Character Sheets — "Our Ancestors Reborn"

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Starbeard
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Character Sheets — "Our Ancestors Reborn"

#1 Post by Starbeard »

Player Character Roster

Kenta (Shinseist monk) — Rex

Iuchi Matsumoto Senichi (Unicorn shugenja) — ffilz

Mirumoto Aiko (Dragon bushi) — Captain Kinkajou

Mirumoto Koga (Dragon bushi) — SanguineAngel

Yoshida Osaru (ronin) — GreyWolfVT

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Last edited by Starbeard on Fri Dec 27, 2019 5:43 am, edited 3 times in total.
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Starbeard
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Re: Character Sheets — "Our Ancestors Reborn"

#2 Post by Starbeard »

CHARACTER SHEET TEMPLATE
Asahina Shugenja, Rank 1

Glory: 1;0
Honor: 3;5
XP: 0


ADVANTAGES/DISADVANTAGES
Absolute Direction
Compulsion, sake (TN 20)

TECHNIQUES
Rank 1: Free raise to Air spells.


STATS
RINGS
FIRE 2 // Agility 2 / Intelligence 2

AIR 2 // Reflexes 2 / Awareness 3

WATER 2 // Strength 2 / Perception 3

EARTH 2 // Stamina 2 / Willpower 2

VOID 2

SKILLS
Calligraphy (Per) 1
Courtier (Awa) 1
Etiquette (Int) 1
Meditation (Void) 1
Shintao (Int) 1
Sincerity (Awa) 1
Theology (Int) 1

INSIGHT: 100 + 7 = 107 (Rank 1)
SPELL SCROLLS
List your spell scrolls here however you like.
WEAPONS
(all fine quality)
Knife 1k2

EQUIPMENT
(all fine quality)
Kimono
Scroll satchel
Steed
Travel pack
10 koku
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Captain Kinkajou
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Re: Character Sheets — "Our Ancestors Reborn"

#3 Post by Captain Kinkajou »

MIRUMOTO AIKO
Mirumoto Bushi, Rank 1
Glory: 1;5
Honor: 3;8
XP: 0

ADVANTAGES/DISADVANTAGES
None

TECHNIQUES
Rank 1: +5 TN to be Hit when weilding daisho.

STATS
RINGS
FIRE 2 // Agility 3 / Intelligence 2

AIR 3 // Reflexes 4 / Awareness 3

WATER 1 // Strength 1 / Perception 2

EARTH 2 // Stamina 2 / Willpower 2

VOID 2

SKILLS
Kenjutsu (Agl) 3 = 6k3
Archery (Ref) 1 = 5k4
Defence (Agl) 3 = 6k3
Meditation (Void) 1 = 3k2
Shugenja Lore (Int) 1 = 3k2
Etiquette (Int) 1 = 3k2
Sincerity (Awa) 2 = 5k3
Music (Agl or Awa) 2 = 5k3
Poetry (Awa) 1 = 4k3
Acting (Awa) 1 = 4k3
Investigation (Per or Int) 2 = 4k2
Athletics (Varies) 1 = 4k3 for Agl
Iaijutsu (Varies) 3 = 6k3 for Agl/Awa, 7k4 for Ref

INSIGHT: 100 + 22 = 122 (Rank 1)
WEAPONS
Katana Atk: 6k3, Dmg: 4k2
Wakizashi: 6k3, Dmg: 3k2
Bow Atk: 5k4, Dmg: 3k2

EQUIPMENT
20 Arrows
Light Armour (+5 TN to be Hit)
Travelling Pack
Plain but finely crafted flute traded with Rangaku
Kimono
A small, finely crafted lacquered luck charm, carved with the emblem of the Kakita family (adequate for presentation on a samurai's belt)
Broken windchime with only one chime remaining - traded with Rangaku
2 koku 1 koku, 2 bu and 2 zeni 2 bu and 2 zeni1 bu and 2 zeni
Exchange Rate: 1 gold koku = 5 silver bu, and 1 silver bu = 10 copper zeni
Last edited by Captain Kinkajou on Thu Feb 04, 2021 12:09 pm, edited 11 times in total.
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Rex
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Re: Character Sheets — "Our Ancestors Reborn"

#4 Post by Rex »

