where are the children
- GreyWolfVT
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Re: where are the children
Sylhorn searches to see if there are any other passages into and out of this large cave. If not he will keep exploring other areas like the area that smelled of fire and brimstone.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: where are the children
there is a tunnel north
- GreyWolfVT
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Re: where are the children
Syl goes north.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: where are the children
you travel down the northern tunnel and as you approach the cave ahead you are assailed by the strong smell of sulfur
- GreyWolfVT
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Re: where are the children
Sylhorn just now remembering he didn't cover all the passages in the hill giant's cave goes back there and heads up the passage to the Northwest?
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“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: where are the children
the tunnel goes northwest then turns north.
it opens into a cave. immediately you hear yells in a strange language, and 3 bugbears from behind a large pile of rocks
it opens into a cave. immediately you hear yells in a strange language, and 3 bugbears from behind a large pile of rocks
- GreyWolfVT
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Re: where are the children
Sylhorn moves back and quickly casts his last CLW spells on himself. Afterwards he will see if he can grab a rock and toss it into the cave where the bugbear are and then will retreat back into the hill giant cave to face them at the end of the NW passage.
Cure Light Wounds [1d8] = 1
Cure Light Wounds [1d8] = 1
Cure Light Wounds [1d8] = 6
Cure Light Wounds [1d8] = 1
Cure Light Wounds [1d8] = 1
Cure Light Wounds [1d8] = 6
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: where are the children
you retreat back, but after waiting several minutes nothing follows
- GreyWolfVT
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Re: where are the children
Sylhorn shrugs knowing it might not work and decides to charge into the bugbear cave and attack the first one he sees.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: where are the children
As yu guys charge in the bugbears who were waiting behind the edge of the rocks hurl spears
syl take (2) lefluer takes (6)
init
syl take (2) lefluer takes (6)
init
- GreyWolfVT
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Re: where are the children
Syl
Fires arrows at the furthest bugbear.
Init [1d10] = 6
Long Bow [1d20] = 18 hit, [1d6] = 5 dmg
Long Bow [1d20] = 10 hit, [1d6] = 3 dmg
Sarge attacks the bugbear that hit Syl.
Sarge [1d20] = 7 hit, [1d6+1] = 6+1 = 7 dmg
LeFleur attacks the bugbear that hit him.
Lefluer Spear +1 [1d20+1] = 12+1 = 13 hit [1d6+1] = 1+1 = 2 s/m dmg [1d8+1] = 1+1 = 2 l dmg
Fires arrows at the furthest bugbear.
Init [1d10] = 6
Long Bow [1d20] = 18 hit, [1d6] = 5 dmg
Long Bow [1d20] = 10 hit, [1d6] = 3 dmg
Sarge attacks the bugbear that hit Syl.
Sarge [1d20] = 7 hit, [1d6+1] = 6+1 = 7 dmg
LeFleur attacks the bugbear that hit him.
Lefluer Spear +1 [1d20+1] = 12+1 = 13 hit [1d6+1] = 1+1 = 2 s/m dmg [1d8+1] = 1+1 = 2 l dmg
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: where are the children
An arrow hits the bugbear as it charges sly and misses.
sarge is struck by the bugbear he attacks (2)
lefleur is struck again as he returns the blow to his foe (5)
init
sarge is struck by the bugbear he attacks (2)
lefleur is struck again as he returns the blow to his foe (5)
init
- GreyWolfVT
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Re: where are the children
Syl switches to sword and attacks.
Init [1d10] = 9
Broadsword [1d20+1] = 19+1 = 20 hit, [1d6+2] = 6+2 = 8 dmg
Sarge attacks the bugbear that hit him.
Sarge [1d20] = 9 hit, [1d6+1] = 6+1 = 7 dmg
Lefluer Spear +1 [1d20+1] = 7+1 = 8 hit [1d6+1] = 3+1 = 4 s/m dmg [1d8+1] = 4+1 = 5 l dmg
Init [1d10] = 9
Broadsword [1d20+1] = 19+1 = 20 hit, [1d6+2] = 6+2 = 8 dmg
Sarge attacks the bugbear that hit him.
