Quest #31 "Jungle Beaver"
Re: Quest #31 "Jungle Beaver"
Tlachtga
"Andron, I thinks its related to the Yew tree somehow. Very strange indeed."
"Andron, I thinks its related to the Yew tree somehow. Very strange indeed."
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Re: Quest #31 "Jungle Beaver"
Andronichishche
"A yew tree? I thought those are non-tropical? There certainly doesn't appear to be any other trees like it nearby. The entity must be hidden somehow, perhaps inside or underneath. Let's proceed with caution. The last thing we need is to provoke it. Whatever it is."
"A yew tree? I thought those are non-tropical? There certainly doesn't appear to be any other trees like it nearby. The entity must be hidden somehow, perhaps inside or underneath. Let's proceed with caution. The last thing we need is to provoke it. Whatever it is."
Re: Quest #31 "Jungle Beaver"
Tlachtga
"Agreed, it doesn't seem to have harmed anyone, best to leave it be."
"Agreed, it doesn't seem to have harmed anyone, best to leave it be."
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Re: Quest #31 "Jungle Beaver"
Andronichishche
Andronichishche returns to the Stronghold after talking with Randall and still in need of a proper test subject for his new Assay of Reason spell. He waits patiently for Maag to arrive who is greeted by an unusually wide smile on Andron's face. "Good evening, Mr. Maag! I was hoping you could assist me with a couple projects?" He tries to sound warm, pleasant, and innocent like an experienced charmer.
He was not an experienced charmer.
The effect was rather ... flat in performance. He relays the intelligence he sensed from around the tree and Randall's oddly serious demeanor. "I know this may sound a bit dodgy, but would you be willing to take a quick peek at the tavern's upper platform after Randall closes for the evening?" He hastily adds, "I mean, just climb the tree and look, not touch anything."
If it was possible for Andron to look even more uneasy, he definitely achieved it as he continued to his next proposal. "In the meantime ... I could use your help in testing a new spell I devised. It's completely harmless, I assure you!" He hurriedly adds. "Except ... I ... err ... need to cast a sleep spell on you first. It will only take a minute right after that, I promise! I can offer payment, perhaps?"
Andronichishche returns to the Stronghold after talking with Randall and still in need of a proper test subject for his new Assay of Reason spell. He waits patiently for Maag to arrive who is greeted by an unusually wide smile on Andron's face. "Good evening, Mr. Maag! I was hoping you could assist me with a couple projects?" He tries to sound warm, pleasant, and innocent like an experienced charmer.
He was not an experienced charmer.
The effect was rather ... flat in performance. He relays the intelligence he sensed from around the tree and Randall's oddly serious demeanor. "I know this may sound a bit dodgy, but would you be willing to take a quick peek at the tavern's upper platform after Randall closes for the evening?" He hastily adds, "I mean, just climb the tree and look, not touch anything."
If it was possible for Andron to look even more uneasy, he definitely achieved it as he continued to his next proposal. "In the meantime ... I could use your help in testing a new spell I devised. It's completely harmless, I assure you!" He hurriedly adds. "Except ... I ... err ... need to cast a sleep spell on you first. It will only take a minute right after that, I promise! I can offer payment, perhaps?"
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Re: Quest #31 "Jungle Beaver"
FYI. Andron still has the 100 GP pearl Tlachtga gave him to identify Manalishi. Looks like this may not be needed?
Re: Quest #31 "Jungle Beaver"
Maag
Maag considers Andron's first proposition for a few moments. "Just look around? Not nick anyfink?"
"Der are two problems dat I can see wiv dat. First, Randall sleeps behind der bar. It will be tricky to get in an' out wiv out wakin' 'im up. Der second problem is dat if 'e catches me, 'e will never let me back in der place again." He looks at Andron meaningfully. "Der only place on der island dat 'as booze."
When the second proposition is put to him, Maag dismisses it. "Yer jokin', right?" Then he looks at Andron again. "Nah, yer jokes are terrible...." A long pause follows while Maag scrutinizes Andron. "Still, yer spells are useful. An' yer an honest bloke".
"Der is just one condition: Lerrick 'as got to be a witness".