KENTA
Ronin Monk, Rank 1

Glory: 1;9 (0;4)
Honor: 2;9
XP: 5


ADVANTAGES/DISADVANTAGES
Large
Ascetic
Social Disadvantage: Ronin


STATS
RINGS
FIRE 2 // Agility 4 / Intelligence 2

AIR 2 // Reflexes 2 / Awareness 2

WATER 2 // Strength 2 / Perception 3

EARTH 3 // Stamina 3 / Willpower 3

VOID 2

SKILLS
Athletics (var) 1
Hunting (Per) 1
Medicine (Int) 2
Meditation (Void) 1
Shintao (Int) 1
Stealth (Agi) 1
Defense (Agi) 2
Jiujutsu (Agi) 2
Kobudo (Agi) 2
Naginata (Agi) 3



INSIGHT: 110 + 16 = 126 (Rank 1)
WEAPONS
Bare Hands 6k4 (5k1)
Kama 6k4 (6k2)
Naginata 7k4 (7k3)

EQUIPMENT
Kimono
Obi
Sandles
New Winter Clothing
Last edited by Rex on Thu Feb 04, 2021 6:06 am, edited 7 times in total.
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LtTibbles
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Re: Character Sheets — "Our Ancestors Reborn"

#5 Post by LtTibbles »

Mirumoto Koga
Dragon Clan Bushi, Rank 1
Image
Honor: 1;0
Glory: 2;5
XP: 0

ADVANTAGES/DISADVANTAGES - None

TECHNIQUES
Rank 1: +5 TN to be Hit when weilding daisho.

Stats
FIRE 3 // Agility 3 / Intelligence 3

AIR 2 // Reflexes 2 / Awareness 3

WATER 2 // Strength 2 / Perception 2

EARTH 2 // Stamina 2 / Willpower 2

VOID 2

SKILLS
Kenjutsu (Agility) 3 = 6k3
Archery (Reflexes) 1 = 3k2
Defence (Agility) 3 = 6k3
Meditation (VOID) 1 = 3k2
Shugenja Lore (Intelligence) 2 = 5k3
Sincerity (Awareness) 2 = 5k3
Music (Agility or Awareness) 1 = 4k3
Investigation (Perception or Intelligence) 2 = 5k3/4k2
Law (Intelligence) 2 = 5k3
Athletics (Varies) 1
Courtier (Awareness) 2 = 5k3
Heraldry (Perception) 1 = 3k2
History (Intelligence) 1 = 4k3
Etiquette (Intelligence) 1 = 4k3



INSIGHT: 110 + 23= 133 (Rank 1)

WEAPONS (All Fine Quality)
Katana Atk: 6k3, Dmg: 5k2
Wakizashi Atk: 6k2 Dmg: 4k2
Bow Atk: 3k2, Dmg: 3k2

EQUIPMENT (All Fine Quality)
Light Armor
Travelling Pack
Kimono
Fue (Bamboo Flute)
2 Koku
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GreyWolfVT
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Re: Character Sheets — "Our Ancestors Reborn"

#6 Post by GreyWolfVT »

Osaru Yoshida
True Ronin Bushi, Rank 1

Glory: 0;0
Honor: 2;5
XP: 0

ADVANTAGES/DISADVANTAGES
Social Disadvantage: Ronin

STATS
RINGS
FIRE 2 // Agility 3 / Intelligence 2

AIR 3 // Reflexes 3 / Awareness 3

WATER 2 // Strength 3 / Perception 2

EARTH 2 // Stamina 2 / Willpower 2

VOID 2

SKILLS
Athletics (Varies) 2
Battle (Perception) 2
Defense (Agility) 3
Heraldry (Perception) 2
Hunting (Perception) 2
Iaijutsu 3
Kenjutsu (Agility) 3
Sincerity (Awareness) 3
Stealth (Agility) 3

INSIGHT: 129 (Rank 1)
WEAPONS
(all average quality)
Katana 3k2
Wakizashi 2k2
Yumi Bow
10 Armor Piercer Arrows 1k2

EQUIPMENT
(all average quality)
Light Armor
6 Silvers (bu)
(Poor quality)
Kimono
Travelling Pack
Gambling Dice
Last edited by GreyWolfVT on Fri Jan 15, 2021 5:30 pm, edited 3 times in total.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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ffilz
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Re: Character Sheets — "Our Ancestors Reborn"

#7 Post by ffilz »

Matsumoto Senichi
Iuichi Unicorn Shugenja, Rank 1

Glory: 2;0
Honor: 3;6
XP: 5


ADVANTAGES/DISADVANTAGES
The Way of the Land

TECHNIQUES
Rank 1: Free raise to Air spells.


