Law of the Gun OOC

jemmus
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jemmus
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Re: Law of the Gun OOC

#581 Post by jemmus »

Happy Thanksgiving everybody!
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Rex
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Re: Law of the Gun OOC

#582 Post by Rex »

I am heading into the woods for the next week+, should be back posting regularly late December 8th or on the 9th. I might check in on a re-supply day but no guarantee. Please NPC my character(s) in the mean time.

Have a great week everyone!
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Re: Law of the Gun OOC

#583 Post by Thumper »

Have fun in the sticks. Deer hunting?
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Re: Law of the Gun OOC

#584 Post by Rex »

Thanks! Yes deer hunting and camping in the northern Adirondacks. We got about 8" of new snow. Would have been perfect except we had crazy high winds for most of the week.
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Re: Law of the Gun OOC

#585 Post by jemmus »

Nimitz in the "Strange Pursuit" thread might be World War II Admiral Chester Nimitz's ancestor. Nimitz was from Fredericksburg, and there's a Nimitz museum there now. During the war with sugar and other shortage items (maybe coffee also?) were rationed, a plane would fly over the town and quietly drop parachutes with crates of rationed stuff....
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Big Shiny Island (AD&D 1E) - Theo, unappealing human ranger
Horror at Briargate (AD&D 1E) - Faron, droll human thief
Lost City of Eternity (AD&D 1E) - Torix, proud Pictish barbarian
Ghostal (Dungeon Goons) - Delx, canny musical wanderer
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Re: Law of the Gun OOC

#586 Post by Thumper »

Rex wrote: Tue Dec 10, 2024 12:43 am Thanks! Yes deer hunting and camping in the northern Adirondacks. We got about 8" of new snow. Would have been perfect except we had crazy high winds for most of the week.
Bag anything?
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Re: Law of the Gun OOC

#587 Post by Rex »

Thumper wrote: Sun Dec 15, 2024 11:49 pm
Rex wrote: Tue Dec 10, 2024 12:43 am Thanks! Yes deer hunting and camping in the northern Adirondacks. We got about 8" of new snow. Would have been perfect except we had crazy high winds for most of the week.
Bag anything?
Not in my most recent hunt, but a spike horn in early muzzleloader.
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Re: Law of the Gun OOC

#588 Post by Thumper »

Ooh, tender meat. Well done!
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Re: Law of the Gun OOC

#589 Post by Rex »

All meat is good meat. :biggrin:
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Re: Law of the Gun OOC

#590 Post by jemmus »

:)
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Big Shiny Island (AD&D 1E) - Theo, unappealing human ranger
Horror at Briargate (AD&D 1E) - Faron, droll human thief
Lost City of Eternity (AD&D 1E) - Torix, proud Pictish barbarian
Ghostal (Dungeon Goons) - Delx, canny musical wanderer
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Re: Law of the Gun OOC

#591 Post by Thumper »

jemmus wrote: Sun Dec 15, 2024 10:57 pm Nimitz in the "Strange Pursuit" thread might be World War II Admiral Chester Nimitz's ancestor. Nimitz was from Fredericksburg, and there's a Nimitz museum there now. During the war with sugar and other shortage items (maybe coffee also?) were rationed, a plane would fly over the town and quietly drop parachutes with crates of rationed stuff....
I was wondering about about your inspiration for that name and Fredricksburg.

That's funny about the sugar/coffee bomber.
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Re: Law of the Gun OOC

#592 Post by redwarrior »

William will claim one of the Colt SAAs as his backup gun.
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Re: Law of the Gun OOC

#593 Post by Thumper »

DT will ask for the Henry Rifle and all its compatible ammo (how many rounds is that? In return he’d offer his Lever Action Carbine and it’s 56 rounds to the sell pile.

He’ll also ask to temporarily hang on to one of Colt Single-action revolvers as a backup weapon until they get to Austin or wherever they will attempt the weapons sale.
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Re: Law of the Gun OOC

#594 Post by jemmus »

Thumper wrote: Thu Dec 19, 2024 2:04 am DT will ask for the Henry Rifle and all its compatible ammo (how many rounds is that? In return he’d offer his Lever Action Carbine and it’s 56 rounds to the sell pile.