A lantern suddenly illuminates the dungeon that is Maag's brain. " 'ang on! If you 'ave got a Sleep spell, you can put...put Randall to sleep," he whispers, looking around for eavesdroppers.
Maag considers Andron's first proposition for a few moments. "Just look around? Not nick anyfink?"
"Der are two problems dat I can see wiv dat. First, Randall sleeps behind der bar. It will be tricky to get in an' out wiv out wakin' 'im up. Der second problem is dat if 'e catches me, 'e will never let me back in der place again." He looks at Andron meaningfully. "Der only place on der island dat 'as booze."
When the second proposition is put to him, Maag dismisses it. "Yer jokin', right?" Then he looks at Andron again. "Nah, yer jokes are terrible...." A long pause follows while Maag scrutinizes Andron. "Still, yer spells are useful. An' yer an honest bloke".
"Der is just one condition: Lerrick 'as got to be a witness".
A lantern suddenly illuminates the dungeon that is Maag's brain. " 'ang on! If you 'ave got a Sleep spell, you can put...put Randall to sleep," he whispers, looking around for eavesdroppers.
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Re: Quest #31 "Jungle Beaver"
Andronichishche
Andronichishche winces upon hearing where Randall sleeps. He sighs and clasps one of Maag's beefy, muscular shoulders. Nodding his head in agreement Andron says, "I was not aware of his sleeping habits. You are quite right, it's too risky." He pales slightly and appears aghast at the suggestion of sleeping the poor man, though. "By Rao, of course not! That would be an assault on his mind, and my conscious would be the least of the things I would answer to for that." His demeanor softens and his face relaxes into a smile. "I apologize, Mr. Maag. We have no reasonable suspicion of anything amiss. Strange, yes, but it doesn't justify that kind of action at this time. We will just need to be aware and observant in the tavern going forward."
When the thief assents to the spell test Andronichishche was positively beaming. The compliment about his utility also provoked a slight blushing of the cheeks. He quickly clears his throat in embarassment and regains his neutral composure. "You are most kind, Mr. Maag. Thank you! Yes, of course Lerrick should witness the test." He looks at the cleric of Pelor expectantly. "If you would also be so kind, Miss Lerrick?"
Andronichishche winces upon hearing where Randall sleeps. He sighs and clasps one of Maag's beefy, muscular shoulders. Nodding his head in agreement Andron says, "I was not aware of his sleeping habits. You are quite right, it's too risky." He pales slightly and appears aghast at the suggestion of sleeping the poor man, though. "By Rao, of course not! That would be an assault on his mind, and my conscious would be the least of the things I would answer to for that." His demeanor softens and his face relaxes into a smile. "I apologize, Mr. Maag. We have no reasonable suspicion of anything amiss. Strange, yes, but it doesn't justify that kind of action at this time. We will just need to be aware and observant in the tavern going forward."
When the thief assents to the spell test Andronichishche was positively beaming. The compliment about his utility also provoked a slight blushing of the cheeks. He quickly clears his throat in embarassment and regains his neutral composure. "You are most kind, Mr. Maag. Thank you! Yes, of course Lerrick should witness the test." He looks at the cleric of Pelor expectantly. "If you would also be so kind, Miss Lerrick?"
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Re: Quest #31 "Jungle Beaver"
With Andron's backlog of work almost done and Maag's gala well underway, I thought we could start planning the next mission. Andron is intent on the obelisks, but there are plenty of smaller issues we can tackle. He figures the island has already attracted attention and with one obelisk activated there will be a LOT more interest.
To recap what we know. Below is a sketch of the obelisk ring. So, eight in total. There are four structures at the main cardinal points. The ruined temple of Pelor is on the south edge which is still not completely unexplored. Chauncey's group activated one of the obelisks using an orb in the temple and there is a spot for a second orb, except a couple wraiths now lurk in the tomb.
Andron prefers to explore the northern structure and with Alordan's hut they're well equipped for the journey. Based on the medusa's notes it's likely in a swamp. Good thing we have the sprinkler for shambling mounds.
Thoughts? Suggestions?