STATS
RINGS
FIRE 3 // Agility 3 / Intelligence 3

AIR 2 // Reflexes 2 / Awareness 3

WATER 3 // Strength 3 / Perception 3

EARTH 2 // Stamina 2 / Willpower 2

VOID 2

SKILLS
Calligraphy (Per) 1
Defense (Agil) 1
Herbalism (Int) 1
Horsemanship (Awareness/Agil) 1
Hunting (Per) 1
Meditation (Void) 1
Kenjitsu (Agil) 1

INSIGHT: 120 + 7 = 127 (Rank 1)
SPELL SCROLLS
Sense (Mastery 1 TN 5)
Commune (Mastery 1 TN 5)
Summon (Mastery 1 TN 10)

Iuchi - Free raise to Water spells
Blessing of Purity (Water, Mastery 3 TN 10)
The Path if Inner Peace (Water, Mastery 4 TN 5)
Reflective Pool (Water, Mastery 5 TN 10)

Biting Steel (Fire, Mastery 4 TN 5)
Evil Ward (Fire, Mastery 3 TN 10)

Elemental Ward (Earth, Mastery 2 TN 5)

Wisdom the Wind Brings (Air, Mastery 3 TN 10
WEAPONS
(all fine quality)
Wakizashi

EQUIPMENT
(all fine quality)
Kimono
Scroll satchel
Steed
Travel pack
Tanto
New winter clothes
1 spool of thread from Rangaku
8 Koku, 4 Bu (details of cash flow in spoiler)
10 koku starting
-1 Koku (thread from Rangaku)
-1 Bu (donation to temple for meditation)
GOALS
Cannot travel on Death Day: As a priest of the ancient religion, you will automatically lose 1 point of honor every time you travel on Death Day. Travelling locally from one village to a nearby one is okay, but overland travel (from castle to castle) is forbidden. Death Day occurs every 6 days on the calendar.

Avoid Lion Clan members: The Unicorn Clan is having strained relations with the Lion Clan, because the Unicorn would not agree to a military alliance with the Lion for whatever war they are wanting to fight this time. You will have to make an honor save or lose 1 point of Honor every time you voluntarily interact with a Lion, whether that person is a samurai or a peasant.
Starbeard wrote:Attending the party is a famous Phoenix actor, Shiba Takeyuki, one of the players in the kabuki drama from earlier. He clearly comes from wealth, and brings a few small gifts to hand out. When he hears that you are on your way to Beiden Pass, he waxes nostalgic about the time he performed at the Mountain Shrine there, and the Goddess of the Lake came down out of the water to watch the ritual.

“I was to perform there again this year, but unfortunately I have duties elsewhere. I would be in your debt if you give this tea set to Lord Nasu of Beiden Pass, as my apology for not coming. To show my gratitude, please accept this humble box. It is not much, but it has brought me warmth in the cold mountains of my home.” He presents to the party a small black lacquerware box, with a winter scene painted on it. A live cricket is inside. “So long as a cricket lives within,” he says, “the bed next to which this is placed will always be warm.”

Anyone who accepts the charge to deliver the tea set receives 1 glory point for the gift. Please update your character sheets accordingly.
Last edited by ffilz on Wed Feb 03, 2021 9:49 pm, edited 8 times in total.
Dr. Samuel Linkletter 6AAB83, Age 30, Doctor, 3 Terms. Medical-3, Blade Cbt-1, Streetwise-1, Mechanical (Cloth)-1, Scholar-2, Mechanical (Metal)-0, Mechanical (Wood)-0, Mechanical (Stone)-0, Mechanical (Machinery)-0, Admin-0, Pistol-0
Matsumoto Senichi Iuichi Unicorn Shugenja, Rank 1, Glory: 2;0, Honor: 3;6, XP: 5, FIRE 3 // Agility 3 / Intelligence 3, AIR 2 // Reflexes 2 / Aware 3, WATER 3 // Strength 3 / Perc 3, EARTH 2 // Stamina 2 / Will 2, VOID 2,
Calligraphy (Per) 1, Defense (Agil) 1, Herbalism (Int) 1, Horsemanship (Awar/Agil) 1, Hunting (Per) 1, Meditation (Void) 1, Kenjitsu (Agil) 1
Giotto Lombardi 856994 Age 26 (2 Terms) Electonics-1, Vacc Suit-0, Computer-1, Bribery-1, Shotgun-0, Cr 1000, Shotgun
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Mirumoto Koga Character Sheet

#8 Post by SanguineAngel »

Mirumoto Koga
Dragon Clan Bushi, Rank 1
Image
Honor: 1;0
Glory: 2;5
XP: 0

ADVANTAGES/DISADVANTAGES - None

TECHNIQUES
Rank 1: +5 TN to be Hit when weilding daisho.

