It has been 36 days since you left Hagalton to explore Motter’s territory. Much has changed.
Hagalton Map
More ramshackle buildings have gone up since your departure. The promises of the Gam’A Zone have reached the hinterlands, drawing more to the area. More patrons means more business.
An ancient conveyance, excavated by a group of adventurers, serves as the centerpiece for a new tavern and provides inspiration for would-be explorers.
The Corpus Coyote Clans have set up a large camp to the west of Hagalton. They are preparing for an organized trek into the Zone. Their presence is causing agitation and conflict with the residents and guests of Hagalton.
You have received 1,600gp total for the items below:
(2) Motivator Units
(11) Relay branches
(3) Communication roots
(2) Intellect aorgans (Artificial organ)
(19) Circulatory branches
(17) Energy Pods
You have concluded that the dangers of Motter’s territory outweigh the rewards. A return to the tunnel system discovered in the north of the Gam’A Zone has been deemed a better option. After rest and recovery, you will make your way there.
OOC: Denslow, Silvestri and Kurot have advanced to Level 5. They may try to improve their Passive Mutations.
Action Details:
Actions?
Hit Points [Luck Point Recovery - 17D]:
Denslow – 42/42 [16/16]
Silvestri – 60/60 [12/14]
Kurot – 50/50 [10/15]
Max – 28/28 [6/15]
Anton – 43/43 [11/11]
Saiph – 25/25 [7/11]
Podo – 63/63 [14/14]
Urlando – 75/75 [13/17]