Sarge [1d20] = 9 hit, [1d6+1] = 6+1 = 7 dmg
Lefluer Spear +1 [1d20+1] = 7+1 = 8 hit [1d6+1] = 3+1 = 4 s/m dmg [1d8+1] = 4+1 = 5 l dmg
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: where are the children
Syl chops down the bugbear he hit with an arrow before.
Lefleur is struck again (2)
Lefleur is struck again (2)
- GreyWolfVT
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Re: where are the children
Syl helps Sarge with the other bugbear.
Init [1d10] = 6
Broadsword [1d20+1] = 19+1 = 20 hit, [1d6+2] = 6+2 = 8 dmg
Sarge [1d20] = 1 hit, [1d6+1] = 4+1 = 5 dmg
Lefluer Spear +1 [1d20+1] = 1+1 = 2 hit [1d6+1] = 4+1 = 5 s/m dmg [1d8+1] = 1+1 = 2 l dmg
Init [1d10] = 6
Broadsword [1d20+1] = 19+1 = 20 hit, [1d6+2] = 6+2 = 8 dmg
Sarge [1d20] = 1 hit, [1d6+1] = 4+1 = 5 dmg
Lefluer Spear +1 [1d20+1] = 1+1 = 2 hit [1d6+1] = 4+1 = 5 s/m dmg [1d8+1] = 1+1 = 2 l dmg
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: where are the children
Syl rocks the bugbear he atatcked and weakens it greatly.
both bugbears miss
both bugbears miss
- GreyWolfVT
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Re: where are the children
Syl tries to help finish off Sarge's bugbear.
Init [1d10] = 9
Broadsword [1d20+1] = 7+1 = 8 hit, [1d6+2] = 2+2 = 4 dmg
Sarge [1d20] = 1 hit, [1d6+1] = 2+1 = 3 dmg
Lefluer Spear +1 [1d20+1] = 7+1 = 8 hit [1d6+1] = 1+1 = 2 s/m dmg [1d8+1] = 4+1 = 5 l dmg
Init [1d10] = 9
Broadsword [1d20+1] = 7+1 = 8 hit, [1d6+2] = 2+2 = 4 dmg
Sarge [1d20] = 1 hit, [1d6+1] = 2+1 = 3 dmg
Lefluer Spear +1 [1d20+1] = 7+1 = 8 hit [1d6+1] = 1+1 = 2 s/m dmg [1d8+1] = 4+1 = 5 l dmg
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: where are the children
As exhaustion sets in no one is able to hit
- GreyWolfVT
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Re: where are the children
Sylhorn tries to aid LeFleur this time hoping his swing will connect better on a new target.
Init [1d10] = 10
Broadsword [1d20+1] = 14+1 = 15 hit, [1d6+2] = 5+2 = 7 dmg
Sarge keeps attacking his bugbear.
Sarge [1d20] = 20 hit, [1d6+1] = 1+1 = 2 dmg
Lefluer Spear +1 [1d20+1] = 3+1 = 4 hit [1d6+1] = 2+1 = 3 s/m dmg [1d8+1] = 8+1 = 9 l dmg
Init [1d10] = 10
Broadsword [1d20+1] = 14+1 = 15 hit, [1d6+2] = 5+2 = 7 dmg
Sarge keeps attacking his bugbear.
Sarge [1d20] = 20 hit, [1d6+1] = 1+1 = 2 dmg
Lefluer Spear +1 [1d20+1] = 3+1 = 4 hit [1d6+1] = 2+1 = 3 s/m dmg [1d8+1] = 8+1 = 9 l dmg
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: where are the children
The bugbear hits lefleur (2) then syl peels off and hit sit. Sarge finishes the already wounded bugbear.
init
init
Last edited by wolfpack on Thu May 14, 2020 1:42 am, edited 1 time in total.