognardsw
Marching order, updated from the old. Acceptable?
Single file:
1. Niles - fighter
2. Foracor (NPC) - elf MU/F
3. Fingal - thief
4. Bayard - cleric
5. Boddin - hobbit
6. Luna - elf MU/F
7. Albertus - cleric
Double file:
1. Niles - Foracor (NPC)
2. Fingal - Bayard
3. Boddin - Luna
4. Albertus
Re: OOC Chat
Posted: Sat Sep 28, 2013 3:54 pm
by Fearghus
Looks good! As long as I am not first (unless there is loot). ;p
Re: OOC Chat
Posted: Sat Oct 12, 2013 12:52 pm
by Grognardsw
XP has been updated in the XP thread.
Re: OOC Chat
Posted: Wed Oct 16, 2013 9:22 pm
by Zhym
Is it a bit ridiculous for me to think that that the Labyrinth Lord halfling pretty much stinks? It's basically a fighter with worse hit points in exchange for a boost to hiding (which is rarely useful), a bonus to missile weapons (which is only really useful if you can keep the rest of the party out of melee), and a +1 to initiative if alone or in a party only of halflings (like that ever happens).
Elves get spells. Dwarves get magic resistance and fighter-like HP. But I'm starting to wonder why anyone would choose to play a halfling in a typical campaign.
If I were house-ruling this, I'd give halflings a subset of thief skills the way elves get some MU skills.
Re: OOC Chat
Posted: Wed Oct 16, 2013 10:28 pm
by Bloodaxe
You cant compare the Halfling to an Elf. An Elf pays double the XP to raise a level. Halflings have the same saving throws as Dwarves.
(Basic LL ) Halflings also get a +2AC vs creatures larger than man-sized. ( a lot - Bugbears, Ogres, etc,etc)
But I do actually agree with you- Halflings are pretty weak. I have a house rule that Halflings get " Luck" , an idea from The hobbit & LOTR.
Re: OOC Chat
Posted: Wed Oct 23, 2013 12:19 pm
by Grognardsw
MrHemlocks wrote:***Albertus, Cleric, Old Tree***
ooc...So how many characters are in our group now? Kind of lost count. Do we have any NPCs still with us also?
The same adventurers...
Niles - fighter: 3/7 (from assassin bug)
Foracor (NPC) - elf MU/F: 6/6
Fingal - thief: 3/5 (from assassin bug)
Bayard - cleric: 5/8 (from assassin bug)
Boddin - hobbit: 4/5 (from Stirge)
Luna - elf MU/F: 4/6 (from assassin bug)
Albertus - cleric: 6/6
Re: OOC Chat
Posted: Tue Nov 05, 2013 4:14 pm
by Grognardsw
To reflect the assassin bug battle, your overall successful wilderness and tower explorations from start to this point, and move the campaign forward a notch, there is a chunk of XP rewarded. Those here since day one may gain a level, others are close. Percentage bonuses for high ability scores are already counted in these figures.
Niles: +900, totaling 1550, close to level two but fighters progress slower
Albertus: +1,000, totaling 1650, level 2, additional 3 HP, get another 1st level spell slot
Bayard: +950, totaling 1665, level 2, additional 5 HP, get another 1st level spell slot
Fingal: +950, totaling 1633, level 2, additional 3 HP, improvement in thief skills
Boddin: +700, totaling 1300, came in later to campaign
Luna: +400, totaling 700, came in later to campaign
XP will continue to be rewarded for “role playing” type posts and more frequent postings.
What is feedback thus far on the campaign? Want more or less of a certain thing? Do you want to take over rolling your own dice, or leave as is?
Re: OOC Chat
Posted: Tue Nov 05, 2013 8:24 pm
by NJWilliam
Do the additional HP include Con bonuses?
I prefer rolling my own dice, but I'm good either way.
Enjoying the campaign quite a bit, so far. Nothing really I would say to add in particular. Great job!
Re: OOC Chat
Posted: Wed Nov 06, 2013 1:05 am
by Grognardsw
NJWilliam wrote:Do the additional HP include Con bonuses?
I prefer rolling my own dice, but I'm good either way.
Enjoying the campaign quite a bit, so far. Nothing really I would say to add in particular. Great job!
Yes, Con is included. We'll see what others say on dice rolling. Thanks.
Re: OOC Chat
Posted: Wed Nov 06, 2013 3:39 am
by Zhym
I've discovered that I much prefer rolling my own dice in pbp.
Re: OOC Chat
Posted: Wed Nov 06, 2013 3:22 pm
by mordrene
I need to apologize to everyone. I have been very sporatic on keeping up with this game. its not fair to the rest of you. I am having marital issues and while I don't need to air out my laundry here, I am distracted by life. let me know if its ok to keep being sporatic.
again im sorry.