Chapter 26 - Level III
Re: Chapter 26 - Level III
Grimes - Fighter
Grimes glances about, pointing at the bones and damage and says "Hmm... there's a shocker. Look sharp, guys. I'm going to look around." Grimes will examine some crates and containers and see if they contain anything other than fertilizer. He takes note of the bones and destruction, and has Wave at the ready.
Grimes glances about, pointing at the bones and damage and says "Hmm... there's a shocker. Look sharp, guys. I'm going to look around." Grimes will examine some crates and containers and see if they contain anything other than fertilizer. He takes note of the bones and destruction, and has Wave at the ready.
- spanningtree
- Ranger Lord
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Re: Chapter 26 - Level III
Dieter - Mage
Dieter keep shuffling the metal machine man along. He'll also take a look at the crates for anything of interest.
OCC: Sorry for the late posting, in a class 10 hours a day this week.
Dieter keep shuffling the metal machine man along. He'll also take a look at the crates for anything of interest.
OCC: Sorry for the late posting, in a class 10 hours a day this week.
Anall nathrack uthos bethos doss yell yenva. -Merlin
- Craigers07
- Pathfinder
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- Joined: Sat Mar 26, 2016 2:48 am
Re: Chapter 26 - Level III
Furuk - Fighter
Furuk looks through the crates and stays away from different looking section of flooring.
Furuk looks through the crates and stays away from different looking section of flooring.
Re: Chapter 26 - Level III
Nothing else is of interest in the crates. You could easily create a farming village with what is in here, but nothing of interest.
- GreyWolfVT
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Re: Chapter 26 - Level III
Algrim "Lets keep movin I aint retirin ta be no farmer. At least not just yet."
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
- tumblingdice
- Ranger
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- Joined: Sun Mar 18, 2012 11:57 am
Re: Chapter 26 - Level III
Castinus moves along, keeping an eye out for any new signs, or dangers.
Re: Chapter 26 - Level III
Grimes - Fighter
Grimes nods slowly and says "Yup, let's keep a' movin."
OOC: Keep going counterclockwise?
Grimes nods slowly and says "Yup, let's keep a' movin."
OOC: Keep going counterclockwise?
Re: Chapter 26 - Level III
The next room contains a few metal golems of various types, none of them animated.
The next room holds more cargo of the same type: Farming equipment, large amounts of soil, building equipment (precut beams, sheets of some sort of wall material, bricks, etc.). Heck with a farm, you could start a whole village with this. There is some destruction of goods noted (crates busted open, boxes broken, etc.), as well as human bones here and there.
Actions?
Hit points and marching order
Grimes 69/69
--Dandy 39/40 < Cure Light Wounds x6,Bless, Hold Personx2, Find Traps, Augury, Silence 15'r,Glyph of Warding, Remove Curse, Dispel Magic, Speak With the Dead,Protection from Evil 10' radius, Cure serious woundsx3,Raise dead,plane shift >
Castinus 39/39
--Furuk 78/78
Ulster 62/62 < see char sheet >
Dieter 42/42 < see char sheet >
--Algrim 70/70
The next room holds more cargo of the same type: Farming equipment, large amounts of soil, building equipment (precut beams, sheets of some sort of wall material, bricks, etc.). Heck with a farm, you could start a whole village with this. There is some destruction of goods noted (crates busted open, boxes broken, etc.), as well as human bones here and there.
Actions?
Hit points and marching order
Grimes 69/69
--Dandy 39/40 < Cure Light Wounds x6,Bless, Hold Personx2, Find Traps, Augury, Silence 15'r,Glyph of Warding, Remove Curse, Dispel Magic, Speak With the Dead,Protection from Evil 10' radius, Cure serious woundsx3,Raise dead,plane shift >
Castinus 39/39
--Furuk 78/78
Ulster 62/62 < see char sheet >
Dieter 42/42 < see char sheet >
--Algrim 70/70
- GreyWolfVT
- Wants a special title like Scott
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Re: Chapter 26 - Level III
Algrim keeps the movement going and continues going forward opening doors along the way still moving counterclockwise.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: Chapter 26 - Level III
Ulster takes a moment, intrigued by the farm tools. He wonders if they are similar to the tools he is familiar with, or if the people of this ship farmed as differently as they seemed to do some other things.
- tumblingdice
- Ranger
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Re: Chapter 26 - Level III
Castinus is likewise intrigued. I wonder if they were planning to set up a village here, he muses. He'll keep an eye out for danger.
