The Tomb of Magyar Varghoulis.
More mayhem and combat to the last man standing. Another five furious rounds, ones that seem an eternity in time, ones that send men and skeletons alike into eternity. Do characters join them on such a dark, lonely journey?
While
Sigrid continues to focus on cutting back the creeping roses so that
Bharazd'had can stand and intone his continued blessing,
Moorheeth adds his mace, faith and shield to the thinning barricade of guards defending against the skeleton Legionnaires incursion.
This leaves
Vann Hector, Sir Dewey & Cosmo to battle the dread Knight,
Magyar Varghoulis.
R1: MV misses, characters miss.
R2: MV hits SD
-3hp, Cosmo hits, MV
-7hp, more necrotic vapour spurts from under his platemail armour.
R3: MV hits paladin again, a wicked blow. SD
-10hp. Vann Hector hits MV
-8hp
R4: MV misses SD. Characters all miss. With dodging, he leaps the sarcophagus to confront
Bharazd'had.
R5. MV attacks the chanting Soothsayer to eliminate the advantage he brings to the combat. He parries
Sigrid aside, coshing her with his shield and stabs
Bharazd'had,
-11hp. The lizardman crumples to the floor, bleeding out. His chant ends, your advantage gone.
Cosmo and
Vann miss with their flanking attacks,
Sir Dewey rallies a warcry and, in un-cavalier fashion, clouts
Magyar Varghoulis through from behind, hammering his flail as though winnowing chaff. The weapon's spiked heads smash through his spine and pierce out of his chest cavity, tearing open the plated armour and cleaving sternum and ribcage apart.
-7hp (giving rear attack bonus)
Black necrotic ectoplasm sprays outwards in a cloudburst, rotted innards drool, fetid lungs breath their last.
Magyar Varghoulis crumples like a sack of spilled potatoes. But of the heart, there is no last beat. Though the light fades dull in his visored helm, glinting with a last pulsating oscillation, a steadily throbbing ruby held in
Sigrid's hand now beats hastily in rhythmic fashion, mirroring a freshly defibrillatored heartbeat.
Upon the staircase,
Moorheeth rallies the men. With
Sundance anchoring beside him, they back up the Duchy militia.
R1: two skeletons cut down.
R2: another skeleton slain, one guard killed.
R3: another guard slain, skeletons take wounds but none killed.
R4: Moorheeth hits. His help sees four of the skeletons slain. Two remain of a twenty plus strong troop. They have a murderous reply. Both kill a remains guard each. The conscripts are all slain.
R5: Sundance kills a skeleton. Her longsword blade, as with the broadswords of the Duchy militia, only doing half-damage. But it is enough. A solitary one faces off against the priest who hammers it to oblivion with his last attack.
All skeletons deceased, only
Sundance and
Moorheeth live.
Health and Status:
Dread Knight: Magyar Varghoulis -58hp (deceased, ... mostly ...)
Sir Dewey: 5/19hp
Vann Hector: 2/12hp
Cosmo: 7/12hp
Sigrid: 10/10hp
Moorheeth: 2/8hp
Sundance: 1/7hp
Bharazd'had: -4/12hp.
G1: deceased.
G2: deceased.
G3: deceased.
G4: deceased.
G5: deceased.
G6: deceased.
actions everyone please.