Map of Obelisks
Island Map
Medusa's Notes
To recap what we know. Below is a sketch of the obelisk ring. So, eight in total. There are four structures at the main cardinal points. The ruined temple of Pelor is on the south edge which is still not completely unexplored. Chauncey's group activated one of the obelisks using an orb in the temple and there is a spot for a second orb, except a couple wraiths now lurk in the tomb.
Andron prefers to explore the northern structure and with Alordan's hut they're well equipped for the journey. Based on the medusa's notes it's likely in a swamp. Good thing we have the sprinkler for shambling mounds.
Thoughts? Suggestions?
Map of Obelisks
Island Map
Medusa's Notes
Re: Quest #31 "Jungle Beaver"
There are a couple of dots on that map that seem to mark the locations of some of the obilisks. If the northern one is correct, that's 10 hexes north of the temple. That would be pretty much the furthest journey yet for any group. And I think we're all about 3rd level aren't we? I bet there's some pretty serious stuff the further away we travel.
Then on top of that, we still have to explore the obilisk. Chauncey's group almost had a TPK just trying to get inside.
Wouldnt it be easier to try for one of the closer ones?
Then on top of that, we still have to explore the obilisk. Chauncey's group almost had a TPK just trying to get inside.
Wouldnt it be easier to try for one of the closer ones?
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Re: Quest #31 "Jungle Beaver"
Sorry for any delay in posting - lost power christmast eve for a few days. Quite memorable to open presents with the family by flashight . The kids all bailed on us and my wife and I hunkered down by the fire place for a few days while the heat inside dropped to a balmy 46. We played quite a few games of scrabble and I'm proud to say she beat me every game . It was one of the best Christmas's ever.
I like the idea of exploring more of the jungle to break things up a bit provided we leave the town with some warning / supplies for them to supply themselves water considering what's waiting for them on the way to the river and at the river.
I like the idea of exploring more of the jungle to break things up a bit provided we leave the town with some warning / supplies for them to supply themselves water considering what's waiting for them on the way to the river and at the river.
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Re: Quest #31 "Jungle Beaver"
The dots on the circle are the locations of the obelisks. One of the dots lit up when Chauncey put the red stone sphere in a sconce. That implies the four squares are locations where the spheres must be used to activate the adjacent obelisks. Two per site.
We could check another nearby obelisk, but I doubt we'd learn anything until it's activated. That's a good point about the distance, though. I figured going north is easiest being directly due north of the temple. We could just explore to the northwest of the temple, see if we can find the western activation site?
Sounded like an amazing Christmas, too!
We could check another nearby obelisk, but I doubt we'd learn anything until it's activated. That's a good point about the distance, though. I figured going north is easiest being directly due north of the temple. We could just explore to the northwest of the temple, see if we can find the western activation site?
Sounded like an amazing Christmas, too!
Re: Quest #31 "Jungle Beaver"
Ah! Okay. I never was exactly clear on how the obilisks suddenly appeared I knew Chauncey had done something down there in the basement, but there was so much going on at that point I didn't really pick up on it.
Going north sounds easier, but as Keg and the others found out, getting lost out there is pretty easy without a trail to follow.
So you reckon there's another sphere down in the temple basement with the Wraiths? Ouch. I think we have the best cleric on the island right now but she needs to gain another couple of levels before that would be an option.
We could try for the eastern structure. There a trail leading all the way to the herb fields and it doesn't seem much further after that.
Going north sounds easier, but as Keg and the others found out, getting lost out there is pretty easy without a trail to follow.
So you reckon there's another sphere down in the temple basement with the Wraiths? Ouch. I think we have the best cleric on the island right now but she needs to gain another couple of levels before that would be an option.
We could try for the eastern structure. There a trail leading all the way to the herb fields and it doesn't seem much further after that.
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Re: Quest #31 "Jungle Beaver"
Maybe not another sphere, but definitely another sconce to place one and activate another obelisk. The eastern site sounds like a better idea, then. I agree.