Re: Chapter 26 - Level III
Ulster recognizes some of the hand tools: shovels, hoes, pitchforks, that sort of thing. Some of them are made from materials that he doesn't recognize, perhaps a form of chitin or something similar to the cards used to open doors. And there are metals that he cannot name next to metals that are quite common. There are other implements that look like they could be used on a farm or other construction project but Ulster can't name, and still others that he has no idea even which way would be up.
There are definitely farm tools here, though, and well made too. They all look unused.
random encounter [1d20] = 3 The party continues on and, not encountering any creatures, they open the next few doors.
More storage and cargo. Some of the storage seems "active" -- parts for more metal golems, cleaning equipment, etc. -- although still unused for some time. The cargo is more of the same. You're beginning to think that this is enough for more than a village and farm. Perhaps many villages or even a city.
Actions?
Hit points and marching order
Grimes 69/69
--Dandy 39/40 < Cure Light Wounds x6,Bless, Hold Personx2, Find Traps, Augury, Silence 15'r,Glyph of Warding, Remove Curse, Dispel Magic, Speak With the Dead,Protection from Evil 10' radius, Cure serious woundsx3,Raise dead,plane shift >
Castinus 39/39
--Furuk 78/78
Ulster 62/62 < see char sheet >
Dieter 42/42 < see char sheet >
--Algrim 70/70
There are definitely farm tools here, though, and well made too. They all look unused.
random encounter [1d20] = 3 The party continues on and, not encountering any creatures, they open the next few doors.
More storage and cargo. Some of the storage seems "active" -- parts for more metal golems, cleaning equipment, etc. -- although still unused for some time. The cargo is more of the same. You're beginning to think that this is enough for more than a village and farm. Perhaps many villages or even a city.
Actions?
Hit points and marching order
Grimes 69/69
--Dandy 39/40 < Cure Light Wounds x6,Bless, Hold Personx2, Find Traps, Augury, Silence 15'r,Glyph of Warding, Remove Curse, Dispel Magic, Speak With the Dead,Protection from Evil 10' radius, Cure serious woundsx3,Raise dead,plane shift >
Castinus 39/39
--Furuk 78/78
Ulster 62/62 < see char sheet >
Dieter 42/42 < see char sheet >
--Algrim 70/70
Re: Chapter 26 - Level III
"Wherever they were going, it looks like they were planning to stay," says Ulster.
He is ready to move on when the others are.
He is ready to move on when the others are.
- GreyWolfVT
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Re: Chapter 26 - Level III
Algrim agrees with Ulster "Aye that'd be correct by tha looks of it." then the dwarf continues on in the same manner of opening doors and trying to cover the rest of the circuit around.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: Chapter 26 - Level III
Grimes - Fighter
Grimes looks over the unmoving golems and points to Dieter's robot: "Hey Deets, does your boy know what's going on with these? Wonder if any of them could be of use to us?"
Grimes then squints, glancing at the golems, then at the open area leading to the forest below. He says "Hey, we could toss one o' them golems over the edge and see what shakes loose down there." He shrugs and says "That's all I got."
Grimes looks over the unmoving golems and points to Dieter's robot: "Hey Deets, does your boy know what's going on with these? Wonder if any of them could be of use to us?"
Grimes then squints, glancing at the golems, then at the open area leading to the forest below. He says "Hey, we could toss one o' them golems over the edge and see what shakes loose down there." He shrugs and says "That's all I got."
- spanningtree
- Ranger Lord
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Re: Chapter 26 - Level III
Dieter - Mage
Dieter asks the golum: What are these for? Could we build another like you with them?
Dieter asks the golum: What are these for? Could we build another like you with them?
Anall nathrack uthos bethos doss yell yenva. -Merlin
Re: Chapter 26 - Level III
The golem regards Dieter and makes a sad whistle noise, suggesting "no".
- Craigers07
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Re: Chapter 26 - Level III
Furuk - Fighter
Furuk points his sword to the open area.
"I think there may be more to this place than what we can see out there. I'm ready to move on when everyone is ready."
Furuk points his sword to the open area.
"I think there may be more to this place than what we can see out there. I'm ready to move on when everyone is ready."
- tumblingdice
- Ranger
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Re: Chapter 26 - Level III
Castinus - human thief
Ta--toss a golem over the edge, Grimes? Seriously? Let's just keep moving.
Castinus is ready.
Ta--toss a golem over the edge, Grimes? Seriously? Let's just keep moving.
Castinus is ready.
Re: Chapter 26 - Level III
Ulster nods, ready to move on.