- 22: Azalea (1)
- 19: Sandro (2)
- 18: Wizards
- 15: Asmundr (3)
- 12: Louchi (3)
- 11: Garl (5)
- 5: Guards
Death Saves
- Asmundr
- Success: 0
- Failure: 0
- Garl
- Success: 0
- Failure: 0
Round 1
Azalea closes on the wizard and, brandishing a pair of daggers, lunges out with one strike after another. Her first, which appeared to be on target, suddenly seems to strike an invisible barrier of magical force instead as the robed caster, in an act of self-preservation, casts the Shield spell... which isn't enough to protect it from the rogues second dagger, which strikes true, and deep. The wizard cries out in pain and attempts to stop the flow of blood now gushing from his right forearm, but the wound proves to be fatal.
With just the four armed guards remaining, Sandro tumbles over to the first of them and, while his claw attack proves to be ineffective against the chain shirt of his target, he does connect solidly with his yklwa, severely wounding it.
Asmundr rushes up alongside the monk and, which his hand axe, looks to finish off what his turtle companion started, but finds his strike knocked aside by the the large man's shield.
Louchi shrieks from the fiery blast in her face, but fights off the worst of its effects refuses to succumb to the full intensity of the flames. The half giant tries the pipes again, this time playing them with a bit less gusto, and a bit more vibrato... and while she is able to produce a more normal sounding musical effect, the instrument doesn't appear to convey any unusual or even helpful benefits.
Garl moves to engage the second guard, and feels a sting in his grip as his sword clangs solidly, but harmlessly against the guard's chain shirt.
The first guard, fending off both Sandro and Asmundr, looks to target the unarmored, squishy human. The sorcerer feels a sting as the guard's sword slices through his side like butter (-9), then feels the blood rush from his head... then everything goes dark.
The second guard, after having just been attacked by Garl, looks to extract some revenge, and does so, cutting deep into the hide of the half-orc (-8) and causing him to succumb to the pain, just like Asumdr before him.
The third guard, after watching Azalea cut down both wizards, looks to eliminate the deadly rouge... and almost does with a perfectly placed strike (-7)!
The fourth guard, still near the bound prisoners, lets his spear fly, targeting Sandro, and watches with pride as his hurled weapon sinks into the turtles shell -- and sticks! The monk feels a sting (-5) from the point of entry.
Through her frustration, both at the seemingly defective instrument, and the loss of two party members, Louchi calls for Cat and Maladie for assistance. The pair are surrounded by afflicted worshipers, all fighting for their chance at receiving the antidotes, which the two of them possess. At the group's beckoning, however, the hand off the vials to the next recipient and, providing them with a reminder that only a drop is needed, look to join the fray.
---
Those guard attack rolls!? Wow, I did not see that coming. Asmundr and Garl, please roll a d20 for your first death saving throws.
Everyone else, actions and/or movement for round 2.
P.S...
Date: 19 Quintilis, Year 7102
Time: 10:53 (Sunrise: 06:58, Sunset: 18:43)
Temp: 65 F
Conditions:
- Cool
- None
- None
- Rex | Asmundr | Human | Sorcerer (1) | NG | HD (1d6): 1 | HP: 9-9 = 0 | AC: 10 | SP: 30' | Initiative: +0 | Darkvision: No | Inspiration: No | Background: City Watch / Investigator
- Infections: None!
Languages: Common, Dwarvish, Elvish, Halfling
Spell Slots: 2, 1, 0 | Spell Attack: +5 | Save DC: 13
Features:- 1st: Spellcasting, Sorcerous Origin: Divine Soul, Divine Magic (Good: Cure Wounds), Favored by the Gods
- Infections: None!
- BearSiren817 | Azalea | Wood Elf | Rogue (1) | CN | HD (1d8): 1 | HP: 9-7 = 2 | AC: 14 | SP: 35' | Initiative: +3 | Darkvision: Yes | Inspiration: No | Background: Charlatan
- Infections: None!
Languages: Common, Elvish, Thieves' Cant
Spell Slots: None
Features:- 1st: Expertise (Perception, Stealth), Sneak Attack (1d6)
- Infections: None!
- Ravenn4544 | Garl Wickedwind | Half-Orc | Ranger (1) | CG | HD (1d10): 1 | HP: 13-5 = 8-8 = 0 | AC: 13 | SP: 30' | Initiative: +0 | Darkvision: Yes | Inspiration: No | Background: Soldier
- Infections: None
Languages: Common, Orc, Undercommon
Spell Slots: None
Features:- 1st: Favored Enemy (Giants), Natural Explorer (Forest), Relentless Endurance, Savage Attacks
- Infections: None
- OGREMAGE | Louchi | Firbolg | Cleric (1) | N | HD (1d8): 1 | HP: 10-5 = 5 | AC: 17 | SP: 30' | Initiative: +0 | Darkvision: No | Inspiration: Yes | Background: Archaeologist
- Infections: None!
Languages: Common, Elvish, Giant, Infernal
Spell Slots: 2, 1, 0 | Spell Attack: +5 | Save DC: 13
Features:- 1st: Spellcasting, Divine Domain: Arcana Domain, Arcane Initiate (Poison Spray, Prestidigitation), Firbolg Magic (Detect Magic, Disguise Self), Hidden Step, Powerful Build
- Infections: None!
- Scott308 | Sandro | Tortle | Monk (1) | LG | HD (1d8): 1 | HP: 10-9 = 1+8 = 9-3 = 6-5 = 1 | AC: 17 | SP: 30' | Initiative: +0 | Darkvision: No | Inspiration: No | Background: Hermit
- Infections: None!
Languages: Aquan, Common, Goblin
Spell Slots: None
Features:- 1st: Unarmored Defense, Martial Arts, Claws (1d4 + STR), Hold Breath (1 Hour), Natural Armor (AC 17), Shell Defense (+4 AC, Prone)
- Infections: None!
Rolls
- Yklwa: [1d20+5] = 13+5 = 18, [1d8+3] = 6+3 = 9 (20: [1d8] = 2) -- hit
Claw: [1d20+5] = 4+5 = 9, [1d4+3] = 1+3 = 4 (20: [1d4] = 1) -- miss
Guard Targets: #3 [1d5] = 5, #4 [1d5] = 2 -- Garl, Sandro
Guard #1 vs Asmundr (10): [1d20+3] = 11+3 = 14, [1d8+1] = 8+1 = 9 (20: [1d8] = 4) -- hit (-9)
Guard #2 vs Garl (13): [1d20+3] = 18+3 = 21, [1d8+1] = 7+1 = 8 (20: [1d8] = 3) -- hit (-8)
Guard #3 vs Azalea (14): [1d20+3] = 20+3 = 23, [1d8+1] = 1+1 = 2 (20: [1d8] = 5) -- critical (-7)
Guard #5 vs Sandro (17): [1d20+3] = 15+3 = 18, [1d6+1] = 4+1 = 5 (20: [1d6] = 6) -- hit (-5)