Remind me about the chalk in your next actions. I'm assuming they'll go away, but I'll await what you decide.
It only takes a few minutes, even with Derek's intent chalking to make it to the edge of this structure.
With but your 20' of light you can make out the following. There is a 35' tall (Rosin holding up the Big Stick Light so you can just make out the top) column in front of you. At the edge of your radii you can see that there's another column to the NE and another one to the S (just a skootch east). Using his twine as a makeshift abacus, Yosef figures, that at the distance and geometrical pattern of the columns, there could be about 7 in a circle around another structure in the middle. In the middle of the supposed ring of columns, there is a structure, only about 10' from this column, that looks to be a 30' diameter dais. The dais is raised about 10' above the plateau. The column and from what you can see of the dais are plain and unmarked. On the dais you can see what looks like a big, really big, sarcophagus in the center. Twanging away on his twine, Yosef feels that it is likely about 20' long, you can tell it's about 8' wide.
You are not close enough to have anything but the column in the spells AOE, but the column radiates something of a magical trap. Bruard can tell it isn't the trigger, but it's a part of it. To get a scan of the other columns or the dais, he'd have to move closer. Essentially I've stopped you next to this column, right before entering the elf's percieved circle.
![Smile :)](./images/smilies/icon_e_smile.gif)
I can hear everyone's brain whirring now. I'll wait for everyone to chime in. Obviously how long you deliberate isn't going to affect in game spell time. And you could easily scan a good portion, if not all of this area before the spell ended. Please be specific about your actions at this point, and ToniXX if you could note how you are 'scanning' the areas that you all go. Thanks.
HPs: Jeloon - 29/29; Till - 33/36; Yosef - 8/10; Bruard - 18/19; Derek - 38/40
WIH: Till: Short Sword to wield, CHALK; Jeloon: Longsword (20' radius light), shield; Derek: Longsword (20' radius), CHALK; Yosef: Ogre Spear; Rosin: Big Stick Light (20' radius), shield; Bruard: Mace, shield
MO: 1- Jeloon & Bruard; 2 - Yosef & Derek; 3 - Till & Rosin
Consumables: Find Traps (Bruard) 20mins, 10' path; Torch - out (Rosin) 30 minutes left, 40' radius; Big Stick Light (Rosin) 80mins; Lantern - out (Till) 3 hours, 30 minutes left, 30' radius.