Re: Quest #31 "Jungle Beaver"
I can help with water, we need to find some containers but I can use create water. 22.4 gallons per casting. Doesn't go a long ways for a whole village but helps some. I would prefer to do some exploring first. I think we need to gain some more XP, particularly Lerrick if we intend to try and handle undead. I also want to see about animal companion(s). Some air borne would give us scouting ability when combined with speak with animals. I can have upto 6 HD of animals now.
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Re: Quest #31 "Jungle Beaver"
Love the table talk here!!!
Let me know if you need anything from me as you begin these preparations.
Just a thought.... In these huge posts, you might have to let some of the other players know if your involving them or asking their character something, so they are sure to see it. Thanks!
Let me know if you need anything from me as you begin these preparations.
Just a thought.... In these huge posts, you might have to let some of the other players know if your involving them or asking their character something, so they are sure to see it. Thanks!
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Re: Quest #31 "Jungle Beaver"
Between Andron, Lerrick, and Tlachtga, they should be able to keep the town well hydrated while they're there. That's an excellent idea about a flying animal companion! The scouting it could do would be invaluable.
I also currently have these items on the list to identify.
Band of Fools (Andron)
Shedding Strike (Maag)
Manalishi (Tlachtga)
Pink potion (Lerrick)
I also currently have these items on the list to identify.
Band of Fools (Andron)
Shedding Strike (Maag)
Manalishi (Tlachtga)
Pink potion (Lerrick)
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Re: Quest #31 "Jungle Beaver"
Andronichishche
"Excellent! Thank you, Miss Lerrick. Please stand just to the side of Mr. Maag." He gestures to Maag's left flank. Rubbing his hands in nervous excitement, he continues, "Okay, then. Mr. Maag, I will first cast a Sleep spell upon you, but you'll be unconscious for only a couple minutes. During which time I will cast another spell to assess your mental condition. Understand?" Andronichishche doesn't wait for an answer, just immediately segues into the next topic.
"Right! After that's settled we'll rouse you awake, none the wiser." He steps back and begins preparing to cast the first spell. "Please just relax, I have everything accounted for ... mostly." Again not awaiting a response to this non sequitir, he casts Sleep on the normally reticent half-orc who gladly volunteered for science.
Assuming Maag fell asleep as expected.
Andronichishche kneels next to the prone thug, nodding to Lerrick after he verifies Maag is indeed asleep and breathing normal. He stands again and extends his hands to frame Maag's unusually large head in an invisible, metaphysical sphere that expands and contracts in response to the ratio of intelligence to mental inhibitors. Andron considers the subject then moves his hands slightly more together. He then incants the Assay of Reason spell.
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Re: Quest #31 "Jungle Beaver"
Though the scene is an unusual one, Andron’s spells go off as planned. Checking for breath leaves his olfactory senses reeling however, the mage almost afraid to wonder what his large friend might have been eating lately.
After putting Maag to sleep, he casts his experimental magic while Lerrick looks on with much interest, wondering what will come of it all.
The priests divination reveals that Maag’s intellect is barely average, and that he is currently nearly unconscious, in a very deep slumber.
After putting Maag to sleep, he casts his experimental magic while Lerrick looks on with much interest, wondering what will come of it all.
The priests divination reveals that Maag’s intellect is barely average, and that he is currently nearly unconscious, in a very deep slumber.
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Re: Quest #31 "Jungle Beaver"
Andronichishche
Andronichishche smiles and nods at Lerrick. "The spell worked perfectly. Our friend has a perfectly functioning, albeit barely average intellect and is definitely under an enchanted sleep." Andron intoned in a clinical, matter-of-fact tone of voice. He then kneels next to Maag and gently rouses him awake ... conspiculously covering his mouth and nose with one arm as he does so. "Awaken, my friend! The experiment worked and I cannot thank you enough, sir!"
Andronichishche smiles and nods at Lerrick. "The spell worked perfectly. Our friend has a perfectly functioning, albeit barely average intellect and is definitely under an enchanted sleep." Andron intoned in a clinical, matter-of-fact tone of voice. He then kneels next to Maag and gently rouses him awake ... conspiculously covering his mouth and nose with one arm as he does so. "Awaken, my friend! The experiment worked and I cannot thank you enough, sir!"