Stats
FIRE 3 // Agility 3 / Intelligence 3

AIR 2 // Reflexes 2 / Awareness 3

WATER 2 // Strength 2 / Perception 2

EARTH 2 // Stamina 2 / Willpower 2

VOID 2

SKILLS
Kenjutsu (Agility) 3 = 6k3
Archery (Reflexes) 1 = 3k2
Defence (Agility) 3 = 6k3
Meditation (VOID) 1 = 3k2
Shugenja Lore (Intelligence) 2 = 5k3
Sincerity (Awareness) 2 = 5k3
Music (Agility or Awareness) 1 = 4k3
Investigation (Perception or Intelligence) 2 = 5k3/4k2
Law (Intelligence) 2 = 5k3
Athletics (Varies) 1
Courtier (Awareness) 2 = 5k3
Heraldry (Perception) 1 = 3k2
History (Intelligence) 1 = 4k3
Etiquette (Intelligence) 1 = 4k3



INSIGHT: 110 + 23= 133 (Rank 1)

WEAPONS (All Fine Quality)
Katana Atk: 6k3, Dmg: 5k2
Wakizashi Atk: 6k2 Dmg: 4k2
Bow Atk: 3k2, Dmg: 3k2

EQUIPMENT (All Fine Quality)
Light Armor
Travelling Pack
Kimono
Fue (Bamboo Flute)
1 Gold Koku
2 Silver Bu
0 Zeni
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Re: Character Sheets — "Our Ancestors Reborn"

#9 Post by Leitz »

Kunpu ( 薫風 ) (Gentle Wind)

Character Type Scholar
Honor 1, 5
Glory 0
Rings and Traits:

Earth 2
- Stamina 2
- Willpower 3

Water 2
- Strength 2
- Perception 3

Fire 3
- Agility 3
- Intelligence 3

Air 2
- Awareness 3
- Reflexes 2

Void 2


Skills:
- Acrobatics 1 Agility
- Atheltics 1 Agility
- Archery 1 Reflexes
- Defense 1 Agility
- Explosives 1 Intelligence
- Itonjutsu 1 Intelligence
- Investigation 1 *
- Kenjutsu 1 Agility
- Meditation 1 Void
- Poison 1 Intelligence
- Stealth 2 Agility
- Taijutsu 2 Agility


Techniques:
Rank 1: Way of the Hidden Door (Defense +10 or +20 to be hit, raises user's TN by the same)
Disadvantages
- Soft Hearted
- Black Sheep

Advantages
- Clear Thinker

Equipment
Katana, Wakizashi, Bow, 19 arrows, light armor, traveling pack, one weapon, kimono, 2 koku

Backstory
Late one evening...

The gentle rustle of a nice kimono behind him. He firmed his grip on the cloth wrapped around the arrows. Everything was in place to leave in quiet. In shame. His few belongings had been stashed in an outbuilding, he had known his time would come. Everyone knew, now.

"You should not be here," he whispered.

"Nor should you. She should be the one who is disgraced," the young girl said. She knelt, and bowed to him as her lord. "I know the truth. So do you."

He shook his head, turned to her, and knelt. He bowed to one he cherished. "I thought I could win the game. The truth is that I was just one of the dice being thrown on the table."

Her gaze fell to his knees. "I fear for us."

"You are to be wed. He is not a bad man."

"He thinks he is a player in the game. Am I just one of the dice?" She reached out and took his hand in both of hers. "What will become of me if he fails?"

"He plays a long game. You have time to play your own. To win, so that he can also win. To raise a family, so that your beauty and wisdom can make the Clan greater than ever before." He turned his hand to gently squeeze hers, and then pulled his hand back to his sash. He stood. "I must go. You must stay."

She brought her tear laden eyes up, to see his face one last time. "Please return to me when you can."

"Father has forbidden it. You are the family's hope. You will do well."

"I will be alone." A sob wracked her frame.

"Never. Here." He pulled the cloth from over the quiver, and slowly removed a single arrow. "Keep this. It will defend you. Perhaps one day the winds of fate will blow me to you once more."

"It will be a gentle wind, and I will be grateful for it."
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