(Sazqelimqariepr) Cybersavant's Character Notes

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(Sazqelimqariepr) Cybersavant's Character Notes

#1 Post by BackworldTraveller »

Character Basics
Genetics
Zhodani Human
Gender
Male
Homeworld
Ants/Ziafrplians 2938.
B0009BD–C As, Hi, In Na, Va, Pz
36 jumps from Talon
Birthday
(018-1103)6, Atrint, 3463
Age
34
Move per minor action
4
Accurate as at
365-1137

Attributes
AttributeRolledAdjustedCurrentCurrent DM
STR
8
9
9
+1
DEX
10
10
10
+1
END
5
5
5
-1
INT
6
6
6
0
EDU
9
9
9
+1
SOC
10
10
10
+1
CHA3-1
SAN
1
5
5
-1
LCK
3
9
9
+1
PSI
12
14
4
-1

Skills & Talents
SkillDM
Art
0
Athletics
0
Athletics(DEX)
+1
Carouse
0
Diplomat
0
Electronics
0
Electronics(Computers)
+1
Gun Combat
0
Gun Combat(Energy)
+1
Gunnery
0
Gunnery(Screens)
+1
Jack-of-All-Trades
+1
Language(Aekhu)
+1
Language(Trokh)
0
Language(Zdetl)
+2
Melee
0
Melee(Unarmed)
+1
Persuade
0
Science
0
Science(Psionics)
+1
Stealth
+1
Steward
0
Streetwise
0
Vacc Suit
+1
TalentDM
Clairvoyance
0
Telepathy
+1
Telekinesis
+1

Running Totals [hr]
Fatigue
0
Radiation Exposure (RADS)
0
Cumulative Cold Sleep (Days)
0
Ageing DM
-4
Total Skills
35
Skills Limit
45
Thequzdievl Challenges Won
2/3
Experience
0
Clairvoyance
Skill Default
-2

Traits
TraitDM
Initiative+1

Characteristics
Characteristic
Psionic
Paranoia
Melee Damage [1d6]

Associations
Category
Associate
Network(Diplomatic):+0UFA Diplomats and Government Officials
RivalEntertainer from 1125*
AllyIineznozatl. Romantic Partner from 1126-1131*
EnemyVargr Slave Owner on Faraway
ContactFellow Slave/Escapee. Hiding out on Mikesh.
ColleagueYeelau
ColleagueDenghez
*Both based in the Zhodani Consulate and thus unlikely to be found in the UFA or trailing there-from
Monies
Asset
CR
Cash
0

Other
Improvised Blade
Zhodani Noble Rank: Intendant (Dlenchiepr)
Undocumented resident of Talon, UFA
Carrier Bag
Translator (Zdetl, Aekhu)
TL-14 SuSAG Psi Helmet

Terms
TermYearsCareerEvent
1
1122-1125EntertainerForced out of Career by a Rival
2
1126-1129ThequzdievlCompeted in the Psionic Games. Moderately successful
3
1130-1133Agent/TozjabrKidnapped. Sold to Hesarus Slave Markets then to Faraway's mines
4
1134-1137Prisoner/InmateEscaped.

To Do
  • Character Complete
Last edited by BackworldTraveller on Thu Feb 02, 2023 12:53 pm, edited 5 times in total.
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cybersavant
Ranger Lord
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Re: (Sazqelimqariepr) Cybersavant's Character Notes

#2 Post by cybersavant »






gaming since 1980
cybersavant.proboards.com
- = - = - = - = - = - = - = - = - = - = - = - = -
Andreas Larson; Law of the Gun <Boot Hill 3e>
Nah Olos; Earthquakes in the Jotens <AD&D 1e>
Rorexsth; Wayfarers <Doctor Who>

DM - Wrath of the Righteous (PF1)
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cybersavant
Ranger Lord
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Posts: 2286
Joined: Sun Dec 29, 2019 3:23 am
Location: Saskatoon
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Re: (Sazqelimqariepr) Cybersavant's Character Notes

#3 Post by cybersavant »

The voice, speaking in a fine Zdetl with the accent of the Trailing border, reminds you of home and the predictability of Consulate life.
Sazqelmiqariepr, you have caused some waves by re-appearing. I would advise against attending the Trade Mission as I fear you would not last long if you did. The group you have fallen in with opposes those whom we suspect have links to those that intercepted your previous mission. If you were looking for a low profile you have not found it. Your existence, here, is now seen as a threat by the Consul General himself.

Hopefully you can stay safe. We will help if we can. Remember your training. Starport Bay 434, locker 822. Code: 19 1 26.


And with that diatribe, the phone call drops.

Finding a quiet corner to check the contents isn't easy, but is eventually managed. Inside is a set of papers made out in the name of Sazqelmiqariepr, born on Ants/Ziafrplians and declaring him to be a Zhodani Citizen of good standing; a visa for entry to the UFA stamped at Talon just yesterday; a light-weight (but non-descript) set of cloth armour akin to that used by the Tozabjr and its diplomatic protection groups; a spray-can of deodorant; a bottle of very nice wine and a small bar of 24-carat gold (250g or Cr10k) with Imperial Hallmarks.
questions :

1- did the voice sound like Iineznozatl ?
2- does the cloth armor fit under regular clothes?
3- is there a place to change clothes?

plans :

1- find place to change - wear armor under new clothes, if possible
2- put extra clothes into ruksack
3- re-contact benefactor - to say thanks, - to ask if thy knew about his being a slave, - tell them he has to repay a debt to his rescuer before he can return home
4- contact Captain Rradzoka Gora - tell him he's come into funds, but needs them converted
5- get something to change his hair color, then head out to Captain's Bars, use telepathy to find out info/ make them stop spreading the rumors
gaming since 1980
cybersavant.proboards.com
- = - = - = - = - = - = - = - = - = - = - = - = -
Andreas Larson; Law of the Gun <Boot Hill 3e>
Nah Olos; Earthquakes in the Jotens <AD&D 1e>
Rorexsth; Wayfarers <Doctor Who>

DM - Wrath of the Righteous (PF1)
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