Chapter Two: The Second Day
Re: Chapter One: Arrival
Setting yourselves to the task, each goblin is slain while it sleeps. Rummaging through the corpses, you come up with a total of 71 copper pieces. There is little else of value within the group. They were obviously a wandering patrol from a larger group located somewhere else in the sprawling dungeon.
You still have the door before you know that the threat has been eliminated.
You still have the door before you know that the threat has been eliminated.
Re: Chapter One: Arrival
Bingo
"How about someone good with doors check this door out?"
"How about someone good with doors check this door out?"
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Re: Chapter One: Arrival
Jardin watches and says a prayer for the souls released - and those that yet remain...
Re: Chapter One: Arrival
Zamboni has already checked the door:
Re: Chapter One: Arrival
Aelfred
Readies his bow again for the opening of the door that had been interupted.
Readies his bow again for the opening of the door that had been interupted.
Re: Chapter One: Arrival
In this alcove lies a human skeleton, huddled under a riven brass shield. It is clad in the crumbling remnants of leather armor. A metal, visored helm sits upright on the flagstone floor nearby.
Re: Chapter One: Arrival
Bingo
Bingo will search the skeleton. Being cautious as he approaches in case it animates.
Bingo will search the skeleton. Being cautious as he approaches in case it animates.
Re: Chapter One: Arrival
The skeleton is human, and although it is intact, even to joint-sinews, it is not undead. The shield, split in two and pitted here and there with weak, crumbling areas, is effectively worthless. The word "Nimraith" is etched across it, in Thorass. The leather armor has also perished; it will crumble away into dust and mere shavings when touched, yielding only rusty buckles to scavengers. Amid its folds, entirely under the body, are the rotting remains of a knapsack, of the same material.
Re: Chapter One: Arrival
Bingo
Bingo will shift through the remains, anything in the rotten knapsack?
Bingo will shift through the remains, anything in the rotten knapsack?
Re: Chapter One: Arrival
This knapsack contains a smooth, polished ivory tube (worth 2 sp) and a moldering mass of cloth scraps (once a piece of cheese, wrapped in cloth). The tube is capped on both ends.
Re: Chapter One: Arrival
Bingo
"Looks like a scroll tube maybe. Anyone want to check it out?"
"Looks like a scroll tube maybe. Anyone want to check it out?"
Re: Chapter One: Arrival
Aelfred
"Sure I'll give it a look." If he is given the tube he'll give it the once over then try to open it.
"Sure I'll give it a look." If he is given the tube he'll give it the once over then try to open it.
Re: Chapter One: Arrival
There is nothing special in appearance about the tube on the outside, it seems quite normal. Opening it up and removing the contents, there are two sheets of parchment. The first is a map, comparing it to yours, it seems to be very similar to this area. The second contains writing but you are unable to quite read them. You realize the words are of a divine nature.
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Re: Chapter One: Arrival
Jardin takes a look at the second parchment for any insight.
Re: Chapter One: Arrival
Jardin recognizes the writing as a Cure Light Wounds spell. It is written twice.
Treat as a Scroll of Cure Light Wounds with 2 usages.
Treat as a Scroll of Cure Light Wounds with 2 usages.
Re: Chapter One: Arrival
Bingo
"Nice find. The map may come in useful and the spells will for sure."
"Nice find. The map may come in useful and the spells will for sure."
Re: Chapter One: Arrival
Thir
"Good finds, a bit of luck at last
The dwarf will examine the helm.
"Good finds, a bit of luck at last
The dwarf will examine the helm.
Re: Chapter One: Arrival
The helm is intact, but eaten from within by rust; a being of average strength can drive his fingers through it while handling it. The helm contains nothing of value, though it contains something. Thir is startled by the buzzing wings of a thirsty stirge which appears to have been sleeping under the helm. Surprised by the creature, it buzzes around Thir's head, looking for a place to thrust it's proboscis. It flies close to Thir's head but he is able to dodge out of it's way.
Stirge: Attack; THAC0: 17 [1d20] = 9 Damage: [1d3] = 2
Stirge Initiative: [1d10] = 7
Stirge: Attack; THAC0: 17 [1d20] = 9 Damage: [1d3] = 2
Stirge Initiative: [1d10] = 7
Re: Chapter One: Arrival
Bingo
Bingo attacks the strige with his sword.
Initiative [1d10] = 8
He gets a +1 reaction adjustment but I can't remember if its a plus or minus in 2E.
Short Sword +1 [1d20+2] = 16+2 = 18 to hit [1d6+4] = 1+4 = 5 damage
Bingo attacks the strige with his sword.
Initiative [1d10] = 8
He gets a +1 reaction adjustment but I can't remember if its a plus or minus in 2E.
Short Sword +1 [1d20+2] = 16+2 = 18 to hit [1d6+4] = 1+4 = 5 damage
Re: Chapter One: Arrival
It's a plus. Your initiative is now 9; which is better than the 7 the stirge has.Rex wrote: ↑Fri Sep 18, 2020 4:19 pm Bingo
Bingo attacks the strige with his sword.
Initiative [1d10] = 8
He gets a +1 reaction adjustment but I can't remember if its a plus or minus in 2E.
Short Sword +1 [1d20+2] = 16+2 = 18 to hit [1d6+4] = 1+4 = 5 damage