Characters:
- AleBelly: Onnekas
- greyarea: Fungo
- greyarea: Guy
- redwarrior: Freydis Olafdottir
- Samwell Turleton: Olga Snorri
- sirravd: Liss
- sirravd: Zeluhun
- ybn1197: Hinrick
As one Kobold handler falls backwards into the drink, the other looks distinctly nervous about the freed Drake.
Hinrick motions with his hands and says,
"Shoo. Shoo."
At that moment,
Zelhun asserts himself on the dock and yells
"YOU SHALL NOT PASS!"
The free drake accepts the challenge and charges him!
The Kobold handler grips onto the shoulders of his drake and dodges left, escaping northward up the warf.
(failed morale)
Siezing opportunity in the moment of chaos,
Onnekas dives into the water with
Liss, just as Freydis' corpse dissappears from sight beneath a wave.
Olga manages to hook the rigging of the adjacent single-masted sloop, swinging onto the deck and tossing a net over the side for Liss and Onnekas to grab hold and clamber up.
Fungo sprints away, swiftly unmooring the sloop from the pier as
Hinrick sprints past him and up the gangplank.
At the opposite end of the pier, the freed drake reaches the brave and valiant
Zelhun, leaping at him and overbearing him with its weight. It's large jaws close on his neck with a sickening crunching noise
(-6), simultaneously separating his ruined face from his body. Braced for the attack, his longsword punctures through the creature's shoulder
(-3hp, spend 5 luck), a brave final act. As his body ceases moving on the planks, his companions all safely fled due to his sacrifice, the drake limps away, unable to extract the embedded longsword.
Olga and Hinrick turn-to, looking to what lies ahead for the sloop as Liss, Onnekas, and Fungo clamber aboard. The bay is partially obscured by the rolling smoke of Freydis' deepwater schooner as it burns and sinks and that of two others also aflame upon the waters. The mountain shoulder runs out to provide a protective stormwall on your right, the curve of the coast providing the boundary to the south. The warfs of dockside continue wrapping around the coast to your left to the river mouth, the wide river boundary marking the end of dockside as the river stretches from the massive waterfall behind you to the southeast to it's mouth here on the south side of the bay. The safe sailing route for your sloop is due west, past the flaming hulks.
There is a
Thump Woooosh sound behind you on the cliffs. You see a giant ball of flaming pitch sailing over your head like a slow motion comet, until it impacts a fourth deepwater schooner anchored in the bay. The schooner explodes in splinters of wood and flame, the sails roaring with fire, reaching upwards like white supplicants begging for relief.
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