He’ll also ask to hang on to one of Colt Single-action revolvers as a backup weapon until they get to Austin or wherever they will attempt the weapons sale.
Boot Hill doesn't break ammo down beyond the categories of Pistol, Rifle, and Shotgun. But we can do that for a "Survival/Realism mode" game if you guys would like. I posted in the House Rules thread about that.
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PCs
Big Shiny Island (AD&D 1E) - Theo, unappealing human ranger
Horror at Briargate (AD&D 1E) - Faron, droll human thief
Lost City of Eternity (AD&D 1E) - Torix, proud Pictish barbarian
Ghostal (Dungeon Goons) - Delx, canny musical wanderer
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jemmus
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Re: Law of the Gun OOC

#595 Post by jemmus »

Shepherd Gang loot

1 Colt double action revolver
6 Colt single action revolvers - 1 taken by William, 1 by DT. 4 remaining
8 cap and ball revolvers
1 Winchester lever action carbine
1 lever action rifle (DT traded it in exchange for the Henry rifle)
1 Henry lever action rifle - taken by DT. 0 remaining.
1 single barreled shotgun - taken by Doos, 0 remaining.
= 46 lbs. weight

4 saddles
4 bridles

120 rounds rifle
56 rounds rifle (from DT's lever action trade-in)
22 rounds shotgun - taken by Doos (GM assumes)
140 rounds pistol
Thumper wrote: Sun Dec 22, 2024 7:28 am Of the 260 Rifle and Pistol ammo from the loot pile, DT would ask for a proportional share (52 rounds: 24 rifle & 28 pistol). From those, he'd select all .44 rounds since his newly acquired Henry rifle and his revolvers all use .44.
All PCs take 24 rifle and 28 pistol rounds.

4 2 excellent horses - One exchanged by Doos for his own excellent horse. One taken by Andreas. One taken by Charlie. Doos's former horse and one more excellent horse remain.
2 3 good horses - Charlie put one into the pool in exchange for an excellent horse.
1 fair horse - Andreas put it into the pool in exchange for an excellent horse.

A mama dog, 3 half-grown dogs


Taken by Wells Fargo
$422.47 in bills and coins
$225 in bank notes

Watches - approximately $50 value
1 gold
1 silver
4 brass

10 gold or silver rings - approximately $100

Brooches, necklaces, earrings, tortoise shell combs - approximately $20

Walnut cane with ivory rooster head -approximately $5

6 clasp knives

9 suitcases
2 broken Wells Fargo boxes
21 sets men’s clothing
5 pairs shoes and boots
13 dresses
12 men’s and women’s hats
Last edited by jemmus on Thu Apr 03, 2025 12:07 am, edited 7 times in total.
PCs
PCs
Big Shiny Island (AD&D 1E) - Theo, unappealing human ranger
Horror at Briargate (AD&D 1E) - Faron, droll human thief
Lost City of Eternity (AD&D 1E) - Torix, proud Pictish barbarian
Ghostal (Dungeon Goons) - Delx, canny musical wanderer
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Re: Law of the Gun OOC

#596 Post by ateno »

I would like to say that we might want to fight for the cash, right?

Doos thinks we have a good case to keep it.

GM: what do you think?

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Re: Law of the Gun OOC

#597 Post by jemmus »

With his Law skill, Doos knows that generally in Texas the cash is the property of the original owners. But how much of it was originally owned by Wells Fargo or its passengers? And how much was owned by the robbers-rustlers (however they came by it)? It's kind of a moot question, because the group does have a claim to either. But you could argue that it does in court. With a good Law rolls by Doos and/or William (and/or a hired lawyer), you might win.
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PCs
Big Shiny Island (AD&D 1E) - Theo, unappealing human ranger
Horror at Briargate (AD&D 1E) - Faron, droll human thief
Lost City of Eternity (AD&D 1E) - Torix, proud Pictish barbarian
Ghostal (Dungeon Goons) - Delx, canny musical wanderer
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Re: Law of the Gun OOC

#598 Post by ateno »

We can RP that separately if you wish.
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Re: Law of the Gun OOC

#599 Post by cybersavant »

is a single action revolver better than a double action?

if so, Andreas would like one as part of his share of the loot/reward
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Re: Law of the Gun OOC

#600 Post by Thumper »

cybersavant wrote: Fri Dec 20, 2024 7:00 am is a single action revolver better than a double action?

if so, Andreas would like one as part of his share of the loot/reward
SAR is slightly faster in a gun battle/shootout (fast vs average…in getting the first shot off) and can be fired repeatedly at a faster rate by “fanning the hammer”

They are less “Hammer safe” in reality, but that really doesn’t count in n these rules as written.
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