[OOC] Tavern Talk
Re: [OOC] Tavern Talk
We're still short several. Will post Monday. Happy New Year all!
Re: [OOC] Tavern Talk
Looks like we're moving forward again! I would like to end the game no later than 28 Jan 2021, so that gives us eight action posts. There is a major threat to the local populace that the party can resolve.
To make this easier, please do two rounds of combat in each post. If something happens that significantly alters your character's abilities, I'll get with you on resolving the issue. Spell-casting might be more difficult, so we can plan on two rounds of combat and adjust as needed.
To make this easier, please do two rounds of combat in each post. If something happens that significantly alters your character's abilities, I'll get with you on resolving the issue. Spell-casting might be more difficult, so we can plan on two rounds of combat and adjust as needed.
Re: [OOC] Tavern Talk
Given an R shape, where the right leg is the "Party Tunnel", the left leg is Orc Tunnel, where the remaining orcs went, and the Chamber is the top half-round section, "Pit". Here are the party locations I have. Please correct if I err, and ask questions as needed. I'll draft the next scene this evening (GMT -5).
Party Tunnel
Dorni
Kurzuk
Parnell
Tinwendil
Xavril
Pit
Thokk
Orc Tunnel
Party Tunnel
Dorni
Kurzuk
Parnell
Tinwendil
Xavril
Pit
Thokk
Orc Tunnel
Re: [OOC] Tavern Talk
Tinwendil, Xavril, and Parnell passed the pool and were heading into the mouth of the orc tunnel. As long as they were interrupted enroute and retreated to regroup then we're all together at the Party Tunnel.
- DexterWard
- Pathfinder
- Posts: 344
- Joined: Wed Jan 28, 2015 5:02 am
- GreyWolfVT
- Wants a special title like Scott
- Posts: 34054
- Joined: Wed Oct 30, 2013 10:02 pm
- Location: Central Vermont
- Contact:
Re: [OOC] Tavern Talk
That is also what I was aiming for.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
- cybersavant
- Ranger Lord
- Posts: 2591
- Joined: Sun Dec 29, 2019 3:23 am
- Location: Saskatoon
- Contact:
Re: [OOC] Tavern Talk
are ou using the weapon vs armor type table?
gaming since 1980
cybersavant.proboards.com
- = - = - = - = - = - = - = - = - = - = - = - = -
Andreas Larson; Law of the Gun <Boot Hill 3e>
Nah Olos; Earthquakes in the Jotens <AD&D 1e>
Asxerthsis ; In The Year 62,062 <SWN>
Rehtai Khtao ( Rehleh Tharee Dar ); Shadow of the Storm <Traveller MgT2e>
Carter Stone; Lore of the Plains <1e/OSRIC Weird Wester>
cybersavant.proboards.com
- = - = - = - = - = - = - = - = - = - = - = - = -
Andreas Larson; Law of the Gun <Boot Hill 3e>
Nah Olos; Earthquakes in the Jotens <AD&D 1e>
Asxerthsis ; In The Year 62,062 <SWN>
Rehtai Khtao ( Rehleh Tharee Dar ); Shadow of the Storm <Traveller MgT2e>
Carter Stone; Lore of the Plains <1e/OSRIC Weird Wester>
Re: [OOC] Tavern Talk
No, keeping it simple.
Re: [OOC] Tavern Talk
Of the four CLW Stephanos cast before leaving, I only found one person (Parnell) who had rolled for one of them. You might want to consider resolving that shortly. 
From the notes I have, here are the Current HP/Full HP/Character numbers.
37/45 Parnell
24/24 Xavril
16/20 Kurzuk
24/24 Tinwendil
6/13 Dorni
23/30 Thokk

From the notes I have, here are the Current HP/Full HP/Character numbers.
37/45 Parnell
24/24 Xavril
16/20 Kurzuk
24/24 Tinwendil
6/13 Dorni
23/30 Thokk
Re: [OOC] Tavern Talk
Seeking clarification
If Parnell is forward of the group then Xavril will be a bit hard pressed to protect the missileers as easily. Let me know. The DM post about to happen will stand, but the next rounds will allow orcs to get to the others more easily.
Would he have moved forward, alone? If so, roll two more rounds of combat. Remember that you get +1 to hit the orcs, plus your STR bonus. Any hit you do kills one.GreyWolfVT wrote: ↑Thu Jan 14, 2021 12:32 am Parnell
Posture: Bold
honestly that was his intent this entirely time go where the orcs are and attack them.
