OOC Chat III

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shaidar
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Re: OOC Chat III

#341 Post by shaidar »

Norjax wrote:
shaidar wrote::-)

Since #10 died before round 9, can I swap him for #13 (currently dominated)
Are you still waiting for greyarea?
yeah, just asking in advance.
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Zhym
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Re: OOC Chat III

#342 Post by Zhym »

I've edited my post with dice rolls and the if-then-else logic.
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greyarea
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Re: OOC Chat III

#343 Post by greyarea »

Denslow assists with as much luck as needed. Sorry, didn’t realize I was being the log in the road holding up traffic.
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Norjax
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Re: OOC Chat III

#344 Post by Norjax »

greyarea wrote:Sorry, didn’t realize I was being the log in the road holding up traffic.
Nice! :lol:

***

I'll get my Round 9 post up by tonight.
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shaidar
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Re: OOC Chat III

#345 Post by shaidar »

cool, thanks
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Yrkoon
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Re: OOC Chat III

#346 Post by Yrkoon »

Howdy,
Still working out the bugs in my understanding of MCC.
Does Farmanus get a free attack of opportunity on #12 because the brute retreated? If so, would that AoO be part of Round 9?
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Norjax
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Re: OOC Chat III

#347 Post by Norjax »

Yrkoon wrote:Does Farmanus get a free attack of opportunity on #12 because the brute retreated? If so, would that AoO be part of Round 9?
Yes. Please roll the additional attack.
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Zhym
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Re: OOC Chat III

#348 Post by Zhym »

So, Kurot seems to have ended up all alone against all the remaining enemies. Oops. :)

How quickly can Kurot fall back without opening himself up to a bunch of free attacks?
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Norjax
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Re: OOC Chat III

#349 Post by Norjax »

Yrkoon wrote:I assume these kinds of attacks get a +4 bonus to hit. Please do tell me if I'm wrong.
MCC does not have the +4 bonus. It's just a free attack.
Zhym wrote:So, Kurot seems to have ended up all alone against all the remaining enemies. Oops. :)
How quickly can Kurot fall back without opening himself up to a bunch of free attacks?
If he withdraws from melee, any melee opponent gets a free attack. Currently, this is only #5.
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Zhym
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Re: OOC Chat III

#350 Post by Zhym »

In AD&D, there's a difference between "Run away!" and a "fighting retreat." With the latter, you keep fighting but pull back. Is that something Kurot could do—i.e., not withdraw from melee, but work his way back toward the cart to get away from the other potential melee opponents? Or is that not a thing in MCC?
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Norjax
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Re: OOC Chat III

#351 Post by Norjax »

Zhym wrote:In AD&D, there's a difference between "Run away!" and a "fighting retreat." With the latter, you keep fighting but pull back. Is that something Kurot could do—i.e., not withdraw from melee, but work his way back toward the cart to get away from the other potential melee opponents? Or is that not a thing in MCC?
MCC doesn't differentiate. Rules light, I suppose.

If you are moving but still fighting, they don't get a free attack. That would be the "fighting retreat" in my judgement.
shaidar wrote:Silvestri - round 9

Silvestri focuses his power on #3, #6 and #12 (if still alive)

"Loyal tribesmen, you have been betrayed! Some of the tribe have attacked their own kin as well as my bodyguards. They are trying to kill me and destroy the tribe. Kill the traitors, kill them!
#3 is prone with a broken leg, #6 is engage with #13 and #12 is dead.
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Zhym
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Re: OOC Chat III

#352 Post by Zhym »

Norjax wrote:If you are moving but still fighting, they don't get a free attack. That would be the "fighting retreat" in my judgement.
Gotcha. I've posted an action that I think does what I'm trying to do (but we'll find out!).
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Re: OOC Chat III

#353 Post by Yrkoon »

Do you / Does MCC use the "set weapon against charge" rule as in AD&D? If so, Farmanus would allow his mates to launch missile attacks while he forms a one-man front line, crouched with his spear set to do double damage to any fool who charges us.
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Norjax
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Re: OOC Chat III

#354 Post by Norjax »

Yrkoon wrote:Do you / Does MCC use the "set weapon against charge" rule as in AD&D? If so, Farmanus would allow his mates to launch missile attacks while he forms a one-man front line, crouched with his spear set to do double damage to any fool who charges us.
No to both. Such a rule is a legacy left over from the wargame mechanics of original D&D. In my opinion, this is only suitable against mounted or chariot charges.

MCC does allow a character to charge into combat for a bonus. The PC must move at least half their movement to gain a +2 attack bonus. However, their AC suffers a -2 penalty until the next round.
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shaidar
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Re: OOC Chat III

#355 Post by shaidar »

So, on a completely different note, when does a character get new skills slots? I'd still like Silvestri to learn old-onglish.
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Norjax
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Re: OOC Chat III

#356 Post by Norjax »

shaidar wrote:So, on a completely different note, when does a character get new skills slots? I'd still like Silvestri to learn old-onglish.
4th, 7th and 10th.
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shaidar
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Re: OOC Chat III

#357 Post by shaidar »

Thanks. Hopefully I'll get there one day :-)
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Re: OOC Chat III

#358 Post by Yrkoon »

Ha! This is play-by-post, so don't set your watch - set your calendar!
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Zhym
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Re: OOC Chat III

#359 Post by Zhym »

shaidar wrote:Silvestri keeps his voice low so the beast-men can't hear:

"I've got a bit of healing, and you're at the top of my list Denslow. But first we need to handle the last two beast-men, the effect isn't permanent. Let me see if I can get them to weaken themselves more before we have to finish them off. Everyone be ready in case it doesn't work."

Initiative: [1d20] = 17

He calls out to the two beast-men:

"Mighty warriors! You have proven your loyalty, so much that I have decided that one of you will have the honour of being my primary bodyguard and second in command. But who should have this honour?...In order to prove which of you is the strongest and therefore the most worthy of such an exalted position, you must fight each other until one of you concedes the position or passes out and shows their weakness."
Silvestri is way nicer than me. I would have just put the thought in each of the survivors' minds that the other one was a mortal enemy. I mean, once a person is convinced that someone he thought was his friend is now his mortal enemy, it's not that hard to convince him that someone else—even someone who fought with him against those enemies—is also his mortal enemy. Inducing paranoia is a powerful thing!

But, sure, maybe a person with ethics and stuff wouldn't kill when unnecessary. It's a lot easier to loot the dead, though. :D
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shaidar
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Re: OOC Chat III

#360 Post by shaidar »

well, with the edict that having them fight to the death might be pushing it I thought I'd get them to weaken themselves so we can kill them easier, so maybe not that nice after all, as they will have to be killed.

I guess I was erring on the side of caution as to what I could get them to do.
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