That's an entirely sound tactic and must surely be to your advantage.The Bindoner wrote: ↑Thu Nov 25, 2021 1:47 amSuch as: Let 'em kill each other, fewer for us to fight later? I mean, we were sort of hoping to thin them out in town so it'd be easier to hit their berms.While getting help to the club isn't immediately doable (and local merc back up is on hand: Cpls Able, baker and their oppos) a more strategic consideration of the consequences of the incident might be worthwhile...
Indeed it seems that the pirates' very nature has started the process for you.
I was idly musing whether you could predict the pirates' reaction/next move and supercharge that process to some sort of industrial level?