If Parnell is forward of the group then Xavril will be a bit hard pressed to protect the missileers as easily. Let me know. The DM post about to happen will stand, but the next rounds will allow orcs to get to the others more easily.
Re: [OOC] Tavern Talk
GreyWolfVT wrote: ↑Mon Dec 21, 2020 12:17 am edited my last post adding 1 healing roll and got a 1 fun times.
Each roll 1d8.Kurzuk is down 4.
Parnell is down 9.
Dorni is down 7.
I already posted my roll back then.
Healing [1d8] = 4
Re: [OOC] Tavern Talk
I missed that, thanks! Updated the current IC thread with Dorni at 10 of 13 max.
- The Bindoner
- Rider of Rohan
- Posts: 4987
- Joined: Mon Feb 18, 2019 8:29 pm
Re: [OOC] Tavern Talk
Power cut, no internet except by ‘phone ( and I don’t have much data on that ). Hopefully I’ll be able to post later, but it’s been over an hour so likely not ‘til tomorrow. Assuming the storm doesn’t bring down more lines overnight...
- GreyWolfVT
- Wants a special title like Scott
- Posts: 34054
- Joined: Wed Oct 30, 2013 10:02 pm
- Location: Central Vermont
- Contact:
Re: [OOC] Tavern Talk
Well rather not move forward alone but i thought that was the general direction of those with Parnell was I wrong?Leitz wrote: ↑Mon Jan 18, 2021 3:06 pm Seeking clarification
Would he have moved forward, alone? If so, roll two more rounds of combat. Remember that you get +1 to hit the orcs, plus your STR bonus. Any hit you do kills one.GreyWolfVT wrote: ↑Thu Jan 14, 2021 12:32 am Parnell
Posture: Bold
honestly that was his intent this entirely time go where the orcs are and attack them.
If Parnell is forward of the group then Xavril will be a bit hard pressed to protect the missileers as easily. Let me know. The DM post about to happen will stand, but the next rounds will allow orcs to get to the others more easily.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: [OOC] Tavern Talk
Everyone but Thokk retreated to the passage that you came from.GreyWolfVT wrote: ↑Tue Jan 19, 2021 2:45 amWell rather not move forward alone but i thought that was the general direction of those with Parnell was I wrong?Leitz wrote: ↑Mon Jan 18, 2021 3:06 pm Seeking clarification
Would he have moved forward, alone? If so, roll two more rounds of combat. Remember that you get +1 to hit the orcs, plus your STR bonus. Any hit you do kills one.GreyWolfVT wrote: ↑Thu Jan 14, 2021 12:32 am Parnell
Posture: Bold
honestly that was his intent this entirely time go where the orcs are and attack them.
If Parnell is forward of the group then Xavril will be a bit hard pressed to protect the missileers as easily. Let me know. The DM post about to happen will stand, but the next rounds will allow orcs to get to the others more easily.
No worries on the dice rolls; either roll actual dice or wait until the roller is back up.
- GreyWolfVT
- Wants a special title like Scott
- Posts: 34054
- Joined: Wed Oct 30, 2013 10:02 pm
- Location: Central Vermont
- Contact:
Re: [OOC] Tavern Talk
tested and roller is back up and working someone broke it again with the stat roller bit built-in to the sheets part. Editing and adding my rolls.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
- DexterWard
- Pathfinder
- Posts: 344
- Joined: Wed Jan 28, 2015 5:02 am
Re: [OOC] Tavern Talk
That is correct, Xavril headed back to the safety of the tunnel, but then decided 'what the heck', and ran back out to meet the Orcs head on.Leitz wrote: ↑Tue Jan 19, 2021 4:54 amEveryone but Thokk retreated to the passage that you came from.GreyWolfVT wrote: ↑Tue Jan 19, 2021 2:45 amWell rather not move forward alone but i thought that was the general direction of those with Parnell was I wrong?Leitz wrote: ↑Mon Jan 18, 2021 3:06 pm Seeking clarification
Would he have moved forward, alone? If so, roll two more rounds of combat. Remember that you get +1 to hit the orcs, plus your STR bonus. Any hit you do kills one.
If Parnell is forward of the group then Xavril will be a bit hard pressed to protect the missileers as easily. Let me know. The DM post about to happen will stand, but the next rounds will allow orcs to get to the others more easily.