Freeday, 19th of Goodmonth
Very Early Morning, Dark, Warm, Buggy
Once the group is assembled in the early morning hours to start their long trip to the river, Darklin begins to realize why nobody goes out anywhere at night around here. The insects that swarm this area after dark are far more unbearable than they are during the daylight. It is nearly impossible to even breath without sucking bugs into ones mouth. The group wraps thin cloth around their faces to defend against the onslaught, but it only helps a little.
Grimm the Ironhelm Dwarf finds the group eventually, as does a badly sunburned human named Keg. They are gladly accepted into the group while Darklin lays out the groups plan of attack, telling the others that he and Dexter will attempt to sneak around to the opposite side of the camp while the former pirates rouse their comrades.
Dexter dirties his face and sword to prevent any light reflection as he sneaks through the bush. Fully equipped and in good health, the group is about to set out, deciding on any final preparations before making their way to the river.
Any final Actions before leaving town?
If anyone else wants to go along on this one, please speak up soon. I have made these poor players wait around long enough for some excitement.

Darklin 8/8 DM,CL,RM 1/1 first
Cealwyn 14/14
Grimm 8/8
Dexter 8/8
Daisy 9/9 3/3 first
Sophie 6/6
Keg 13/13