Lost
Re: Lost
Algrim and Ingram move south. They find 2 doors. The bed frames are in poor shape but at one point would have been very nice. Most likely for someone high ranking since everyone else was clearly just using bedrolls on a stone floor. You also find 2 doors and the passage continues NE. The doors do not have locks on them.
Re: Lost
The door is designed to be barred from the inside and would have been very difficult to force without tools. The Khuzdul sized double bed is very ornate and has stood the test of time very well. Ingram notes the room is very ornate, clearly someone important stayed here. Algrim notes this was clearly the King of Kiraz's bedroom when staying here. He is looking on the Royal bedchamber of one of the most famous Khuzdul to have ever lived.
- GreyWolfVT
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Re: Lost
Algrim takes a moment to take it all in. Admiring the room. Then once his start struck mind remembers where he is and what is going on he starts searching the room respectfully.
if a roll is needed Non-Combat Skill Roll [1d100]=43
if a roll is needed Non-Combat Skill Roll [1d100]=43
Last edited by GreyWolfVT on Mon Jul 15, 2024 2:00 am, edited 1 time in total.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: Lost
In the NW corner of the room Algrim finds a secret door leading to a passage. The passage has one door off it and the back of another obviously secret door at the end of the passage.
Ingram finds what appears to be a bronze skinning knife, wrapped in silk inside one of the alcoves.
Ingram finds what appears to be a bronze skinning knife, wrapped in silk inside one of the alcoves.
- GreyWolfVT
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Re: Lost
Algrim follows Ingram but gives him space to listen.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: Lost
Ingram is fairly certain he can faintly hear running water on the other side of the door. After pressing his ear to the stone door he thinks it may be slightly warmer than he would expect.
Algrim notes the southern door in the passage does not have a lock.
Beryl notes that this passage is entirely Khuzan made, not in anyway natural.
Murgar plays the flute. Nothing unexpected seems to happen.
Arngeir is feeling more rested. (half of his fatigue is recovered)
Lharzin remains in the great hall. She senses something, perhaps the weight of so many years unused, perhaps something else. She feels like she must learn something here, but what?
Algrim notes the southern door in the passage does not have a lock.
Beryl notes that this passage is entirely Khuzan made, not in anyway natural.
Murgar plays the flute. Nothing unexpected seems to happen.
Arngeir is feeling more rested. (half of his fatigue is recovered)
Lharzin remains in the great hall. She senses something, perhaps the weight of so many years unused, perhaps something else. She feels like she must learn something here, but what?
- GreyWolfVT
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Re: Lost
Algrim tries to open the door with no lock after noting the lack of a lock on the southern door.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: Lost
Algrim opens the door. Even after 500+ years it remains intact, if not great shape. Before him is what appears to be a store room of sorts. There are 3 crates to his right and 4 stone chests in front and to his left. The crates are in poor shape, but the chests are still as good as new. The chests also have metal locks on them.
Re: Lost
Marginal failure, 3 fatigue points.
Lharzin attempts to reach out to the stone, but is refuses to talk for now. She is feeling the strain of the attempt.
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Re: Lost
Algrim starts working on the chests to see if they are locked if so he will attempt to unlock them using his skills.
I figure 4 chests 4 rolls
Non-Combat Skill Roll [1d100]=74
Non-Combat Skill Roll [1d100]=39
Non-Combat Skill Roll [1d100]=7
Non-Combat Skill Roll [1d100]=27
I figure 4 chests 4 rolls
Non-Combat Skill Roll [1d100]=74
Non-Combat Skill Roll [1d100]=39
Non-Combat Skill Roll [1d100]=7
Non-Combat Skill Roll [1d100]=27
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: Lost
Sorry I thought I included names when I did the list of stuff found. Some of that was your searching.Marullus wrote: ↑Mon Jul 22, 2024 12:04 amBut do I have any mundane success for all the searching and puzzling?
Your knowledge of Kiraz's history tells you that this is "the" royal lodge, although the king probably used different ones this was his personal one. This would have been where the king was when Lothrim attacked and captured Kiraz. Returning from here only to find the vast majority of the women and children slain. The king and several other prominent Khuzdul of Kiraz never made it to Azadmere and what happened to them is unknown. This place may hold secrets yet undiscovered.